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for the whole thing.... well cause they had to create every effect, every detail for the graphics (even the smaller things we wont pay full attantion to) voice acting/ lip syncing etc... and i wouldent know myself but it seems to me that re-creating the battle system would have taken the longest because there are so many different styles now
I think it took long because they put in a bunch of stuff in KH2 and they had to have time to do voice over for the KH2 in english. =/ Its just my opinion though....
Because Nomura kept coming up with new ideas to improve the game( like making Hollow Bastion as the pit stop city instead of Twilight Town). Plus, there have been several edits conducted on KH2. So this game has gone through many revisions. It makes you wonder how the original version of KH2 would've been like.
Uhh why for Japan? Because it's god damn SQUARE! They make sure everything is perfect. An you know how long it takes to make RPG an make sure EVERYTHING is perfect. Square looks at the smallest detail.
Why it takes so long for the US? Well I can tell you for a fact that the voice acting was done in Summer of 2005. So either right now there adding extras, few more mini game, extra boss battles. Or there polishing a few areas. Or they could be just waitning an working or there marketing campeighn....Im a bad speller.LOL!^^^/=)
Yeah, they had a hard time finding and bring back voiceactors from the previous Kingdom Hearts game and do the voiceacting, edit and add subtitles and others. That's why they delay it and had to do it fast before March 28, the release date.
for the US there are prob. a lot of reasons, mostly polishing everything and adding extras because they sold wayyyyy more kh's here than in japan (i think they said it was more than any FF that was released or something?)
and i think that after its released in the U.S it wont be long before it comes to europe coz its kinda harder to translate from japanese to english but then it will be...yeah lets say one and a half month then it will be released in europe
THEY SAID THAT ON SPACEWORLD AND TWO OF THEM WORKS FOR SQUARE
its got to do with :
great graphics
revamped battle
revamped gummi ship (im still not looking forward to it)
voice acting
storyline+ mini games
and remember, Tetsuya Nomura was also directing FFVII Advent Children
it's beacause TN kept making diffrent ideas and changing things and the time it took to make ll the new battle systems and now they have to tranlate the whole game from japenese to english