which magic powers should return from KH1? u tell
Create new magic powers that u think should be in KH2. let the fun begin!!!
Magic powers from KH1:
i think that all the magic powers from kh1 should return but they should be modified.
New magic powers in Kh2:
Storm: a tornodo appears around all party members throwing away all the nearby enemies. This makes the enemies dizzy for a short period of time and it gives us a few seconds to recover our hp or watever.
Electric: Electric current shots out of the tip of the Keyblade and electrocutes the desired enemy. The opponent is highly damaged if u hite it at the right time.
Wind: Wind appears around the user and his party members and carries them to paces that are unreachable by walking,jumping,climbing etc.
Earth : one word can describe this power ::: EARTHQUAKE!!!
Rock Rain : ok this one is kinda stupid...it rains rocks and ur enemies get badly hurt..lol
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what do u think?
feel free to create-a-magic power.
Create new magic powers that u think should be in KH2. let the fun begin!!!
Magic powers from KH1:
i think that all the magic powers from kh1 should return but they should be modified.
New magic powers in Kh2:
Storm: a tornodo appears around all party members throwing away all the nearby enemies. This makes the enemies dizzy for a short period of time and it gives us a few seconds to recover our hp or watever.
Electric: Electric current shots out of the tip of the Keyblade and electrocutes the desired enemy. The opponent is highly damaged if u hite it at the right time.
Wind: Wind appears around the user and his party members and carries them to paces that are unreachable by walking,jumping,climbing etc.
Earth : one word can describe this power ::: EARTHQUAKE!!!
Rock Rain : ok this one is kinda stupid...it rains rocks and ur enemies get badly hurt..lol
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what do u think?
feel free to create-a-magic power.