Card 02: Agrabah
Attack Card: Three Wishes
Friends: Aladdin
Summon: Genie
Battle Boss: Jafar-Genie
Episode One:
After the cutscene you'll engage in a Heartless battle. You should have the hang of it by now, so fortunately I won't have to go into depth. I'm not sure how many Heartless will show, but I know the basic Heartless. Expect some Bandits, Air Soldiers, Fat Bandits...you know the typical Arabian Heartless. After the battle, watch the scene and then you'll receive Key to Beginnings.
Key to Beginnings:
It's just a conversation. nothing more. I'm moving on.
Key of Guidance:
Sora, Donald, Goofy, and Aladdin walk into the Bazzar and see Jasmine in trouble. Aladdin totally wastes his second wish, but more Heartless come up. Now, Sora and co. must fend off these bunch of Heartless. After you do beat them, Jafar takes the lamp and Jasmine. Blah, blah, blah. Sora says very inspirational words, yada, yada. Aladdin hatches a plan to stop Jafar. You get Key to Truth
Key to Truth:
Watch the scene where Sora and company force Jafar to waste his second wish- PAYBACK!!!!!!! -and the royal geezer- im sorry vizier -wishes to become and I quote "AN ALL POWERFUL GENIE!" That's right, you don't fight just plain old Jafar! You fight his big, bad, and most certainly ugly Genie form!
Battle Boss: Jafar-Genie
Royal vizier of Agrabah who tried to use the power of the lamp to take over the world. When his plains went amiss, he used his final wish to become a powerful Genie.
I must say, he's is one of the big baddies. I had a difficult time fighting this- cheating -villain. The field has leveling platforms that can work to both advantages of Sora and Jafar. If you can work it out right, you'll be able to reach your central goal of the battle: to detroy the lamp that Jafar's pet parrot Iago is carrying across the field. While concentrating on getting to the lamp, you also have the genie to deal with who is impossible to inflict damage upon. He'll trap you in corners and beam you down. He'll have a few moves with lazer beaming, throwing a huge lava-rock, and basically hitting you. It's difficult to avoid these attacks, but you should manage. Remember: your goal is the lamp. Not the genie. Remember that, and you might have a chance of winning the battle.
The prize for beating Jafar-Genie will be the Jafar-Genie Enemy Card which comes in handy in later battles.
Jafar-Genie: Makes all Attack Cards unbreakable. The limit for this card is 30 Attack Cards.
After the cute little scene, you'll turn up in Conqueror's Respite. Save and exit the Second Floor Card-World.
Card 03: Olympus Coliseum
Attack Card: Olympia/Metal Chocobo
Friends: None
Summon: Cloud
Battle Boss: Hades
Epsiode One:
Sora and co. enter in through the Coliseum Gates and notice a board stating that an obstacle course designed to lead all winners to face the loveable hero Hercules is being held. They decide to join and run off to the prelim course. Then, Hades- Lord of the Underworld -has a conversation with the revived Cloud to take down Hercules. You then get the Key to Beginnings.
Key to Beginnings:
It's a dialogue. Moving on...
Key of Guidance:
Cloud has stopped and the trio take it as a challenge. When Cloud says he's expecting Hercules to show up in order to lose not only the match, Sora decides to set an example of this diabolical thought. He takes up the rule Phil said: that they could "Interfere with the opponent on the course." You fight Cloud!
Battle Unlocked: Cloud
From one of them ancient Final Fantasy games, Cloud had died. But now, he's back thanks to the infamous Lord of the Underworld, Hades. He has made a contract in order to regain his true memories forgotten when he was brought back from the dead.
He has some seriously deadly moves. He maneuvers well with that huge sword thing-a-ma-bob and charges at you with it! Though, he's not as tough as his KH1 counterpart. You could probably beat him the first time. Emphasis on the probably.
Sorry, no real prize!
After the scene, Sora and co. head to the finish line.
Key to Truth:
After the scene where Hades totally turns on Cloud, you have to fight the Lord of the Dead himself! He finishes the scene saying "There are no rules!"
Battle Boss: Hades
Lord of the Dead and looked down on by the gods on Mount Olympus. Sick of them, Hades hatched a scheme to take them out, but he Hercules is the one standing in his way.
He is very good with the cards. He also keeps the sleights going. Make sure to just keep moving and take a breather when he reloads his cards. You can use 0 cards to break his sleights and use some more cards to break his other dangerous attacks. The key to this battle is strategy and maneuver. If you can master this, you might just be able to beat him!
The prize for beating Hades is the Hades Enemy Card!
Hades: Boosts the power of Attack Cards.
After the scene, you'll end up in Conqueror's Respite. Save and leave the Third Floor Card-World.
next on How to beat Re: Chain of Memories...
It's Wonderland and Monstro! After that, you're in luck if you're stuck with Larxene cause after the Wonderland-Monstro post, its a post explaining how to complete Halloween Town and how to beat Larxene. And you'll get a sneak peak in the order of worlds that Larxene hands the trio.