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What will you be playing on?


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I want to say PC so bad. Wasn't windows 11 supposed to be able to run android apps?
BlueStacks can supposedly run about 97% of Android apps on PC but I think the GPS feature might prevent ML from being playable on PC. But since that particular feature is optional, it could end up being compatible. So fingers crossed that it works on PC.
 

Oracle Spockanort

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iOS. Gonna go to Apple to replace my phoneโ€™s battery once the game releases because there is no way in hell I am going to be able to run the game with my current battery that drains within the day if I donโ€™t use it or after a few hours if I do use it.
 

AegisXIII

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Actually, what specs are required to play? Do we know? Because Unreal Engine is not cheap.
 

Oracle Spockanort

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Actually, what specs are required to play? Do we know? Because Unreal Engine is not cheap.
โ€œCan I play on iOS or Android? The official service will support iOS and Android, but the prototype test is for iOS only. [Requirements for the prototype test] iOS: 11.0 or later / iPhone 8 Plus or later (3GB or more system memory) *These requirements may differ from those at launch. *Android will be supported in the official release. *Operation on tablets is not guaranteed. *As this is merely a prototype, unexpected bugs may occur.โ€

This will change with the full game, of course, so we donโ€™t know exactly what phones will be able to run it. It is a demanding, game, though. Many players are reporting it is a battery drain, but I would also argue most modern app games with a lot of detailed models, movement and data/location use are battery drains.
 

the red monster

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the last iphone i owned was around ten-nine years ago.
since then been sticking with android only
 

andreverts

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I would prefer Android, but I'm going to change my smartphone by the time the game will launch and I might also try to switch to iOS for the first time...
 
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