i dont get it in re:chain of memories how
the whole battle system works?? it dosent
really make sense to me can someone explain
the whole battle system works?? it dosent
really make sense to me can someone explain
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Every card has a number value rangin from 0 to 9 printed in the corner. When you use that card, it remains in play while its action is being fulfilled (perfroming an attack,casting magic,using an item, summoning things to assist you, etcetera).If an enemy uses a card that has a higher number value than the card you are currently using, the effect of your card is negated and the card is 'broken'. Such an event is reffered to as a 'Card Break'. The same situation applies if you are to use a card with a higher number than that of your enemy, in which case, his card os broken
That's all that I can be bothered explaining, but that's probably the most important part of understanding the battle system.
Someone else please continue from where I left off.
i dont get it in re:chain of memories how
the whole battle system works?? it dosent
really make sense to me can someone explain
Sometimes a fancy 0 card with a green Mickey Mouse symbol on it (someone correct the name), which, when played, will send the enemy (boss battles only) into a spiralling unconsciousnessnessness for a few seconds, leaving them vulnerable.