I will say this: Xion in many ways was the victim of a short game for timing (Compared to other KH games) and also the syndrome "new character". Initially, Nomura wanted to do so for each mission for a day, but then abandoned this idea. Since Xion's new hero was obliged to disclose and give her time because she
For a long time the franchise will be gone and will only be mentioned. Naturally, because of this, she had to pay a lot of attention to the player to be imbued with this character. I think because of this, I had to sacrifice the disclosure of such members of the Organization 13. Perhaps if the game had timekeeping, they would be able to devote more time to it. It's not that Xion is a bad character on the contrary, her story and "death" are some of the most tragic if not the most tragic moments in the game. I think the problem is not even that it was too much, it had to be a lot, because she had a new hero to be revealed as much as possible. And in the fact that because of it, the rest of the characters, especially Organization 13, really
Give more attention. But alas, everything will end up in the end for a lack of space on the cartridge, because of the way, the whole world of Pinoccio had to be cut out.
In any case, 358/2 day for me personally (I think for others) remains one of the most touching, soulful, lamp and tragic games for the series.
Let it be not so important and informative. AkuRokuShi rightfully deserve the title of probably the most open and worked out in terms of interaction of the trio in the game. I like how these three people care about each other, it's just very touching and cute.
Alas, SRK, especially TAV, could not boast of this. SRK is more like a duet between Sora and Riku. TAV as characters are good, but more individually. This is my opinion, but I think so.