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Where Terra Aqua and Ven all meet each other



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Samhain

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to fight master xehanort and vanitas. it was pretty awsome in cgi and in game but why did they edit some parts out in the game?

parts like terra getting his arm frozen
or when terra takes off his helmet and his eyes are going to turn yellow.

whyd they cut those parts out? o_o
 

Auxia

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A lot of things in the CGI trailer were symbolic (Terra's eyes) or conceptual (the keyblade Graveyard).
 

WilliamTheWise

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For some reason they decided not to have them in there, whether it was technically problems or recreating it in regular gameplay graphics was too difficult. Or possibly it just didn't fit in the story. We may never know why these things were removed.
 

Samhain

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A lot of things in the CGI trailer were symbolic (Terra's eyes) or conceptual (the keyblade Graveyard).
ur wrong.

the jump festa 2010 had the scene with terra and taking off his helmet and his eyes were abotu to go yellow. it didnt go yellow but it was about to but they didnt have it in the game.

another thing is if mx is owning all 3 of them without trying how is terra (with darkness) defeats mx? ...
 

Theart

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ur wrong.

the jump festa 2010 had the scene with terra and taking off his helmet and his eyes were abotu to go yellow. it didnt go yellow but it was about to but they didnt have it in the game.

another thing is if mx is owning all 3 of them without trying how is terra (with darkness) defeats mx? ...

Obviously, you haven't seen the opening video. That whole part in the JF trailer was from the opening video in BBS, which included parts of the concept video.
 

Samhain

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i see.

but in terra's story do you fight both vanitas and master xehanort at the same time? and if u do does any1 have a link or is that battle occuring offscreen
 

Theart

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You do fight them both briefly, before Vanitas runs off to fight Ven and Aqua. I saw the first live feed of Terra's ending. ;D But I don't know if that part got recorded or not...
 

Samhain

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Why did they take off the capes?

Because it was just an early concept
i know the answer to that.

and it wasnt a "concept" because the ls had it too. it took off to much space lol. nomura was disappointed that he had to remove it.
 

FadedSunrise

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D: Keeping it CG would have been awesome. Or parts of it CG. I feel like BBS was a tad cheap with the CG, save for the short as heck intro. Even the secret ending was with in game graphics, and there wasn't, I don't think, an ounce extra of CG T_T
 

Sora1915

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D: Keeping it CG would have been awesome. Or parts of it CG. I feel like BBS was a tad cheap with the CG, save for the short as heck intro. Even the secret ending was with in game graphics, and there wasn't, I don't think, an ounce extra of CG T_T
it had more than Days, think of it that way xD
 

Sign

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Originally Posted by FadedSunrise
D: Keeping it CG would have been awesome. Or parts of it CG. I feel like BBS was a tad cheap with the CG, save for the short as heck intro. Even the secret ending was with in game graphics, and there wasn't, I don't think, an ounce extra of CG T_T

We're lucky to have gotten even that short intro in CGI, what with everything they managed to cram into the game.
 

Sora1915

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Didn't play Days, looked through the story summary, watched a few of the scenes there were, but was not interested.

So no idea, sorry ^^;
I just meant that Days had none so at least this one has some, but they did fity an awful lot in you can't expect them to make long drawn out scenes in CGI....
 
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