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Phoenix

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They didn't say that, they're saying it wouldn't have conventional ones.

I do hope the game commits to its premise as much as possible, whatever that means for it.
I interpreted "conventional" to mean normal Disney properties, like Hercules and Lion King, as opposed to purchased ones, like Marvel or Star Wars. Is this the wrong interpretation?

Happy to change the wording; I will be extremely surprised if we ever get a KH game without original Disney worlds, as opposed to purchased ones. That is a huge risk in terms of their existing audience. KH's whole claim to fame was FF + Disney. FF has mostly been left behind, and already that received criticism. Leaving proper Disney behind? Why would they do this? What's the gain?
 

Dandelion

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I interpreted "conventional" to mean normal Disney properties, like Hercules and Lion King, as opposed to purchased ones, like Marvel or Star Wars. Is this the wrong interpretation?

Happy to change the wording; I will be extremely surprised if we ever get a KH game without original Disney worlds, as opposed to purchased ones. That is a huge risk in terms of their existing audience. KH's whole claim to fame was FF + Disney. FF has mostly been left behind, and already that received criticism. Leaving proper Disney behind? Why would they do this? What's the gain?

There are ways to break from the norm of "Normal Disney properties" without only doing acquired worlds.

But, if Kingdom Hearts IV did a world based on, for example, Mary Poppins -- I mean, there's nothing more Disney than Mary Poppins, it would fit in with the themes of reality vs unreality and still be surprising while remaining classic. Things don't have to be black and white. Unconventional doesn't have to mean just Star Wars and Marvel (though you should certainly brace yourself for both at this point.)
 

1millionsquats

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Narratively I hate the idea of it being like "Sora is in an IMPOSSIBLE AND UNIQUE situation and in three short hours the other 40 hours of this adventure are going to be exactly like every other game."
Same here, I really hope they stick to their guns with this premise. I wouldn't want to play something radically different (in terms of visiting worlds, interacting with the characters and getting themed keychains), but they have the opportunity to experiment with such a cool setup.
 

Chie

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I interpreted "conventional" to mean normal Disney properties, like Hercules and Lion King, as opposed to purchased ones, like Marvel or Star Wars. Is this the wrong interpretation?

Happy to change the wording; I will be extremely surprised if we ever get a KH game without original Disney worlds, as opposed to purchased ones. That is a huge risk in terms of their existing audience. KH's whole claim to fame was FF + Disney. FF has mostly been left behind, and already that received criticism. Leaving proper Disney behind? Why would they do this? What's the gain?
"Conventional" means "conventional". Marvel and Star Wars are certainly unconventional compared to the usual KH Disney world, but not solely, or even largely, due to IP law. Why even that could be read as "leaving Disney behind" is beyond me (in that case, KH has already done that several times), but I also don't think FF was ever left behind at all.

I refer back to Nomura's very funny answer to Game Informer when they asked him about this: "With regards to Kingdom Hearts IV, players are definitely going to see a few Disney worlds in there." Definitely going to see a few! Lol. Sounds like it might be a smaller, more focused selection, if it's not just a wonky translation.
 

KingdomKey

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Agreed.

Narratively I hate the idea of it being like "Sora is in an IMPOSSIBLE AND UNIQUE situation and in three short hours the other 40 hours of this adventure are going to be exactly like every other game."

I wholeheartedly agree with this. I want more beyond Disney Worlds because it'd be nice to continue new lore and plot lines. Don't get me wrong, I love Disney. But I want more of the Quadratum world after only getting a glimpse of it in KH3. And with that said, I was vastly disappointed we didn't get the opportunity to in KH3 simply because, I thought the box art was a hint of what was to come within the game. Of course, that became setup for KH4. 😅

I digress, but if we do continue Disney Worlds, I hope it's a healthy balance of them and Sora's situation of being stuck. And we return to Disney Worlds that progress with the knowledge of who Sora is. I don't want a repeat of worlds that forgot Sora or barely change story wise. I know Disney IP is probably super strict about that, but I like how KH1 was with Hollow Bastian as an example.

I do think there could be a chance to someday pull away from Disney altogether if there was a strong enough story for Sora on its own. BUT I don't see that happening anytime soon and I don't think it'd sell as well because who is Sora without his best buds Donald and Goofy? 😆 Unless Verum Rex becomes real.

Unrelated, hi! Just popping in to see if I've missed any exciting news or rumors!
 

Phoenix

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There are ways to break from the norm of "Normal Disney properties" without only doing acquired worlds.

But, if Kingdom Hearts IV did a world based on, for example, Mary Poppins -- I mean, there's nothing more Disney than Mary Poppins, it would fit in with the themes of reality vs unreality and still be surprising while remaining classic. Things don't have to be black and white. Unconventional doesn't have to mean just Star Wars and Marvel (though you should certainly brace yourself for both at this point.)
I love Mary Poppins, I wouldn't complain. I'm not saying they're not going to add the other properties. What I said was that I'd be very surprised if regular animated worlds, a thing Nomura really likes, aren't there to go to and travel to and play with. Nomura would need to skip Moana, Encanto, Coco completely and then, what, add them in KH5, circa 2031, depending on what the dev cycle looks like. Will they do this? Maybe! Literally all I said was that I'd be surprised.


"Conventional" means "conventional". Marvel and Star Wars are certainly unconventional compared to the usual KH Disney world, but not solely, or even largely, due to IP law. Why even that could be read as "leaving Disney behind" is beyond me (in that case, KH has already done that several times), but I also don't think FF was ever left behind at all.
There is a qualitative difference in the presence of FF characters (and their relevance to the overall story) from KH1 to KH3. Roles taken by Leon and Aerith in the earlier games are taken by Ansem the Wise and Zexion in the later ones. This is not a criticism, I like Ansem the Wise. There are other elements that are maintained (e.g. firaga), but I'm referring to the characters. That is what I mean by "left behind"; their reduced relevance to the story.
 

Darkspawn

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Switch can run UE4 and it never got KH3 (natively). That said, one of the big rumors from last year's Gamescom was Switch 2 supposedly running The Matrix Awakens demo, which isn't just UE5 but looking pretty darn darn more than anything on the market.

Given the absence of Nintendo at this year's Gamescom, they may have pulled out because of that leak, giving weight to this possibility.

It’s not so much the console being able to run the engine itself. You can use UE4 or UE5 to create a game with less intensive graphics and it will run fine. But if they are maxing out the potential of the engine, the console will need better performance. See the difference between DQXI and Hogwarts Legacy on Switch which were both on UE4.

UE5 raises the ceiling on what that potential is. So it really just depends how far the KH team is pushing those limits. May be a bit selfish, but I’d rather them maximize the potential of the game without feeling restrained by the spec requirements of a console with less technical power.

I'd be extremely surprised if we see no Disney worlds at all. Why would they do that? Like, yeah, they could justify it in the lore, but what would be the real life purpose of doing this, especially since Disney games still coming out (Dreamlight Valley, Pixel RPG, etc) still fall back on these properties to make money?

It just seems like it runs the risk of burning their audience and leaving money in the table.

In addition to what others have said, it could also be some of the (hopefully better) live action adaptions. Like Burton’s Alice in Wonderland that Nomura has expressed interest in before. Or attraction based worlds like Jungle Cruise or Haunted Mansion. These are all still Disney even though they aren’t animated even if mileage varies on their quality. (I’ll also throw out there that sometimes mid movies can still make fun worlds.)

Pirates in KH3 was a testing ground for whether they could make KH work with live action properties on a larger scale. Nomura said this himself. It’s possible all of the worlds will be based on live action properties. I think this is what could set Unreality apart from the main KH universe.

Otherwise, it could be a mix of live action and animated, but maybe only use animated films that are more grounded in reality. Or the animated worlds will be in a separate scenario. We’ll at least see some animated characters such as Maleficient and Hades. So they won’t be completely ignored.
 

Phoenix

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It’s not so much the console being able to run the engine itself. You can use UE4 or UE5 to create a game with less intensive graphics and it will run fine. But if they are maxing out the potential of the engine, the console will need better performance. See the difference between DQXI and Hogwarts Legacy on Switch which were both on UE4.

UE5 raises the ceiling on what that potential is. So it really just depends how far the KH team is pushing those limits. May be a bit selfish, but I’d rather them maximize the potential of the game without feeling restrained by the spec requirements of a console with less technical power.



In addition to what others have said, it could also be some of the (hopefully better) live action adaptions. Like Burton’s Alice in Wonderland that Nomura has expressed interest in before. Or attraction based worlds like Jungle Cruise or Haunted Mansion. These are all still Disney even though they aren’t animated even if mileage varies on their quality. (I’ll also throw out there that sometimes mid movies can still make fun worlds.)

Pirates in KH3 was a testing ground for whether they could make KH work with live action properties on a larger scale. Nomura said this himself. It’s possible all of the worlds will be based on live action properties. I think this is what could set Unreality apart from the main KH universe.

Otherwise, it could be a mix of live action and animated, but maybe only use animated films that are more grounded in reality. Or the animated worlds will be in a separate scenario. We’ll at least see some animated characters such as Maleficient and Hades. So they won’t be completely ignored.
Yeah, both the Fairy Godmother and Hades are involved in the process by which the heroes are trying to reach Sora, so I'm 100% animated characters will remain part of the story. And obviously, Donald and Goofy.

I dunno, they could play it in so many different ways. I think my preference would be for Quadratum to be stupid big and Sora stays there for the whole game, and maybe Kairi has the regular Disney adventure on the reality side? Or they could also have Sora go into stories in Quadratum that are new Disney worlds, which are fictional in Quadratum and real in reality. It could literally be anything, KH world travel is wild.

(as long as I can play in Treasure Planet and Atlantis)

(half /s)
 

Launchpad

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I think the remaining movies that fit into a more 'classic' category for KH (cartoons, essentially) are the more metaphysical choices, like Wreck It Ralph, Coco, and Inside Out. Properties that examine ideas like death, self actualization, one's 'code', fiction... Some or these are too good to pass up in the context of what KH4 is laying down. If putting Sora in those places ruins the mystique of Unreality, just put Kairi there and give her an extreme mechanical overlap with how Sora plays so the game can toss you back and forth between 'em.

It's for this reason that I've been mildly doubting Moana's chances, lol
 

1millionsquats

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I don't personally feel it's strictly necessary for every single world or movie to line up with the themes that seem to be established, but whatever happens within them have to be relevant to Sora. Like, he has to learn things that will point him towards his objective, or about Unreality itself.

Of course, KH1 did it the best, so I'm hoping for a similarly good weaving together of the plot, as opposed to how pointless 3 feels. I really, really, really hope they learned from the previous game.
 

Darkspawn

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Today is the 9th anniversary of Unchained X. Please Nomura, give us a crumb of Missing Link news.

Yeah, both the Fairy Godmother and Hades are involved in the process by which the heroes are trying to reach Sora, so I'm 100% animated characters will remain part of the story. And obviously, Donald and Goofy.

I dunno, they could play it in so many different ways. I think my preference would be for Quadratum to be stupid big and Sora stays there for the whole game, and maybe Kairi has the regular Disney adventure on the reality side? Or they could also have Sora go into stories in Quadratum that are new Disney worlds, which are fictional in Quadratum and real in reality. It could literally be anything, KH world travel is wild.

(as long as I can play in Treasure Planet and Atlantis)

(half /s)

The trailer narration talks about leaving this world behind but to not expect to return to the one you came from. So I do think Sora will be leaving Quadratum, although he will go back there between worlds.

There could still be a Kairi scenario, but I think it would amount to intermissions between key points in the story rather than something like BBS or DDD. It could be the size of A Fragmentary Passage but broken up over the course of the game. She could explore sections of a few worlds that would overall amount to the size of 1-2 full worlds.
 

Chie

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There is a qualitative difference in the presence of FF characters (and their relevance to the overall story) from KH1 to KH3. Roles taken by Leon and Aerith in the earlier games are taken by Ansem the Wise and Zexion in the later ones. This is not a criticism, I like Ansem the Wise. There are other elements that are maintained (e.g. firaga), but I'm referring to the characters. That is what I mean by "left behind"; their reduced relevance to the story.
I know what you meant, because it's what everyone means, but I disagree with this common narrative.

But... as I've said before... which of these is the plot more substantially engaging with Final Fantasy: 6-year-old Tidus being a minor character on Destiny Islands, or the introduction of characters from a cancelled Final Fantasy game talking directly about the cancellation of their game, with the entire plot now being about their version of videogame reality, which is specifically contrasted against Sora's cartoon world?

This, I think, has vastly more to say about Final Fantasy than Aerith standing around not doing anything. They're also still generally reusing plot points from FF (KH time travel works identical to FF8's version, for example)... I know it's less overt than "hey it's me cloud", but I think it's highly relevant. Just as a game that isn't focused on the classic Disney world formula would still have many Disney elements in it.
 

Phoenix

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I know what you meant, because it's what everyone means, but I disagree with this common narrative.

But... as I've said before... which of these is the plot more substantially engaging with Final Fantasy: 6-year-old Tidus being a minor character on Destiny Islands, or the introduction of characters from a cancelled Final Fantasy game talking directly about the cancellation of their game, with the entire plot now being about their version of videogame reality, which is specifically contrasted against Sora's cartoon world?

This, I think, has vastly more to say about Final Fantasy than Aerith standing around not doing anything. They're also still generally reusing plot points from FF (KH time travel works identical to FF8's version, for example)... I know it's less overt than "hey it's me cloud", but I think it's highly relevant. Just as a game that isn't focused on the classic Disney world formula would still have many Disney elements in it.
I see what you're saying, and I'm not saying this isn't a valid way of looking at this, but at least for me, this wouldn't work. I wasn't drawn to the series because it drew inspiration from FF and Disney, I was drawn because it had Clouds and Hercules in it. Obviously I had many other reasons to stay, but this crossover is one of the key pillars that made it stand out.

I'll use more specific language. If we're not going to see (or see much less of) original animation Disney world or returning FF characters (two big ifs, of course), that is a huge directional shift from how the series began. Which is fine and might be successful. Clearly, most of the people in this thread seem to want that. I do think it's hugely risky, because then you're really betting that the central core of the series is enough to keep the series selling big numbers, which is definitely possible! But, like, if the game comes out and it's Versus 13 with Spiderman and nary a Cloud in sight, I'm fully out.

I'm definitely not claiming to be a majority. All I wanted to express was that such a shift in direction would surprise me, because it's not risk-free, and arguably quite risky.
 

Chie

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I just don't see why Versus 13 and its cast don't count as FF characters but Cloud does. It's not like the KH versions have ever been particularly faithful to the characters they're based on in the first place; Yozora is much closer to Noctis than, say, KH Setzer is to FF6 Setzer. There's no reason not to consider Yozora + co. to be bona fide FF characters except IP law which is fake and dumb.
 

olu

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I thought the box art was a hint of what was to come within the game. Of course, that became setup for KH4. 😅
KHII Final Mix's box art did this by depicting KH3's Final World so I imagine KH3's box art would be a Quadratum at night maybe?
Pirates in KH3 was a testing ground for whether they could make KH work with live action properties on a larger scale. Nomura said this himself. It’s possible all of the worlds will be based on live action properties. I think this is what could set Unreality apart from the main KH universe.
Even without Nomura's confirmation on this, I think it would make the most sense to do this for 4. Even today, I'm still blown away with how they managed to make KHIII Caribbean world look. The premise of Unreality will certainly be for a lot of live-actions properties in order to show off those amazing visuals and graphics. One could've convinced me that shot of the Forest Moon of Endor was an actual real-life shot.
I just don't see why Versus 13 and its cast don't count as FF characters but Cloud does. It's not like the KH versions have ever been particularly faithful to the characters they're based on in the first place; Yozora is much closer to Noctis than, say, KH Setzer is to FF6 Setzer. There's no reason not to consider Yozora + co. to be bona fide FF characters except IP law which is fake and dumb.
Honestly, I can see where both of you are coming from.

Chie makes a good point about how the essence of Final Fantasy isn't just about familiar faces like Cloud or Sephiroth appearing, but about how the series’ deeper concepts, (like how KH time travel mirrors FF8), shape the narrative. This interpretation broadens what it means for a game to carry the "spirit" of FF cuz like, it’s not just about visual or surface-level references, but about thematic and structural influences.

On the other hand, Phoenix highlights a critical aspect of why Kingdom Hearts originally stood out - its crossover appeal. The strange sight of Cloud standing next to and interacting with Hercules, or Sora teaming up with characters like Auron (which was fucking awesome to me the first time I experienced that), was a huge draw for a lotta players. It’s this tangible, recognizable crossover that gave the series its unique flavor and attracted a broad and diverse audience.

The crux of the issue, then, is whether Kingdom Hearts can maintain its identity and appeal if it shifts away from these more recognizable crossovers in favor of subtler, more integrated Final Fantasy elements. For some, like Phoenix, the absence of these clear nods to beloved characters might feel like a loss of the series’ core charm. For others, like Chie, the evolution into a narrative that deeply weaves in Final Fantasy’s complex themes - even if the characters aren’t as overtly recognizable - could be seen as a natural and exciting progression.

Ultimately, it might come down to how well Disney/Nomura can balance these elements. If they can maintain the series' unique identity while also pushing the boundaries of what it means to include Final Fantasy within Kingdom Hearts, they might satisfy both camps. However, it is most certainly a risky move, as it challenges the expectations that have been set over the course of the series.

But at the same time, KH4 is pretty much the beginning of a new era, so I wouldn't be surprised if they attempt something completely different in this regard. Personally, I just wanna see more FF characters involved. Kinda hard to do at this point with the number of original characters KH now has but one can still hope.
 
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Darkspawn

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Sorry for the double post, but


Is it time? I feel like I've said this over 10 times in this thread alone.

Looks like this was the reason for taking down the KHUx app.

Can someone explain the “made live today” part? It’s been up for a while. I see his reply about some HTML stuff, but I’m not 100% confident if the date he is seeing means what he thinks it does. I don’t see any difference from the other day when clicking the link. I would think if it was “live” that would mean you couldn’t access the link before. But I accessed it a few days ago.
 

olu

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Yeah, I think he's mistaken there. It was updated today, not made live. But it's the first time I'm even hearing about this dev link at all.
 

Chaser

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Yeah, I think he's mistaken there. It was updated today, not made live. But it's the first time I'm even hearing about this dev link at all.
It was talked about last Saturday.
Looks like a link to a dev build of the Missing Link app launch site is floating around. If it’s legit, not sure that it means much. It could have been around but was only recently discovered. The leak came from Mystic/Midori from his private account, so take it as you will.
You even commented, funnily enough
We got a dev build of Missing Link before Missing Link.

But I'm disappointed. One that it's all from Midori, two that there's nothing on the site. Guess I'll look forward to TGS for pre-reg to go live.
 
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