I'll just name a few things:
- SDG interactions
- How the Disney worlds were included and their design (except for Monstropolis and partially Arendelle, design-wise)
- The ending
- Lucky Emblems
- Music, special mention to Ishimoto's tracks
- Keyblade transformations and forge system
- Flowmotion
- SDG interactions
- How the Disney worlds were included and their design (except for Monstropolis and partially Arendelle, design-wise)
- The ending
- Lucky Emblems
- Music, special mention to Ishimoto's tracks
- Keyblade transformations and forge system
- Flowmotion