You can't own nothing. People have tried. There were those rare members of the esteemed species Humanity, that looked not at the stars but the black spaces in between and lusted to have seen all they could offer. These people, who were usually called Travelers by those who liked to keep their adventures terrestrial, conquered space in the early years of accessible flight. They went forward to take what the could from what no one else had been able to face. The Nothing.
The Nothing was the name that Travelers gave to the emptiness of space. They said it with a longing and a wistfulness that gave the words more of a fantastical meaning than the traditional empty one. Travelers would always have the same look in their eyes, nevermind the species, race or religion, they would look hungry. These were people who were meant to seek danger and defeat mystery.
Humanity, "humans" having become something of a dated and inaccurate term due to the many paths of evolution they eventually traversed down, was the premier species in what had become something of a lawless Universe. Anything that would have earlier been described as "humanoid" fell into the category. Whether you had fur or scales or four arms as long as you were descended from the original species of the home planet Earth you were grouped into the same race. Hence species became a much more important factor for determination of who was what.
The Eternity Corporation has, of late, been taking a shot at controlling the Nothing. Stations appeared, floating where before there were only asteroids or deposits of the stuff of the universe humanity had long since used to harness. The EC did have a bit of a penchant for enforcing their ideals, which of course led to quite a bit of violence.
Years of semi-war passed. Force-fields were erected, sides chosen. And eventually there became only two real locations life in the Universe. Centralized Space and the Nothing. The EC had set itself up as something like a despotic government, having become the only people able to supply civilians with goods.
Travelers because Outsiders. People who fought against or in anyway undermined The EC. While there were still Travelers, folk who simply wanted to see all there was for a humanity to see, most would be branded as Outsiders eventually by one slight or another.
This will be the story of one such group. Travelers forced into Outsider status by faulty charges levied against them for the competition they provided in selling goods to civilians. A once merchant ships suddenly thrust into the violent world of the Nothing. With no Centralized Space to return to their ships became their home.
The Intrepid, an old but reliable ship, floats in the Nothing with a small crew of disheartened men and women. The crew will have to adapt of course. And we wish them the best of luck.
RULES:
Be Polite
Be Active
~~~~
Open Slots:
Crew of the Intrepid:
Captain: (1)
Second: (1)
Engineer: (1-2)
Defense: (1-3)
Medical: (1-2)
Passengers: (0- ∞)
(Other Slots can be filled if you make me aware of them)
~~~~~~
Template~
Position:
Name:
Age:
Race:
Species:
Appearance:
Skills:
History:
The Nothing was the name that Travelers gave to the emptiness of space. They said it with a longing and a wistfulness that gave the words more of a fantastical meaning than the traditional empty one. Travelers would always have the same look in their eyes, nevermind the species, race or religion, they would look hungry. These were people who were meant to seek danger and defeat mystery.
Humanity, "humans" having become something of a dated and inaccurate term due to the many paths of evolution they eventually traversed down, was the premier species in what had become something of a lawless Universe. Anything that would have earlier been described as "humanoid" fell into the category. Whether you had fur or scales or four arms as long as you were descended from the original species of the home planet Earth you were grouped into the same race. Hence species became a much more important factor for determination of who was what.
The Eternity Corporation has, of late, been taking a shot at controlling the Nothing. Stations appeared, floating where before there were only asteroids or deposits of the stuff of the universe humanity had long since used to harness. The EC did have a bit of a penchant for enforcing their ideals, which of course led to quite a bit of violence.
Years of semi-war passed. Force-fields were erected, sides chosen. And eventually there became only two real locations life in the Universe. Centralized Space and the Nothing. The EC had set itself up as something like a despotic government, having become the only people able to supply civilians with goods.
Travelers because Outsiders. People who fought against or in anyway undermined The EC. While there were still Travelers, folk who simply wanted to see all there was for a humanity to see, most would be branded as Outsiders eventually by one slight or another.
This will be the story of one such group. Travelers forced into Outsider status by faulty charges levied against them for the competition they provided in selling goods to civilians. A once merchant ships suddenly thrust into the violent world of the Nothing. With no Centralized Space to return to their ships became their home.
The Intrepid, an old but reliable ship, floats in the Nothing with a small crew of disheartened men and women. The crew will have to adapt of course. And we wish them the best of luck.
RULES:
Be Polite
Be Active
~~~~
Open Slots:
Crew of the Intrepid:
Captain: (1)
Second: (1)
Engineer: (1-2)
Defense: (1-3)
Medical: (1-2)
Passengers: (0- ∞)
(Other Slots can be filled if you make me aware of them)
~~~~~~
Template~
Position:
Name:
Age:
Race:
Species:
Appearance:
Skills:
History:
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