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Ars Arcanum.
Dodge roll
destiny islands
Basically all the special abilities not in KH2, Dodge Roll, flying in Neverland and the hardness of KH. That was great. The lack of needed Magic usage and Cure spells that doesn't take away all your mana.
And how did that turn out? A summon with unprofessional looking screenshots thrown at our faces.
I miss the heartless. I enjoyed the ones in KH1 more than KH2. I mean, remember how intricate the design was on the Defender, or the Invisibles and Angel Stars?