Name: Seraphina
Age: 25, (Looks much younger though)
Appearance:
Weapons:
Fairy Weapon: coming soon
Bio: Born into a family of half fairy and have mortal, Seraphina inherits the characteristics of both her parents. Her mother was a very powerful fairy, possessing a strong will and unmatchable magic powers along with her trademark eyes: One blue and one green. Seraphina also inherits her mother’s strong will and eyes. She only has half of her mother’s magic powers, but that disadvantage is compensated by the traits from her father. He is a skilled swordsman, dodging almost any attack. When needed, he can also participate in close combat using his karate skills he had learned during childhood. Because Seraphina’s father trained her at a young age, she mastered much of his sword moves and karate defense and offenses.
Personality: Seeming like a very gullible and inexperienced person, Seraphina’s looks are very deceiving. Many of her enemies underestimate what they are up against. That’s the last mistake they ever make. She takes her enemies out quickly and quietly. They die so fast, they don’t even know what hit them. Despite being feared, she is also a very caring and loving daughter.
Fairy Moves/Attacks
Luna Shine: Seraphina
Calls upon the moon and a fierce blast of light energy falls upon the enemy.
Opposites Attract: Seraphina combines darkness with the light in a small ball of concentrated energy that she thrusts toward her opponent.
Nature's Calling: Summons all available plant life (Leaves, flower petals etc.) and wraps the vines, leaves and stems around her enemy.
Pixie Dust: Creates a fine mist of pixie dust that falls on her enemy, either causing sleep or confusion
Lighting Bolt: Creates a thunderstorm above the enemy and calls down lighting.
Reflect: Casts a ball of reflecting energy around her, bouncing back any incoming attacks.
Firecraker: Creates multiple giant fire balls and bombard them upon the enemy.
Magic Buildup: Seraphina casts a spell over herself, raising her speed, attack and defense for a short period of time.
Karate Moves:
Inner Strength: She builds up a certain amount of energy within her body and focuses it towards a point in her body, then strikes her enemy.
Two Kick Combo: Seraphina round house kicks her opponent and then reverses her feet coming back for a second blow.
Inner Body Takedown: Seraphina locates the pressure points and joint lock up points in her enemy body. She then strikes them in a certain way, causing immobility in that specific area that she hit.
Swift Punches: Seraphina increases her speed, allowing her fists to hit the enemy at lighting speed.
Signature Move:
Magical Mortal: Seraphina gathers up all her magic focusing it into her sword, she then transforms the blade into a specific element like fire, lighting or air, allowing more powerful and magical attacks. This also increases her health, defense and attack power.