- Joined
- Feb 6, 2016
- Messages
- 10
So as a guy trying to complete all the side quest in BBS with each character, i've begun to realize that level grinding in BBS is ridiculous. We've got 3 different characters and to try and get all 3 to level 99 is simply not worth it. You can beat the Secret Bosses around Level 50-70 depending on which Secret Boss you're fighting. Even using the "easy" methods of trying to level up, the grind is still beyond tedious. It wouldn't be a big deal if we only had 1 character to level up to 99, but this game gives us 3 characters to try and get to level 99. Plus as I stated before it's simply not necessary given how you can beat No Heart by Level 50-70. But if you're like me and you just want that sense of completion by getting all 3 characters to max level, then it's a pain in the ass. Unlike KH1 & KH2 where it was somewhat tedious yet also very fun to get Sora to level 99, in BBS it's not fun at all. Also I found this to be a problem in Chain of Memories where honestly the level cap should have been Level 50 since you will never need level 99 for anything in that.
So my question is do you think BBS would have been served better by either having a lower max level like maybe level 50 or 55 (Considering you'll beat the final bosses around level 25-30) or perhaps by having a different type of leveling up system like the sphere grid from FFX or the Crystarium from FFXIII or perhaps some other type of level up system. Personally I thought maybe a better option would have been to have your HP, DEF, & STR have a growth meter just like your commands and level them up individually that way. Or maybe a skill tree.
So do you guys agree that the traditional level up system isn't a good match for the BBS? And if so what kind of level up system would have preferred?
So my question is do you think BBS would have been served better by either having a lower max level like maybe level 50 or 55 (Considering you'll beat the final bosses around level 25-30) or perhaps by having a different type of leveling up system like the sphere grid from FFX or the Crystarium from FFXIII or perhaps some other type of level up system. Personally I thought maybe a better option would have been to have your HP, DEF, & STR have a growth meter just like your commands and level them up individually that way. Or maybe a skill tree.
So do you guys agree that the traditional level up system isn't a good match for the BBS? And if so what kind of level up system would have preferred?