Heh. I hope I see you in the finals, PS xD
For the template...
Name: Raine Xamsalp (A.K.A The Scorching Superb, and the Holder of the Destructive Daggers)
Appearance:
Like that, but with all of his weapons :O. The clothes he is wearing is dragonskin armor.
Weapons: Raine carries several huge shuriken on his back. He wears holsters on his pants which hold several more smaller ones. His belt contains several daggers. The front three are his most prized ones. They are Tenrot, Axale, and Miaten.
Tenrot: A purple dagger made of runite. As short as the dagger may be, Raine is not afraid to go up-close and personal with it. He is extremely fast, so he does not find danger in close combat. This dagger has a small handle made of black diamond, and Raine can make it grow two extra prongs on the side if he needs it.
Ability: Focus Break: Slashing this dagger in a cross-like motion will send a psychic wave that homes in on the opponent. It does not do damage, but it immediately dazes the opponent for a second. A second is not a lot of time to attack, but it is an extreme asset in attacks that make the opponent concentrate carefully.
Axale: For a dagger, it is very long. The blade is the size of a ruler, and very thin. It is mostly used for dual-weilding, because even though it is a good weapon, on its on it may not prove deadly.
Ability: Rain of pain: Placing this dagger into the ground will suddenly make sharp thin needles (similar to Axale’s blade tip) emerge from the sky and attack everyone except for Raine. Avoidable, but leaves the opponent open for attack.
Miaten: Almost more of a mace then it is a dagger. This dagger has a special place on Raine’s belt. It has SEVERAL prongs scattered all around it. Throwing it at someone (which would be stupid , as you might not get it back) would almost definitely inflict a wound
Ability: Radial of Penetration: While wielding Miaten, Raine must focus silently for ten seconds. If he does, he can aim the dagger towards the sky. When completed, the opponent of his choice will suffer extreme pain of knives being stuck into them from all parts. It is not real, mainly an illusion. But since they think they feel pain, they are vulnerable to attack.
Trinity Attack: (Gaping Sorrow, the Heart of Armaplex) Combining the power of all three daggers unleashes an amazing trinity attack...Raine has only been coaxed into using this once...against Hiroki Sato. It’s power is immense, it is almost a guaranteed Limit Break type of battle ender.. Only he knows of its power. Albeit, it has three levels...The more powerful, the worse the side effects. Lower levels, such as .5, or 1, are less powerful, yet not as risky. Sometimes, when desperate, Raine might use a low level of Gaping Sorrow merely for an edge in battle. Anything above a 2.3 is hazardous.
Sharsmak: Raine also has a chained sickle, called Sharsmak. It's handle is made of rubies, and the top is pure platinum. It is a combination of all of the elements except for plasma. Not like plasma would ever fail, but Raine can manipulate the sickle into any one element to counter foes who rely to heavily on elements their selves:
Abilities: (2)
Elemantality: Sharsmak can turn into a Fire, Wind, Water, Thunder, Earth, Light, or Dark element sickle.
Death wish: The sickle’s most feared power. In order to do this, Raine must sacrifice some of his own blood. If he smears the word “Death” onto the blade, it will turn jet black. Then, when he slashes the sickle, whether it be in mid air or at a person, he can open a portal to a new dimension. Anyone caught in this dimension immediately is destroyed, as they cease to be from not being able to handle the demensions of 5d, 6d, 7d, 8d, etc.
Paravreg: This is Raine’s second chained sickle. In direct contrast to Sharsmak, it’s handle is made of sapphires, and the top of it is a beautiful gold color. It is usually dual wielded with Sharsmak. Another contrast is that instead of magic attacks, it is able to defend Raine. A good amount of physical attacks can be blocked, because it’s blade tip can manipulate shape, and grow to deflect attacks. Of course, this is only to a certain extent.
Abilities: Divine Protection: Activating this will make Paravreg defend Raine the best way possible for twenty seconds. Because of it’s shape manipulation, it is helpful against physical opponents in deflecting attacks. Although it is short, this could be a life-saver.
Fatal Omega: Somewhat an opposite to “Death wish”, Fatal Omega is a portal to the lesser. Smearing in blood, “Fade” onto the sickle’s blade will create a blinding white colored portal. It has a vacuum effect as well, and anyone stuck in it will lose composure, becoming 2d slowly, then 1d, and then at the infinite 0d, evaporates into nothingness.
Affinity: Plasma-
Raine’s favorite element- is plasma. Plasma is not what most people think. It is superheated matter found in outer space. Fire is nothing compared to plasma’s amazing power. Raine can send plasma out of his hands, or tint his shurikens with a plasma element to burn the victim. He also absorbs it. His family desperately tried to teach him the arts of Elemental magic, but his only focus and interest was on plasma. His family gave up, and instead of teaching him all the elements, they gave him supreme power in that one element. Total control. Along with Plasma comes the ability to control gravity mildly. It is because the plasma comes from space. The little control he has of gravity can be what changes the tide of the battle.
Special abilities:
Plasma clones: Raine makes clones of himself, made of raw plasma. They sometimes merely latch onto opponents to burn them.
Magarnama: A spell. Lets Raine defy gravity, and most laws of physics for a short period of time. It is useful when fighting in places like skyscrapers, or high up areas.
Other:
When he became king, Raine gained the ability to be able to summon the creatures who represent Armaplex. Using them scarcely, he is not much of a master of them. Lately, he has faced extremely overwhelming opponents, and is forced to used them a lot more often.
Sigenfield- The Lanced Paradox, Sigenfield is a massive beast, walking on all fours. On Raine’s command, he will began to attack anything Raine asks him to. Wielding several lances, he must come in contact with his opponent to become affective. After he touches the blood of his prey, he can then hurt them by hurting himself, hence his name involving paradox. This can prove deadly, and almost immediate death is spelled out if this occurs.
Latona- The Mistress of Cure. She looks like a human, but really is a demon who seeks redemption by helping those that she tortured for oh so long. Latona floats above Raine, almost like Tinkerbelle does in Kingdom Hearts. She can heal him for a certain amount of time, by taking whatever wounds he has and making them her own. Once she loses to much blood, she disappears. Amazing defense, and terrible offense. Although, sometimes, neither of those matter if she is just doing her job for Raine.
Nidhogg: The Earthly Archer. A tribesman who is half man, half tiger. Attacking with his bow and arrow, he absorbs, and can change any element. Physical attacks are his only harm. When he sheds blood, he will flee, petrified. Easier said than done.
Ivaldi: The Infiltrating Enigma. She used to be a sneaky gun assassin, but met her demise. Re-incarnated to serve Armaplex, she becomes invisible, firing shots at whoever looks harmful. If she is somehow exposed, she will immediately dissapear, ashamed of what has become of herself. Otherwise, she stays and fights.
Makyu Eramiss ~ The Wielder of Dark Light - In a fight with the masterful wielder of Dark Light, Raine had been foolishly tricked and almost lost his life. Luckily for him, Makyu took pity upon him, sparing his life with a curse. Whether it is good or bad is the way it is looked at.Makyu’s powers are at Raines use; and he can call one of Makyu’s clone as a summon at any point. However; the curse basically says that when Raine DOES die, his life will not end. He will be a lifeless, creature, kind of like a zombie except that he will have a soul. He can be defeated and killed over and over again, buthe will never truly die. Merely be incapacitated for as long as it takes for Raine’s body to regenerate it's power.
Bio: (Shortened Severely) Raine is different then a lot of the Omniversal-beings. He does not have a troubled past. Total darkness and suffering? No. All of the people he knows are dead? No. Of course, his life does has troubles, which is why he is on the battlefield in the first place. Where should we begin?
Raine was not born into royalty. He was born in a word called Armaplex, with a loving mother, father, and sister, Danielle. He was, what you would call, the bottom of the food chain. His life was normal until about the age of 5. His father had gone on a mercenary mission to simply get enough money to support the family. When he came back, he was the only one alive. It turns out, they got side tracked on the mission, and got lost in a cave. They found a stone tablet which read “Dark...Light...Water...Fire...Lightning...Earth.. Wind....Plasma...If these are the luxuries you seek, make yourselves worthy...”
They retrieved the stone tablet , but never finished the mission. On the way back, they realized that it taught the forbidden arts of Elementality. An artifact holding the power of one element each was inside of it. There were fights among the group. Eventually. They all took an element. Dark, Light, Water, Fire, Lighting, Earth and Wind for the seven mercenaries. They had a major fight to the death over jealousy and greed for wanting the tablet for their selves. But Plasma..
No body touched the Plasma artifact.
Raine’s dad came out the victor of the fight, not without injuries. He returned the tablet with all the elements in tact. He shunned the Plasma artifact, as the power seemed to ridiculous to use. Raine was only a child at the time, so he could not help in what was going to happen.
His father took the elements Light and Dark. His Mother took Fire and Water and Earth. His sister (who was seventeen at the time) took Lightning and Earth. They charged the kingdom . The kingdom that had oppressed them for so many years. Luckily, they were not alone. Almost everyone hated the monarch. Raine’s mother, father, and sister stormed the castle, and killed the king and queen. Eternal praise was the reward. They became the new royal family. Governing the people nicely, and giving extra attention to the poor, Armaplex became one of the most Tranquil worlds ever.
When Raine turned ten, his family tried to teach him all of the elements so he could become prince. He had no interest. All that he wanted was Plasma. It amazed him. It was the perfect element for him to use. Eventually, his family gave in. They let him use the plasma artifact, and he grow amazingly quickly in the element of Plasma. By age thirteen he could fend for himself and got a job as a mercenary. He did not care that he was of royalty, he would help anyone he could. Besides, he liked mercenary jobs.
One day, he was on a mission, and he eventually found himself in the cave where his father was that one fateful day. He found the stone tablet, now empty with no artifacts in it. He no longer needed the plasma artifact to perform Plasma spells, he was already fluent. It was like riding a bike. The plasma artifact taught him to use Plasma, but he could use it without it now. If someone teaches you to ride a bike, and they die, you still know how to ride a bike. He placed the artifact back in the stone tablet, merely for satisfaction of knowing he was a master of plasma. Suddenly, the tablet lit up.
It read, “Master of the most prestigious element...I commend you for returning the artifact you no longer have use of. For this I grant you eternal protection...”
Three daggers appeared . One came from the sky, one came from the ground, and one appeared from a white light in the shape of a cross. Axale, Tenrot, and Miaten. He took these daggers and slowly realized there amazing potential. He said “Thank you” to the tablet, ...before realizing it was an inanimate object.
A short time later, greed overcame Raine. He went back to the cave, and stole the tablet. He took it home...it was made of the most precious platinum metal. He forged it into a sickle, just as another self defense weapon. The tablet reacted strangely, almost like it was giving Raine a message. Like it didn’t mind. He slowly came to realize it honed the power of the tablet itself! He had control over all elements with this weapon. Plasma still reigned supreme over all others, though.
Unlike most other Omniversal-Beings, Raine’s parents and family was not murdered. His father died of old age when Raine was thirty. It was a great loss for Armaplex. Shortly after, his mother died. They said it was of a broken heart. Devastated by the tragic loss, but knowing his duties, he and Danielle became the king and queen of Armaplex. The world still stays peaceful, but other worlds have noted the loss of the former king and queen, and try to attack it. All attempts are futile, though, because Armaplex puts everyone, even the peasants, in the army. They are all glad to contribute to society, so there is no need to force them.
Raine now roams the Omniverse, traveling to several worlds. He mostly talks to other monarchs, either declaring peace, or demanding a halt of actions. He has left the kingdom to his sister, Danielle, for the time being. Raine has eventually found himself in the battlegrounds during these expeditions of traveling. Alerting his sister that he may not be back for a while, he now travels, looking for opponents, friends, rivals, and peace. He tries to make Armaplex a feared name, so people will not toy with them. Raine vowed that once he made his impact on the Omniverse he will return home.
After several battles, Raine had been undefeated. Unfortunately, that was when he met up with Makyu Eramiss. In a clash of fate, Raine had been utterly tricked and had not seen it coming. In an embarrassing defeat, Makyu left him with these words:
"From whence life is given, life is also taken away. Mortality is the curse of life, death is the perfect circle. However, now is not your time Raine....your life is not complete; so you shall be allowed to live. Nonetheless, I will scar you for an eternity, as long as your body adn your soul still live; you will live with a curse, and a gift. Your curse...is the curse of dark light....the ancient magic of the gods, bestowed upon the living in the form of an invulnerable stone, that binds you forever to this world. Should you ever die; your soul will not see redemption in the Farplane, you will live here as an undying force, seeking your salvation for eternity. Your gift, as your life goes on, until death do you part, your body is blessed with an eternal ally. I have bound you not only to this world, but myself as well. My powers are your's to utilize young one. Simply call upon the forces of darkness and light within you, and you will feel the balance of life; and I will appear to you, gifting you with my strength for a short time."
Puzzled by these words, Raine is afraid his life has completely changed. Will he ever die in battle? If he does, how will this curse effect him? Was this a gift, or a spiteful curse? Casting those thoughts aside, Raine continues to fight, fearing death five times more then normal...
Personality: Just because Raine likes peace doesn’t mean he is not vicious. When not angered, he is determined, and charming. When there is an important thing to do, he blocks all social activity out and focus’ on finishing it. When angered, he unleashes his fury. He becomes arrogant, strong, and ruthless. Being a man of mixed personalities, most do not want to meet him in battle.
World: Armaplex
Theme song: “Your Sword versus My Dagger” - Silverstein.