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Summons in Kh2



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rikupwns

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Feb 12, 2006
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Originally Posted by TheMuffinMan
Drive Balls don't give you enough Drive to complete a full bar before the summon runs out

The rate that the Drive Gauge depletes during a summoning in substantially greater than that in which you could even hope to hinder with even a room fills with drive balls

Simple idea in theory, but in practice it's just not possible




it works why because you have abilities like summon boost, item boost, and jackpot which all help increase the time a summon can be out. jackpot increases the rate of hp, mp, and drive orbs. item boost increases the rate at which healing items would drop which includes drive orbs. what my theory says is you let it drop from 5 to 4 example being (iiiii )4 summon gauge let that be your drive gauge bear with me now if you can destroy an enemy that lets out enough drive balls to refill it to (i )5 summon gauge then the game will take off another 5 points off once the gauge falls back down to 4 then the game will take off of the total amount of exp. points needed before they level up. but to make sure that it is full proof i will start another game and try this out again.
 

rikupwns

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Feb 12, 2006
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^^^ hahahaha wow i guess i need to read over the things i post from now on since 13 year olds cant grow up
 
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