Whose did you enjoy the most in Chain of Memories? Both storywise as well as gameplay wise.
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Storywise, they're both excellent... as long as you're not in the card worlds. Overall, I liked Riku's story better, but for the card worlds, Sora wins by default because there WAS a story.
Gameplay-wise, spamming sleights and going into Dark Mode were ok. Other than that, both sides can go straight to hell.
When I played COM, I preferred Riku's story. But after playing Re:COM multiple times, I prefer Sora's. It's nice to have a story that doesn't have Ansem or isn't obsessed with the darkness and the light. Riku's story get boring because there isn't story in the Disney worlds and you can't customize your cards. Basically you enter a world and just fight room after room of heartless without a break. At least with Sora you change up your gameplay, and experience a little story.
^THIS. So much this.I prefered Riku's story, but ugh. I prefer choosing my cards, so gameplay-wise, I prefered playing as Sora.
I prefered Riku's story, but ugh. I prefer choosing my cards, so gameplay-wise, I prefered playing as Sora.
I actually liked Riku because I didn't have to worry about cards. lol
It's not about easier but less aggravation. Sora's side is fun now and then but I get tired of micromanaging three decks. I dont think the system is bad it's just not my preference before someone tries to jump on and make this a "the card system sucks!" instigation.Okay, sometimes it might be "easier" that you don't have to change stuff yourself. But I remember I chose Monstro at a poor level and it was incredible hard because my cards sucked so much balls. It was really annoying. At least with Sora, you could kind of "grind" cards in chests etc and become powerful, but for Riku, you could only level up and hope the cards in the world don't suck.
It's not about easier but less aggravation. Sora's side is fun now and then but I get tired of micromanaging three decks. I dont think the system is bad it's just not my preference before someone tries to jump on and make this a "the card system sucks!" instigation.
I didnt' mind Riku nor found his cards hard. Some decks sucked more than others but he had unlimited enemy cards so all I had to do was figure out which worked best for me.
lmao I'm not completionist so I never level ground to 99 so that's not a concern of mine. I know I can beat the game about 55 or 60 safely so that's all I shoot for.True but Riku's gameplay still had some faults/concerns:
A. He could only heal with King Mickey/ No Cure Commands
B. No Treasure Chests/Moogle Shops.
C. He is given all of his moves at the beginning.
I know that the these gameplay mechanics were made because Riku's story wasn't designed to be as long as Sora's but I still have gripes about them. I mean can you honestly say that Riku's gameplay is fun when level grinding to 99?