Mine actually didn't for a while. Hell, when I was a kid, they sometimes had problems with me playing T rated games
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lol you guys act like your parents didn't let you play M rated games
No. They're shifting the blame from guns.Always have to shift the blame to movies or video games. People are never to blame, it's the things children watch and play.
No. They're shifting the blame from guns.
You implied they were shifting blame from people to the media and it's influence.I didn't say what they shifted the blame from though. I said what it was shifted to. I half agree with you though, it's shifting it away from guns. Guns are still towering over it in the blame department though.
Whoopsie, my bad, guess I did. I should elaborate more on what I was saying. I wasn't referring to the Connecticut shooting in specific; I'm referring to how video games and movies tend to get fingers pointed at them quite often, regardless of what may be going on at the time.You implied they were shifting blame from people to the media and it's influence.
Wait wait wait.
Proposing a bill to study violence in video games?
Doesn't that sound like, I don't know, a trivial thing to write up a whole bill over?
This always gets me. It's the responsibility of the parent to accurately judge and moderate what content their child should be exposed to, not the responsibility of the company.
You know what's even worse? The diddlying head of the NRA saying that the only way to stop the bad guys with guns is to have good guys with guns.
You know what this gun violence needs? More guns! I mean, it is so simple!
Or...maaaaybe everyone shouldn't be entitled to military grade weapons.
The government wants to take a role in funding scientific research of the effects of media on people since the industry has failed to research and regulate itself. Everyone who is so confident that violent video games are harmless should be pleased if the research shows no ill effects.
The funny thing is that research has already been done on the effects of exposure to violence on people (since decades before video games), and it has shown that exposure to violence causes a propensity toward violent behavior. Sad but true. Such basic and unanimous resolutions to hot-button topics can be learned in Intro to Psychology courses in college. Check them out.
Not everyone who plays violent videogames goes off on a shooting spree.
Nah, that's not true at all. I've played gun games my entire life and nothing could have prepared me for even the kick of a 9mm. Plus that's the feeling of what it's like to be on the end of a machine that's designed to take lives. They are so much different than in games. But let's not let this turn into another gun debate. diddly people who think that media reflects on society rather than it being a reflection OF society. Kids were violent before video games ninjaaaasssss
They're not trying to find an excuse or even an explanation for violent behavior. After all, being exposed to violence makes one more prone to violent acts, but that itself is not an excuse or explanation of an individual act of violence. What do you think is the end goal of this, anyway? That lawmakers can attribute violent behavior to the video game industry and throw them in jail every time a gamer kills someone? Don't be silly. There's also nothing of censorship being discussed here. They'd probably try to increase regulation at the point of sale depending on the results of the research, not censor art. They can't really do that after the courts found censoring films to be unconstitutional.I think people are more exasperated at the fact that american society continues to try and find an excuse for violent behavior, particuarly parents because the announcement has a distinct "think of the children message", which is completely asinine because violent videogames aren't sold to or marketed towards children. Media should not be censored because parents are incompetent at protecting their children from exposure to violent videogames.
Yeah, scientists are pretty good at that. You're basically talking about the process of peer review. Don't worry, they have it under control.Even if the study does manage to show some correlation, you would really have to look into the study itself and see if it was conducted properly and what their criteria were and so on. Data can be interpreted in a number of ways.
That's very obviously true. But maybe guys who play violent video games are more likely to abuse their girlfriends than guys who don't, or other stuff like that. Let's see what the research has to say before drawing conclusions one way or another.I think it is still fairly obvious that if a violent game incites something inside someone, they had a problem to begin with. Not everyone who plays violent videogames goes off on a shooting spree.
Are you certain about that? What's your source? I think I vaguely remember the results of a study that showed how simulated violence yielded the same propensity toward violence as real violence.Children are more affected by their relationships with their parents and peers and their inherent genetics than what they watch on TV, generally speaking.
Are you certain about that? What's your source? I think I vaguely remember the results of a study that showed how simulated violence yielded the same propensity toward violence as real violence.
This is exactly what bothers me. Some parents are just too lazy to put-forth the extra effort to research the things their children are watching or playing, so they immediately lay the blame on the industries creating them. It's not as though children can just walk into a store and buy M rated games; parents are going in, buying these violent games intended for adults and giving them to their children while being totally unwilling to accept the blame for exposing their child to that kind of content.I think people are more exasperated at the fact that american society continues to try and find an excuse for violent behavior, particuarly parents because the announcement has a distinct "think of the children message", which is completely asinine because violent videogames aren't sold to or marketed towards children. Media should not be censored because parents are incompetent at protecting their children from exposure to violent videogames.