• Hello everybody! We have tons of new awards for the new year that can be requested through our Awards System thanks to Antifa Lockhart! Some are limited-time awards so go claim them before they are gone forever...

    CLICK HERE FOR AWARDS

SE reveals new KINGDOM HEARTS Missing-Link information



REGISTER TO REMOVE ADS

MATGSY

Silver Member
Joined
Nov 28, 2005
Messages
6,472
Awards
8
Wished they'd put this kind of effort & budget into a Switch KH game. Man, forget speculating on UX/DR getting console ports, How the hell would a port of ML even work when it's inevitably shuts down?
 

Muke

whatever
Joined
Nov 30, 2014
Messages
6,112
Awards
39
Location
Vienna
What makes me desperately want to play this game is the character customization. I already loved it in UX, and seeing/reading that it's extremely detailed in this game make me very happy. I'm a sucker for character creators. The geo-location stuff, I'm not really fond of. Will definitely be using the pad movements. I just wonder, if they're already giving us the option between irl geo location, and simple in-game controls for movement... why not just give us the option to disable geo-location altogether? Just create basic maps or create a map randomizer, and tha should do the job, no?
 

Chie

Well-known member
Joined
Jun 30, 2020
Messages
640
Awards
3
I just wonder, if they're already giving us the option between irl geo location, and simple in-game controls for movement... why not just give us the option to disable geo-location altogether? Just create basic maps or create a map randomizer, and tha should do the job, no?
When it was announced Nomura said "its a geo location game, but i hate that so i made it so you dont have to do that at all actually". The answer is probably Square Enix wanted geo location because this game exists to entrap people into becoming microtransaction whales and geo location did well to spread Pokemon Go. The reason it's optional at all is simply Nomura's preference, which is the absolute most he's allowed to meddle with it.
 

bambii

Well-known member
Joined
Mar 4, 2019
Messages
342
Awards
4
Age
29
Website
twitter.com
Latest news seems to be that for the prototype, they implemented 70% of the game’s functions, 50% of its UI, and none of its story. Also Nomura is an Android user. From the sounds of it, there’s probably a proper closed beta still coming that will include both iOS and Android.


Also, they really gotta do something about the fact that they’re still using the Dark Road Twitter account, lol

EDIT: It’s not super clear here whether he’s talking about development overall, or the prototype specifically (re: percentages), I’m seeing mixed interpretations. My impression is it just means what’s been implemented in the prototype, not necessarily what’s been developed. Really frustrating that these dev updates are for a Japanese audience only, leads to all manner of misinterpretation and mixed messaging.
 
Last edited:

AegisXIII

Well-known member
Joined
Jun 23, 2017
Messages
1,072
Awards
3
So overall, does it seem promising? I think it does. Way better than X, as this one keeps up in term of graphics.
 

andreverts

Member
Joined
Sep 8, 2016
Messages
160
Awards
16
Location
Daybreak Town
It looks promising, especially the combat system is apparently a lot of fun; my biggest fear is that the release of the game may be in 2024 considering the current state (70% functions, 50% UI and 0% story)
 

blank points

Active member
Joined
Oct 20, 2011
Messages
214
Awards
4
It looks promising, especially the combat system is apparently a lot of fun; my biggest fear is that the release of the game may be in 2024 considering the current state (70% functions, 50% UI and 0% story)
I think that was a mistranslation. The percentages you mentioned were meant to be referring to what they put in the actual prototype test, not the actual state of development. I don't think the game is that far out.
 

the red monster

Well-known member
Joined
Mar 21, 2018
Messages
1,163
Awards
6
It looks promising, especially the combat system is apparently a lot of fun; my biggest fear is that the release of the game may be in 2024 considering the current state (70% functions, 50% UI and 0% story)
0% story should make you realize this is was just for test and not actual state of the game.
 

Antifa Lockhart

Moderator
Joined
Jun 4, 2010
Messages
3,772
Awards
82
It looks promising, especially the combat system is apparently a lot of fun; my biggest fear is that the release of the game may be in 2024 considering the current state (70% functions, 50% UI and 0% story)
Yeah, that only pertained to what was in the test, it has nothing to do with development.

Y'all need to stop listening to translators if they're not Goldpanner.
 
Top