Sorry if this belongs in Forum Games, but I figured as it's KHUX related it may be better suited here.
Aim of the game is to post 2 of your current Keyblade setups (talk about it too if you like), and rate the setup in the previous post. I would like to encourage users to keep it to the NA side of things (JP setups are fine only if it uses already-released medals), and to be honest with the setups you have. Obviously no one can prove otherwise, but honesty is appreciated!
Setup 1:
Keyblade: Sleeping Lion +33
Slot 1: Illustrated Kairi. 4 orbs. Second Chance. Paralysis Resist 20%. DEF +2000.
Slot 2: Illustrated KH II Kairi. Guilted @ 150%. Defense Boost II. Damage in Raids +40%. Extra Attack: 40% Power.
Slot 3: Dark Riku. Guilted @ 150%. ATK B III Max & SP GA I. STR +1000. No second trait.
Slot 4: Key Art "Bonds". Guilted @ 150%. Attack Boost IV. Paralysis Resist 20%. DEF +2000.
Slot 5: Key Art #9. Guilted @ 150%. Attack Boost IV Max. Extra Attack: 40% Power. STR +1000.
This setup is more for Raid Bosses and quests that don't need to remove any status ailments. That way, defense cuts from Dark Riku and Bonds carry over into the second turn, as do the speed defense cuts from KA9.
By the time I reach the shared medal on the first round, I have +3STR, +2PSM STR, and the enemy has -2DEF, -6SPD DEF, -2PWR DEF, -2MGC DEF. By the time I reach the shared medal on the first round, I have +3STR, +2PSM STR, and the enemy has -4DEF, -7SPD DEF, -2PWR DEF, -2MGC DEF.
Setup 2:
Keyblade: Sleeping Lion +33
Slot 1: Illustrated Belle & Beast. 3 orbs. Second Chance II. No traits.
Slot 2: Illustrated KH II Kairi. Guilted @ 150%. Defense Boost II. Damage in Raids +40%. Extra Attack: 40% Power.
Slot 3: Dark Riku. Guilted @ 150%. ATK B III Max & SP GA I. STR +1000. No second trait.
Slot 4: Key Art "Bonds". Guilted @ 150%. Attack Boost IV. Paralysis Resist 20%. DEF +2000.
Slot 5: Key Art #9. Guilted @ 150%. Attack Boost IV Max. Extra Attack: 40% Power. STR +1000.
This setup is more for for the quick one-turn enemies. iBelle&Beast cuts any boosts the enemies may have from the start, then it's just building from there.
Once 0.2 Kairi is with us, she will be taking the place of iKairi or iB&B, and Bonds will be in slot 2.
Aim of the game is to post 2 of your current Keyblade setups (talk about it too if you like), and rate the setup in the previous post. I would like to encourage users to keep it to the NA side of things (JP setups are fine only if it uses already-released medals), and to be honest with the setups you have. Obviously no one can prove otherwise, but honesty is appreciated!
Setup 1:
Keyblade: Sleeping Lion +33
Slot 1: Illustrated Kairi. 4 orbs. Second Chance. Paralysis Resist 20%. DEF +2000.
Slot 2: Illustrated KH II Kairi. Guilted @ 150%. Defense Boost II. Damage in Raids +40%. Extra Attack: 40% Power.
Slot 3: Dark Riku. Guilted @ 150%. ATK B III Max & SP GA I. STR +1000. No second trait.
Slot 4: Key Art "Bonds". Guilted @ 150%. Attack Boost IV. Paralysis Resist 20%. DEF +2000.
Slot 5: Key Art #9. Guilted @ 150%. Attack Boost IV Max. Extra Attack: 40% Power. STR +1000.
This setup is more for Raid Bosses and quests that don't need to remove any status ailments. That way, defense cuts from Dark Riku and Bonds carry over into the second turn, as do the speed defense cuts from KA9.
By the time I reach the shared medal on the first round, I have +3STR, +2PSM STR, and the enemy has -2DEF, -6SPD DEF, -2PWR DEF, -2MGC DEF. By the time I reach the shared medal on the first round, I have +3STR, +2PSM STR, and the enemy has -4DEF, -7SPD DEF, -2PWR DEF, -2MGC DEF.
Setup 2:
Keyblade: Sleeping Lion +33
Slot 1: Illustrated Belle & Beast. 3 orbs. Second Chance II. No traits.
Slot 2: Illustrated KH II Kairi. Guilted @ 150%. Defense Boost II. Damage in Raids +40%. Extra Attack: 40% Power.
Slot 3: Dark Riku. Guilted @ 150%. ATK B III Max & SP GA I. STR +1000. No second trait.
Slot 4: Key Art "Bonds". Guilted @ 150%. Attack Boost IV. Paralysis Resist 20%. DEF +2000.
Slot 5: Key Art #9. Guilted @ 150%. Attack Boost IV Max. Extra Attack: 40% Power. STR +1000.
This setup is more for for the quick one-turn enemies. iBelle&Beast cuts any boosts the enemies may have from the start, then it's just building from there.
Once 0.2 Kairi is with us, she will be taking the place of iKairi or iB&B, and Bonds will be in slot 2.