a female bisexual POC so think before you post
PlayStation Blog Japan recently interviewed KINGDOM HEARTS series producer Ichiro Hazama, KINGDOM HEARTS series director Tetsuya Nomura, and KINGDOM HEARTS Melody of Memory co-director Masanobu Suzui about the development of KINGDOM HEARTS Memory of Melody, how Disney characters are unlocked as you play the game, why a short scenario was added to Melody of Memory, and the correlation between the acronyms of "Melody of Memory" and "Master of Masters".
Translations of the full interview will be up soon. Thanks to Antifa Lockhart, we have summarized key points of the interview which can be read below:
- Hazama and Suzui have been wanted to do a KINGDOM HEARTS rhythm game for many years, and have pitched it to Nomura several times over the years.
- Nomura felt there was a noticeable divide between KINGDOM HEARTS 3 and the rest of the series, and wanted to use a new rhythm game as a sort of omnibus of the best moments of the series.
- Melody of Memory was developed as an action game as well as a rhythm game with the original staff supervising and animating the characters so that it played like a KINGDOM HEARTS game even though it was a totally different genre.
- Disney characters are unlocked on the field by hitting special items, and they join your party as a guest for a limited time. It's possible to unlock King Mickey this way.
- The difficulty levels in this game are more suited to different playstyles with the amount of work the player has to do coordinating their own input with the buttons.
- There are over 140 songs; the team wanted to choose evenly from the games but since KH3 was being developed around the same time, the amount of songs from KH3 are less.
- Nomura didn't want this game to add nothing to the series, so a new short scenario was written for Melody of Memory.
- Nomura is aware that some people believe the hooded figure in the trailer to be the Master of Masters because the game and the character share the same acronym, which was what he wanted.
- He doesn't confirm if that's the case, but he does admit he worried that people would think Melody of Memory and KINGDOM HEARTS Chain of Memories would be connected. He made "Memory" singular to try to avoid that connection.
- Game development is in its final stages.
- Nomura hopes to continue to appeal to a broader audience because of the success of KH3. People who skipped games can feel caught up as Kairi narrates the story so far in Melody of Memory.
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