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Same.The best thing about Kingdom Hearts 2's prologue is the confusion and the wtf moments. You're trying to understand Spoiler but the problem is that Spoiler doesn't even understand itself. Truth and lies blur and you're desperate for the truth. Even then I still believe Kingdom Hearts 2 works best as Spoiler introduction.
Here is the thing though...playing Days first doesn't actually remove that. In fact the way Days ends it very deliberately skips over all everything that lead up to getting into the virtual town. Days actually frames it ending so a first time player may very well be lead to believe that everything they just experienced was something of a dream. Basically one second Riku is standing above a knocked out Roxas in an org cloak...next second Roxas is without any sort of transition running through twilight town dressed as a normal boy and wondering if he'll go to the beach today.The best thing about Kingdom Hearts 2's prologue is the confusion and the wtf moments. You're trying to understand Spoiler but the problem is that Spoiler doesn't even understand itself. Truth and lies blur and you're desperate for the truth. Even then I still believe Kingdom Hearts 2 works best as Spoiler introduction.
I'm....gonna need elaboration. CoM ends with Riku being hopeful, smiley, and only a slight talk that there are still some problems in Riku that might become something bigger. KH2 starts out with Riku in complete depression mode, no mickey, no real "immediate" sign of his experiences in CoM like literally KH2 makes it feel like CoM never happened and Riku's transformation is almost as badly done as the sudden 180 they pulled with Axel that makes him feel like a totally different character from CoM. Day is the place where we actually see the transition (well most of it) and how Riku goes from CoM to KH2. I stand by trying to watch Riku's arc with only CoM under your belt is physically painful with how badly KH2 handled it.Playing Days first makes Riku's arc (if you want to call it that) even more strange though. KHII was full of bad ideas on this part but Days removes even the last coherent bits.
Because it was the release order, you aren't really missing anything when you play KHII first.
You realize that means you're calling Nomura a liar right? He outright said the games in the collections have been ordered in a way that would let the player best understand the story. Basically his only admission (no matter how indirect it was) that his experiment of creating an entire story filled with holes to create intrigue and then come back to fill them in later was a terrible terrible idea that just created more confusion.No, it's the order they were in 1.5 and 2.5. And Days was in 1.5 so they'd have 2 for 2.5