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I've been thinking a lot about how the Disney worlds' appearances seem limited by the films' potential in the KH series. Hercules was never a favourite film of mine, I barely remembered what happened in it besides Hercules saving Meg at the end and Pegasus (when I was younger) and I didn't rewatch it for years (until shortly before KH3 came out). So I went for maybe 2 decades not realizing that Olympus Coliseum was NOT even in the Hercules film! Yet the coliseum showed up SO MANY TIMES in KH. Sure, it's a small world in most games (besides KH3), but still, it's a bit odd that a world that is based on nothing from the film would be used so much. Not only that, but The Underworld which wasn't featured as much in the film, got expanded upon in KH2.
Does anyone know if there is an actual reason for this? Why does Hercules get the special treatment of "thinking outside the box" for how the film is used in KH and the liberties taken with the film in the KH series? Every other film used seems to go by the book - IE following the film and using their locations - with the closest exceptions being "NeverLand" in KH1 (which was a step back from the potential the film offered) and Deep Space in BbS (which was clearly a calculated move by Nomura to include Stitch, but skip Lilo).
Also, with this in mind, why do people seem so hesitant and downright opposed to the idea of certain worlds returning? For example, most people groan at the mention of Halloween Town returning, yet there's a lot of potential for that world if Nomura thought outside the box. Each holiday tree can be an expansive level, kind of like the different stores in Toy Box (which the familiar location of Halloween Town being the hub to return to, like Andy's Room in Toy Box). Why is everyone fine with Olympus getting KH exclusive locations and expansion on the film, while other films are thrown in the bin because "there's nothing left to do"? Worlds like Atlantica, Halloween Town, Agrabah, Land of Dragons etc. have so much potential - especially aesthetically - to explore as worlds. Olympus Coliseum barely ever followed the film's plot, so why can't another film get that treatment and an ounce of originality in the world use? Is there a reason for this?
I used to think that it was because Nomura wanted to give us a recognizable Disney boss fight at the end of the world. But since that pleasure (and apparently "privilege") has been cancelled by the Disney corporation, then at least throw the fans a bone by letting us explore the film worlds in the beautiful KH3 engine with recognizable and timeless characters. I have no problem fighting a giant heartless with Aladdin, Ariel, Jack Skellington, Mulan etc. I just want to see their worlds in the beauty of KH3 graphics because those are actually worlds I would love to explore.
What are your thoughts on this? And I apologize in advance if I offended anyone who prefers strictly following Disney film plots for the KH worlds (and also the removal of the Disney villain as a boss fight and insertion of a giant heartless in their place).
Does anyone know if there is an actual reason for this? Why does Hercules get the special treatment of "thinking outside the box" for how the film is used in KH and the liberties taken with the film in the KH series? Every other film used seems to go by the book - IE following the film and using their locations - with the closest exceptions being "NeverLand" in KH1 (which was a step back from the potential the film offered) and Deep Space in BbS (which was clearly a calculated move by Nomura to include Stitch, but skip Lilo).
Also, with this in mind, why do people seem so hesitant and downright opposed to the idea of certain worlds returning? For example, most people groan at the mention of Halloween Town returning, yet there's a lot of potential for that world if Nomura thought outside the box. Each holiday tree can be an expansive level, kind of like the different stores in Toy Box (which the familiar location of Halloween Town being the hub to return to, like Andy's Room in Toy Box). Why is everyone fine with Olympus getting KH exclusive locations and expansion on the film, while other films are thrown in the bin because "there's nothing left to do"? Worlds like Atlantica, Halloween Town, Agrabah, Land of Dragons etc. have so much potential - especially aesthetically - to explore as worlds. Olympus Coliseum barely ever followed the film's plot, so why can't another film get that treatment and an ounce of originality in the world use? Is there a reason for this?
I used to think that it was because Nomura wanted to give us a recognizable Disney boss fight at the end of the world. But since that pleasure (and apparently "privilege") has been cancelled by the Disney corporation, then at least throw the fans a bone by letting us explore the film worlds in the beautiful KH3 engine with recognizable and timeless characters. I have no problem fighting a giant heartless with Aladdin, Ariel, Jack Skellington, Mulan etc. I just want to see their worlds in the beauty of KH3 graphics because those are actually worlds I would love to explore.
What are your thoughts on this? And I apologize in advance if I offended anyone who prefers strictly following Disney film plots for the KH worlds (and also the removal of the Disney villain as a boss fight and insertion of a giant heartless in their place).