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http://images.khinsider.com/Kingdom Hearts II/Renders/Keyblades/Two Become One.png
The Two Become One Keyblade.
Well, in KH2FM, you will get a Keyblade that wasn't originally there in vanilla KH2...
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http://images.khinsider.com/Kingdom Hearts II/Renders/Keyblades/Two Become One.png
The Two Become One Keyblade.
Oh look, a link inside a Spoiler tag! Just in case, you see.![]()
Correct, and Donald, oddly enough gets Lexaeus's sword-axe, I think. Pretty sure they also both had new weapons based on Mushroom XIII^ If I remember right Goofy gets Vexen's shield no?
^ Nearly. If they tweak it's difficulty like they done with kh1 I'll be a happy camper.
You seriously want Critical mode to be any harder? Sure, KH2 was very "instant gratification"-ishly easy. But, seeing as it's a dead guarantee that there will be a trophy for beating the game on Critical Mode, I'm scared to think about it.
Why does everyone think Critical mode is so hard? It's only hard if you decide to equip Zero EXP, other than that i find it even easier than proud mode because of all of the extra abilities and AP you get.
This^ I was able to beat even sephiroth at level 50 on critical after I got more abilities.Critical is hard during the first stretch of the game, because you still don't have access to all those fancy abilities yet. As you progress through the game, though, it'll become more manageable thanks to the extras to compensate.
I think it would be cool just to add the Zero/One keyblade for one of the games as a reward for watching all of Re:coded.