- Dec 20, 2018
I don't know I just think no regular story content should be trapped behind super bosses. In my opinion super bosses should be completely optional and only reward players with new items, trophies and a longer secret movie ending, not actual relevant story development. If the last segment of the story is after a challenging final boss I'm fine with it, but if it's the super bosses which so far have been optional I just don't care for it.
Spoiler ShowFor the most part I agree with you. I don't agree with their choice to make limitcut story hidden behind 13-14 superbosses that are as challenging as they are. Don't get me wrong I love that these guys are a challenge, but if you want more story you need to learn to beat 14 superbosses and to your average casual player that is easier said then done. I also don't like that 3 of them need to be accessed by beating 11 first. The one I wanted to fight most was not available and I screamed when I got to the Data room, lol.
That being said what they could have done was create a optional story with the Data Organization. Like there is a reason why they showed up on the Radiant Garden computer and the Restoration group along with Riku and Data Sora have to find out why. Maybe they have their own mini/side story separate from the main game that doesn't effect the big story of Limitcut. Like Cloud vs Sephiroth was a storyline but optional and you didn't need to beat him to progress the main story, only to progress his with Cloud's. I think that would have been better. Still I love the Data Org they put in KH3. They are tough but fun to fight.