So now that I’ve had time to process and lose the delusion that KH3 is not as perfect as I believed it to be the first couple months after it’s release, here are my issues/complaints about the game, both story wise and gameplay wise. Don’t get me wrong, I still think it’s a fantastic game, and the good still definitely outweighs the bad for me.
STORY
GAMEPLAY
STORY
- Mickey and Riku’s new Keyblades having no significant story explanation was really dumb. Plus how did they even get those Keyblades? Unless a Keyblade is passed down or taken from another wielder (or found like KKD), aren’t Keyblades supposed to be created from the wielder’s heart? So does Yen Sid just have all these extra Keyblades shoved in a bag somewhere? (Plus, why didn’t Mickey just use Star Seeker? He obviously still had it because he used it in coded.)
- The Kingdom Key D was too important I felt for it to just be abandoned. The thing I really enjoyed about Mickey is that he sought out this Keyblade in the Realm of Darkness (making it uniquely a Keyblade of the Dark, plus the only known Keyblade of Darkness besides No Name) and that he used it to fight for Light. It made his character and how he wields his power so interestingly and that’s what bonded him and Riku. Now him just having another Keyblade of Light like everyone else makes him basic.
- The Chambers of Repose and Waking were not touched upon AT ALL. KH2FM and BBS made these rooms seem super important. Yeah, we technically revisited the CoW to reawaken Ven, but there was no mention of the CoR and how both of them are connected. Obviously it was an important place to Xemnas and it contains Aqua’s armor and Keyblade within it. It would’ve been so easy for the story to have Dilan and Eleaus go to this room while Ienzo worked on recovering Roxas and Namine. They know where it is, at least Even and Ienzo do. Plus, since Aqua put the Master Keeper on Eraqus’ memorial, wtf is she gonna wield now? Oh yeah, I forgot. Yen Sid can just pull Keyblades out of his ass for everyone.
- Why did we not get any explanation for how Lea came to be a Keyblade wielder? Even if it was something as simple as Yen Sid performing the Inheritance Ceremony on him during DDD, it still should’ve been told. We shouldn’t have to leave something important like this to speculation.
- Also, if Xemnas destroyed Lea’s Keyblade, how in the hell did it just appear in his hands later on? Did he run to Yen Sid in the Badlands after that to see what his magic Santa Claus bag full o’ keys had?
- I would’ve like to see Merlin play a role in Kairi and Lea’s training sequences. The fact that he just appeared to show Sora Pooh’s book was dumb. This is something minor and unimportant, but I still would have liked to see that.
- I know it is going to explain more about how Xion returned in Re:Mind, which is obviously thanks to Vexen, but I swear, if it doesn’t explain HOW they came to remember her, I will be SO irritated.
- Sora knows he needs to thank Namine, but we’ve never seen him question WHY he needs to thank her. I was hoping that once they arrived to Castle Oblivion before Aqua restored it to Land of a Departure, flashes of Sora, Donald, and Goofy’s memory of their time there would surface. As Namine said, memories can’t be destroyed, they’re just rearranged and some hidden deep within the heart. So those memories are still there. Sora even said they would still be there at the end of CoM before going to sleep.
- Ansem, Xemnas, YX, and Terranort were from different periods of time. Terranort and Ansem both had the Guardian. Soooo did they just share it? Also, if Terranort is from another timeline, wouldn’t that make Terra from another timeline? Or was the Guardian just waiting in the RoD for his/Ansem’s return? Again, this shouldn’t be something left to speculation.
- WTF is the significance of that damn Darkling on the cover?! Some people say that Aqua may have become a Darkling, but again, this is just speculation. The star it’s holding may represent the Nameless Star, so did SHE become a Darkling?
GAMEPLAY
- I was disappointed in the lack of abilities compared to KH2. KH2 just seemed so much more customizable with abilities because there were lots to choose from. There didn’t seem to be that many in KH3 and the amount of AP you gained throughout the game was extremely massive that you could pretty much equip all of them long before reaching level 99 and not even needing to use AP Ups. I’m hoping Re:Mind includes some new ones.
- No dropped weapons for Donald and Goofy kinda made me sad. Part of the fun of the replay value in KH1 and 2 was spending hours fighting certain Heartless over and over hoping they’d drop these.
- Not to mention, obtaining items for synthesis was wayyyyyyy too easy compared to 1 and 2 in my opinion.
- NO. COLISEUM. IN. OLYMPUS.
- No Nobody for Vexen was a little disappointing. And the Dancer Nobodies (as annoying as they were) not appearing was as well.
- Some of those Flan minigames were not tested well enough. But we all know that lol
- Dark Baymax’s boss battle was crap. It was too easy. There should’ve been a normal ground battle after the sky battle.
- The Pirate Ship was just not fun. The only time I enjoyed it was during the boss battle with the Kraken. The race with Luxord and the battle before reaching Shipwreck Cove were completely dreadful. The controls are garbage.
- The battle with the giant wave of Heartless, Nobodies, and Unversed should’ve been made longer. On the scale of the 1000 Heartless battle (though not quite as easy.)
- I would’ve liked to battle a colossal form of Xehanort after his armored form and before the final battle. This is something I can live without and not necessarily a complaint, it just would’ve been cool to have since both Ansem and Xemnas had a battle like this.
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