of course there is still fish-face. it takes a lot more time and effort to add in completely new animation work vs. remastering what is already there. and you know, fish-face isn't always bad. it has its purpose. and super detailed faces that aren't doing the work of being expressive actually end up sticking out more than if it was a low-poly fish face. (i think this is part of the reason why so many complain about riku/kairi in 0.2. their models are higher polygon and more detailed but that just makes the fact that they are hardly being animated stick out even more than if they had just been using a low-poly model).
you should give this series a watch. it's a professional animator going through the first kh1 game and talking in detail about the animation work (super interesting). in one of the video he talks in depth about the fish-face thing.
honestly, when i first saw the "mickey has no shadow" i just assumed no one in DDD had shadows and this was something they were adding in for 2.8 lol. i never noticed or not noticed the game having shadows ><