XD i got stuborn and mad that i stared frantically running and hitting them and it never worked XDI never waited that long to get Blizara XD
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XD i got stuborn and mad that i stared frantically running and hitting them and it never worked XDI never waited that long to get Blizara XD
Those damn candles could almost have a thread of their own.
You know, as a kid, while I really liked the world of traverse town, I disliked that you couldn't truly do everything it had to offer until very late in the game. I liked finishing worlds and finishing them NOW! That's why trinity marks made me mad as well
the turbulence always got me confused on where I was going so until I looked up how to reach Ursula's place I kept going around and around in circles. The shark was a annoying part of the world too. The controls were pretty much the same in never land as far as flying goes so flying and swimming I would agree had difficult controlls.Atlantica. The amount of times I've gotten lost is no joke. The controls are sickening, hence why it was made into Highschool musical in KH2.
OHHH TRUE. I forgot about Atlantica, that place is really annoying too. It took me a really long time at some points to figure out where I was supposed to go. I ended up having to look up how to get to Ursulas place too after a while. I try not to do that but it was time to move on.the turbulence always got me confused on where I was going so until I looked up how to reach Ursula's place I kept going around and around in circles. The shark was a annoying part of the world too. The controls were pretty much the same in never land as far as flying goes so flying and swimming I would agree had difficult controlls.
Atlantica. The amount of times I've gotten lost is no joke. The controls are sickening, hence why it was made into Highschool musical in KH2.
It's funny you say this, because someone once mentioned that it was funny Atlantica in KH2 was the musical because its swimming controls were actually improved over the first game.
The thing I personally find to be the most amusing about Atlantica in KH 2 is that while people keep complaining about it, they ultimatively brought the "High school musical" upon themselves.
The dev-team of KH had received many complaints about Atlantica in KH 1 and its difficult control scheme, especially involving the fights, so they decided to cut the fighting out of the world in its entirety for KH 2 to meet the fan complaints.
Just like the difficulty in the original Vanilla KH 2 got dumbed down quite a notch because they wanted to answer fan complaints about KH 1 being "too difficult", lol.
the turbulence always got me confused on where I was going so until I looked up how to reach Ursula's place I kept going around and around in circles. The shark was a annoying part of the world too. The controls were pretty much the same in never land as far as flying goes so flying and swimming I would agree had difficult controlls.
It's funny you say this, because someone once mentioned that it was funny Atlantica in KH2 was the musical because its swimming controls were actually improved over the first game.
It's funny that the swimming mechanic felt a little better in KH2 but there were only two rooms you could swim in. :/
Even so no one told them they wanted what we got in it's place. If they wanted to appease fans all they had to do was think up a way to make controlling it easier. No one said "give me a musical!" (at least I hope they didnt otherwise they now hold my scorn)
I'd have to say my least favorite world was "Pirate Ship". I just got lost too many times (and I still do).
Funnily enough, I found Monstro a lot easier to navigate through than Pirate Ship.
You don't hear that too often though I do remember the first couple times I played KH1 I kept getting confused on which doors led where in the Pirate Ship.
Do you know, I didn't realize there were two doors leading to the deck for something like seven years? The ship has the most unusual layout, forcing you to go one way but unlocking all the doors on later visits.