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Between all the re-releases, new content, and Trophies, and KH2's new difficulty mode, I'm sure I'm not the only one finding new ways to play these games. I'm wondering: have any of you discovered any new things in your most recent playthroughs that you never noticed before? Any new strategies that never occurred to you before?
For me, I had never noticed that in KH1, if you know where Eeyore's tail is hidden, you can actually go and see it in first person view.
I also never knew that if you got too far away from Sark (guess who went AntiForm in the middle of the battle!), he'd summon walls to cut you off. And he's really bad at it. At one point he summoned a wall between him and me! I definitely can't run away now, Sark, you sure showed me.
This is the first time I've ever played through KH2 knowing that magic can defeat bosses. No, really, I never knew. I thought only combo finishers could do it for years and multiple playthroughs. I'm humiliated.
Of course, learning this taught me a handy Cerberus Cup strategy. Back in the day when I thought I had to finish Cerberus with a combo finisher, he'd keep turning away from me at the last second. I'd lose to the timer twice for every time I won, I hated the whole cup for doing it. But now that I know Thunder could finish him off at any time, something clicked, and I came up with this plan to beat The Dog that Won't Stay Still from start to finish:
Final Form -> Spam thunder. Run out of magic -> Revert. Quickly regain Drive Gauge -> transform to Wisdom or Final Form -> MP Gauge restores. Spam thunder...
Magic is way more powerful in KH2 than I remember, I guess the easy difficulty of Vanilla KH2 made it so I never noticed?
For me, I had never noticed that in KH1, if you know where Eeyore's tail is hidden, you can actually go and see it in first person view.
I also never knew that if you got too far away from Sark (guess who went AntiForm in the middle of the battle!), he'd summon walls to cut you off. And he's really bad at it. At one point he summoned a wall between him and me! I definitely can't run away now, Sark, you sure showed me.
This is the first time I've ever played through KH2 knowing that magic can defeat bosses. No, really, I never knew. I thought only combo finishers could do it for years and multiple playthroughs. I'm humiliated.
Of course, learning this taught me a handy Cerberus Cup strategy. Back in the day when I thought I had to finish Cerberus with a combo finisher, he'd keep turning away from me at the last second. I'd lose to the timer twice for every time I won, I hated the whole cup for doing it. But now that I know Thunder could finish him off at any time, something clicked, and I came up with this plan to beat The Dog that Won't Stay Still from start to finish:
Final Form -> Spam thunder. Run out of magic -> Revert. Quickly regain Drive Gauge -> transform to Wisdom or Final Form -> MP Gauge restores. Spam thunder...
Magic is way more powerful in KH2 than I remember, I guess the easy difficulty of Vanilla KH2 made it so I never noticed?