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Kingdom Hearts Re: Chains of Memories discussion



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Will you get/do you want KH RE:CoM?


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ChocobosComet

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Re: Official Re:CoM in North America Thread

Marluxia is a hard final boss. He's likely to raise more of those aformentioned urges to stab people in the face.

Ansem is likely to raise puppy strangling urges. *feels horrible, even if it's true* He's WORSE than Marly.
 
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Re: Official Re:CoM in North America Thread

Marluxia is a hard final boss. He's likely to raise more of those aformentioned urges to stab people in the face.

Ansem is likely to raise puppy strangling urges. *feels horrible, even if it's true* He's WORSE than Marly.

Heartless Boss fights are very different than
a nobody fight. Mainly because they have
different fighting skills in there own way.~
 

ChocobosComet

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Re: Official Re:CoM in North America Thread

Tell me about it.

The only advice I can offer is:
You can only maximize two status'. So:
Sora mode:
Build 3 decks attributed to different elements(These work well on Heartless and Org members)
Don't use an Org members element when fighting them as it heals them
Maximize CP and HP Sleights can be learned on your own.
Riku mode:
maximize AP and DP don't worry about health as long as your at a good amount
Card duel/break WHENEVER possible
Both:
Don't rely on sleights! You lose much needed cards faster!
 

Superschlock

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Re: Official Re:CoM in North America Thread

But slieghts really do help. Especially Holy
 

Wehrmacht

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Re: Official Re:CoM in North America Thread

I never relied on sleights, and I only ever built one deck for general use that served me fine.
 

ChocobosComet

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Re: Official Re:CoM in North America Thread

Most Sleights can be found/bought. You can only mayimize 2 of the P. Don't waste it on sleights. You'll thank me later in the game.

Holy doesn't really do much in RE:CoM unless your on a lower floor and neither does Trinity Limit. Enemies like Neo Shadows etc. can avoid them entirely. :<

It's good to use some cards but don't fill your deck with Sleights. You'll understand why on bosses like Oogie Boogie and Parasite Cage.
 

Wehrmacht

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Re: Official Re:CoM in North America Thread

I find Trinity Limit to be useful in ending random encounters quickly though, even if enemies like Neoshadows can dodge them if you don't time it right.
 
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Re: Official Re:CoM in North America Thread

Tell me about it.

The only advice I can offer is:
You can only maximize two status'. So:
Sora mode:
Build 3 decks attributed to different elements(These work well on Heartless and Org members)
Don't use an Org members element when fighting them as it heals them
Maximize CP and HP Sleights can be learned on your own.
Riku mode:
maximize AP and DP don't worry about health as long as your at a good amount
Card duel/break WHENEVER possible
Both:
Don't rely on sleights! You lose much needed cards faster!

The card duel doen't really
look that helpful, or easy to
use, I should say. The reason why
is because you have to keep
pushing buttons to get the card you want.
~Like magic cards.lol
 

ChocobosComet

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Re: Official Re:CoM in North America Thread

They always dodge me. It works good on Defenders, Wyverns, and Wizards. Which is cool since they're so annoying.

Looks can be deceiving Phil. By the end of RR Card dueling will be your best friend.
 
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Re: Official Re:CoM in North America Thread

They always dodge me. It works good on Defenders, Wyverns, and Wizards. Which is cool since they're so annoying.

Looks can be deceiving Phil. By the end of RR Card dueling will be your best friend.

lol.
I hope it does, when I saw
it being used, it looked
like you had to use magic cards
to summon magic as well. ~
 
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Re: Official Re:CoM in North America Thread

No. It's number based. You can't use magic anyway buuut if you win the duel Riku does a Super Special Awesome Attack that does MASSIVE damage.

You can't use magic.
waaah, why did this have to
happen~.
 

Superschlock

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Re: Official Re:CoM in North America Thread

I still havent been able to play RR in the japanese version :(
 
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