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I’m skeptical about it, but willing to give it a chance. But I also acknowledge that I am one of those “100 people” who would play it (or try it I should say) regardless because I’m detrimentally invested in this franchise. Lol.
What I really need to see is more enemy variety and the Disney worlds. Right now, we’ve only seen the Darkside and Behemoth as raids. And not that many different Heartless. UX has a lot of problems, but one of the things we can agree on is that it had plenty of original enemy designs for both standard fodder and bosses. This game has shown like one original enemy type and that’s it…
Also, everything we saw in the last trailer was in the beta. So right now, we have no teases of gameplay, enemies, cutscenes, or anything that we can’t just go to YT and watch the full version for ourselves. Tease something new that we’ll have to play the actual game to experience.
I also disagree that it isn’t taking away from a different game being made. It seems SE is developing this one in house rather than outsourcing. (It’s unclear what Spark’s role is and whether they are developing or just letting SE use their tech.) So these resources could have been spent on a different project.
Also it’s weird to me that they think they’ll have success in this GPS space when Pokemon Go is still king, the Harry Potter failed (which has a much larger fanbase), and they already have one of these games on their Japanese market with DQ Walk.
I want it to be fun. I want it to succeed. But it’s hard to imagine that will be the case with how they’ve been handling it so far.
What I really need to see is more enemy variety and the Disney worlds. Right now, we’ve only seen the Darkside and Behemoth as raids. And not that many different Heartless. UX has a lot of problems, but one of the things we can agree on is that it had plenty of original enemy designs for both standard fodder and bosses. This game has shown like one original enemy type and that’s it…
Also, everything we saw in the last trailer was in the beta. So right now, we have no teases of gameplay, enemies, cutscenes, or anything that we can’t just go to YT and watch the full version for ourselves. Tease something new that we’ll have to play the actual game to experience.
I also disagree that it isn’t taking away from a different game being made. It seems SE is developing this one in house rather than outsourcing. (It’s unclear what Spark’s role is and whether they are developing or just letting SE use their tech.) So these resources could have been spent on a different project.
Also it’s weird to me that they think they’ll have success in this GPS space when Pokemon Go is still king, the Harry Potter failed (which has a much larger fanbase), and they already have one of these games on their Japanese market with DQ Walk.
I want it to be fun. I want it to succeed. But it’s hard to imagine that will be the case with how they’ve been handling it so far.