- Nov 25, 2008
- Traveling the World's by Gummi Ship
Hey guys, you should take your argument to PMs. This has gone from discussing leaks to going at each other in this forum and making it kind of toxic. Alexis.anagram is entitled to her opinions, and so are the other people arguing with her, but it's not a productive discussion in this space right now.
This also applied to the other people argued . It's gone from open discussion to personal accusations. Take it else where, please.
This. Please this, people are actually discussing the toxicity here in other forums and websites.
KH has always been a series where its main campaign is situated between 37 to 42 hours of story. KH3 is around that mark. Trying to go for something longer could detriment the game in some way.
What? Iâ€™m sorry but I would have to argue that the longest KH game so far might be maybe 30-35 hours but itâ€™s never taken, at least for myself, 40+ or even 35+ if Iâ€™m being honest. How would a longer game make things worse? Iâ€™m legitimately curious because I never thought of â€œmore contentâ€ as a bad thing albeit not always necessary.
Nomura has even said there would be times when more than five people are in the party. Since we also have an ending that should include so many heroes, youâ€™d think a party system that allows for more members, even if they need to be interchanged, would be a no brainer.
Am I the only one who imagined something similar to DDD, where we had 3 Dream Eaters in our party but only had access to two at a time during combat? Giving you the freedom the swap them out instantly through the command menu while also sharing experience for the currently not active. There we different ways to have implemented this feature, I just donâ€™t think it was a â€œpriority.â€