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Kingdom Hearts HD 2.8 Gameplay Footage from Playstation Access



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kirabook

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So it seems like whatever system they had in place to acknowledge enemies over objects is not quite perfected. The lamps aren't completely random objects, they do provide focus and health looks like. But Aqua should have to go out of her way to attack the lamps which appear to be everywhere. Seems like an easy fix. Maybe.
 

Chuman

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Solution: make the lampposts lock onto and attack aqua
 

Oracle Spockanort

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So it seems like whatever system they had in place to acknowledge enemies over objects is not quite perfected. The lamps aren't completely random objects, they do provide focus and health looks like. But Aqua should have to go out of her way to attack the lamps which appear to be everywhere. Seems like an easy fix. Maybe.

It definitely shouldn't be hard to script them to be untargetable objects in battle while still making it possible to strike them so if you need HP/MP/Focus, you can get them. And make it so you can lock on out of battle, but when battle instances begin it auto deselects them. KH3D had pretty good object vs enemy targeting if I am remembering correctly, so they know how to do it.

BBS had something of a similar issue, though. I remember in Disney Town there was a lamp post you could accidentally target when in combat, but targetable objects were limited in BBS to begin with.
 

Chaser

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The lock-on was a big problem in the PS Access gameplay and hopefully the team has taken in that feedback and applied it to the game very soon, if not already.

I'm really liking the 0.2 gameplay. I decided not to try it for myself this weekend so I can't speak from a hands-on perspective but it looks like it has the potential to be extremely fun. It's good that what we experience with Aqua is what we will be experiencing with Sora and it allows Osaka to make any changes now before the game launches on [redacted].

One thing I don't like is Aqua's run. It doesn't look natural to me, the way she's covering long distances. I recognise the worlds are larger so they might have sped things up to cover a bigger distance but if they could make it look like how a person would actually move then that would be fantastic.
 

kirabook

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I wonder if they watch people play the game and pick out issues like fans do
 

Chaser

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The QA testers should have the same issues and provide that type of feedback.

Other than that, yes Square Enix does listen to issues people have with their games, especially with demos at trade shows.
 

Ven_Roxas

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Was I the only one who was excited to finally see Terra in 0.2 not froma phone recording the game? I started the video hype to finally see him in next gen graphics. Then they cut the video before that part
 

hemmoheikkinen

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Hmm, I wonder if we will see a glimpse of the smarter enemies they have taking about in 0.2? It would be cool.
 
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