The lock-on was a big problem in the PS Access gameplay and hopefully the team has taken in that feedback and applied it to the game very soon, if not already.
I'm really liking the 0.2 gameplay. I decided not to try it for myself this weekend so I can't speak from a hands-on perspective but it looks like it has the potential to be extremely fun. It's good that what we experience with Aqua is what we will be experiencing with Sora and it allows Osaka to make any changes now before the game launches on [redacted].
One thing I don't like is Aqua's run. It doesn't look natural to me, the way she's covering long distances. I recognise the worlds are larger so they might have sped things up to cover a bigger distance but if they could make it look like how a person would actually move then that would be fantastic.