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Wow, reading the previous posts, I found that I have a very unpopular opinion:
1. KH2
2. KH1
3. 358/2 Days
4. Chain of Memories
5. Birth by Sleep
6. Dream Drop Distance
7. Re: Coded
I guess I'm grading based on how much I like the characters and the atmosphere of each game. KH1 is a near-perfectly made game, but I loved the addition of nobodies and Organization XIII to the series, so I rated higher the ones that deal more with them. I loved the chiller, darker atmosphere of KHII. Also, I would say that 358/2 Days is a gem for the DS. It pushed the hardware to it's limits, had some of the best multiplayer that allowed you to play as Organization XIII, had great customization, progressed by days which kept me hooked, really developed the Organization to give more context for CoM and KHII, and had a really well done tragic story. I guess I'm just a sucker for angsty tragedies about cloaked villains without hearts.
I loved the chiller, darker atmosphere of KHII.
I see this all the time but it baffles me. How on this earth or any other was KH2 dark? It was basically bumping around disney worlds randomly with the occasional nobody showing up.
The darkest part of this game was Roxas vanishing which was more sad than dark storytelling. (or a happy event depending on how you like Roxas overly extended tutorial)
Wow, reading the previous posts, I found that I have a very unpopular opinion:
1. KH2
2. KH1
3. 358/2 Days
4. Chain of Memories
5. Birth by Sleep
6. Dream Drop Distance
7. Re: Coded
I guess I'm grading based on how much I like the characters and the atmosphere of each game. KH1 is a near-perfectly made game, but I loved the addition of nobodies and Organization XIII to the series, so I rated higher the ones that deal more with them. I loved the chiller, darker atmosphere of KHII. Also, I would say that 358/2 Days is a gem for the DS. It pushed the hardware to it's limits, had some of the best multiplayer that allowed you to play as Organization XIII, had great customization, progressed by days which kept me hooked, really developed the Organization to give more context for CoM and KHII, and had a really well done tragic story. I guess I'm just a sucker for angsty tragedies about cloaked villains without hearts.
Nevros
Originally Posted by Incognito
I see this all the time but it baffles me. How on this earth or any other was KH2 dark? It was basically bumping around disney worlds randomly with the occasional nobody showing up.
The darkest part of this game was Roxas vanishing which was more sad than dark storytelling. (or a happy event depending on how you like Roxas overly extended tutorial)
Maybe solemn is a better word than dark. I actually enjoyed playing as Roxas because I love his tragic character and the world of Twilight Town, even though it's a really long tutorial. Then on top of that sadness, you've got Axel who is at first enraged at the loss of his best friend, then sacrifices himself for Sora. You also learn about Diz's true identity. Then you kill all of Organization XIII before they can become whole again (which is sad before you know that it really resurrected them). Also, the World that Never Was has probably the coolest design of any world in Kingdom Hearts. It really was Twilight Town and The World that Never Was that made the game for me. I'll play anything if I like the atmosphere.
You're not alone </3 CoM was my first KH game (that I owned and beat) so I of course like the Nobodies and Days too.Omg, someone else who likes Days and COM as much as I do!