Kingdom Hearts: Awakening
Plot
"In ancient times, people believed that light was a gift from an unseen land by the name of Kingdom Hearts. But Kingdom Hearts was safeguard by its counterpart, the χ-blade. Warriors vied for that precious light, thus beginning the "Keyblade War". The violent clash shattered the χ-blade into twenty pieces—seven of light and thirteen of darkness. And only the real Kingdom Hearts was swallowed by the darkness, never to surface again." - Master Xehanort
Fifteen years. That's how long has passed since Master Xehanort and his Sons of Darkness were defeated by the seven warriors of light. There was a lot of confusion when Xehanort finally fell, the battle was far from the eyes of the people, fought in the land where many keyblade wielders had fallen so very long ago, but quickly the changes became evident. For one, the monsters disappeared. Heartless, Nobodies, Dream eaters, they were all gone, and the people that had lost their hearts returned too. Then it was discovered that the barriers between worlds were back up, strong and fortified to keep the worlds apart, disappointing at first, but agreed that ultimately, it was for the best. Lastly, peace, true peace, returned.
These days things are calm, everyone going about their lives as they did before the darkness came. But somewhere, in forgotten lands, an ancient power has awoken, and soon, the worlds will be in jeopardy once again...
Plot
"In ancient times, people believed that light was a gift from an unseen land by the name of Kingdom Hearts. But Kingdom Hearts was safeguard by its counterpart, the χ-blade. Warriors vied for that precious light, thus beginning the "Keyblade War". The violent clash shattered the χ-blade into twenty pieces—seven of light and thirteen of darkness. And only the real Kingdom Hearts was swallowed by the darkness, never to surface again." - Master Xehanort
Fifteen years. That's how long has passed since Master Xehanort and his Sons of Darkness were defeated by the seven warriors of light. There was a lot of confusion when Xehanort finally fell, the battle was far from the eyes of the people, fought in the land where many keyblade wielders had fallen so very long ago, but quickly the changes became evident. For one, the monsters disappeared. Heartless, Nobodies, Dream eaters, they were all gone, and the people that had lost their hearts returned too. Then it was discovered that the barriers between worlds were back up, strong and fortified to keep the worlds apart, disappointing at first, but agreed that ultimately, it was for the best. Lastly, peace, true peace, returned.
These days things are calm, everyone going about their lives as they did before the darkness came. But somewhere, in forgotten lands, an ancient power has awoken, and soon, the worlds will be in jeopardy once again...
Worlds
The worlds list is a constantly growing collection of the worlds that are currently available. At the start of the roleplay, the barriers between worlds prevents travel, so the only world you have access to, and the only one your character has ever Been in, is the one your character starts out in. This can be one of three worlds.
- Traverse Town
- Twilight Town
- Radiant Gardens
Template
Please make sure your template includes the following.
Name: Your imagination is the only limit.
Age: No older than 25, no younger than 14.
Gender: Are you a he, or a she?
Weapon: Maybe you don't want to be a keyblade wielder, that's fine, but whatever you use, make sure you describe it well, and feel free to use pictures. (Note, keyblade wielders will Not start out with their keyblade, it'll appear once the action starts.) That said, if you're going to want a keyblade then put that as your weapon, be sure to describe it and/or post pictures.
Appearance: Describe your character on the outside. I expect two paragraphs minimum.
Personality: Describe your character on the inside. Same as above, two paragraph minimum.
Abilities: What is your character capable of? Please make sure it makes sense, for example, if your character can cast fire magic, I expect to see where they learned it in their bio.
Realm: Keyblade wielders are known to be affiliated with one of three realms, Darkness, Light, and Twilight. Please make sure that your "Realm" matches your personality, not saying it has to be exact, but a Light Realm character shouldn't be depressed and moody all the time.
Bio: At least two paragraphs explaining your characters life history, basically, what makes them, them. Please remember, you can start out in either Traverse Town, Twilight Town, or Radiant Gardens. Any other worlds are off limits.
Rules
1.) Literacy: You don't have to be a master of grammar, but I expect to be able to understand your posts, and they need to be of acceptable length, at least a paragraph, preferably more. 2.) Power-Playing and God-modding: No. Just don't do it. If the character is not your own, you cannot control them in anyway, or affect them without the respective owners permission. If there's a problem, private message me.
3) Your character is not allowed to already be a keyblade wielder. Keyblades will be granted once the roleplay starts, if you want one.
4.)Activity: I don't expect too much here, try to make at least a post per day, and don't go more than two days without posting. If something comes up, let me know and I'll work with you. If you fail to do so and I'm seeing no posts from you you may be dropped.
5.) Amount of Characters: No more than two characters per person. Certain worlds may contain a short term character (e.g. Jack Skellington in Halloweentown) in which case you may apply for that role by submitting an example of how you would write the character.
6.) Profanity: Keep it NC-17. That's all I have to say on the matter.
7.) To prove you read the rules, fill in the following sentence "The ______ is my power!"
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