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The Keyblade was crafted many ages ago for what reason many may never know, however through the ages, it was sought to be a weapon of guidance and protection, and through every generation of wielders had it been a custom to believe it as such. How peculiar it was that the keyblades were shaped from the very hearts of it's weilders. Only the most powerful of hearts would strive to go through great lengths of the keyblades many possibilities. However with power comes responsibility, and the hunger of power can be quite grand, leading to dark forces. Kindred souls waged war for their own personal gains, and later did the addiction of power create a rift in the number of Keyblade wielders. It's unknown how far and wide these keyblade masters split, but many of great power have found ways to split through dimensions to uphold a living of their own universe.
It is believed that the keyblade is a gift from the universe, in an attempt to be stabilized by the very life it breathes into existence. It beckons for the protection of a keyblade in the time of need. Kingdom Hearts will give and take from that which it creates, and that which it creates will always be a part of KH. To achieve a surmountable proof of light will KH open it's power directly to it's caller.
• 4 children at 4 corners of the KH universe.
• Each child is born in their respective world where legends of Keyblade Wielders are only heard through fairytales of village elders. The influence of each hold traditions to the worlds, and during an annual event of shooting stars, children craft wooden keyblades with masks and capes to celebrate.
• During one annual event each child see’s an unusual light brighter than that of the shooting stars. However no one else seems to be aware of the occurrence. So each of them follow the mysterious light.
• The light leads them to temples / caves / monuments where mysterious doors appear. The doors are unlocked.
• Beyond the doors lead to a realm bursting with the flow of circulating energy. Inside lie a mass of heartless swarming all four children and upon being attacked, each black out into a dream similar to deep dive.
• Each dream reveals a test unlocking the light with each childs heart.
• Each child is branded with an insignia; one different from the other (the words aren’t identified but are symbolically implied via a mysterious voice). Courage, Friendship, Tolerance, and Compassion.
• When the light is awoken, the children also wake up, and at the center of where they stand, a keyblade reveals itself.
• At this moment each child realizes the fear the heartless hold towards the keyblade, but are not backing down at the attempt to take their heart. So they valiantly slay the heartless one by one.
• After beating the heartless, beams of light shoot from the areas of the doors they had open. Each awakening in the arms of their village elders. A kindred keyblade spirit appears to tell them of the life that lie ahead of them.
• The spirits speak of troubling influence related to the falling stars. They’re in fact dying planets, and someone is harming the worlds. The spirits do not know why such troubles are occurring, but they ask that wielders of keyblade must once rise again to apprehend the situation.
• This is where the story of each character begins.
• Eventually do each character meet up and join forces to help one another. And they form as a group of Keybladers.
That's as much as i got, and i also have a concrete idea for the villains as well. It'll be worth the look up....so i hope some of you might approve of something like this or close to it.
This is another side of worlds where Oswald reigns in a Kingdom within it. Being the older brother of Mickey, he holds a Kingdom at the opposite side of Mickey's place in the universe.
• As the keyblade wielders scavenge the worlds seeking info, and also helping those worlds and its inhabitants from the sudden occurrence of dangers, they question the possibility of their own planet dying. And so this drives them more on their quest to stop the unknown evil (so far) from destroying the worlds.
• Numerous heartless seemed to have inhabited these worlds, and with the help of various characters within each world do they create small alliances (new companions like Peter Pan, or Jack Skellington for example).
• The source of the problem are led by even stronger heartless who have somehow been able to access the hearts of the worlds (suspense! Weeeeeeee!!!!)
• Like said before, the keyblade wielders do eventually cross each other at certain worlds (like in BBS). This can be by a glimpse at one point, full on conversation, or/and back to back combat helping one another in a stressful situation.
• Someone is in control of the heartless; The Horned King
• This heartless controlling antagonist is working under another source of power with the promise of expanding his/her own power and authority over the worlds.
• Not only is this person trying to take over the worlds but they are also working with an advisor. This advisor being someone who has crossed worlds beyond the dark realm.
The Main Villain happens to be someone who can manipulate the dark and light within one’s heart by the power of his ancient keyblade. Wielding his weapon is he able to open the doors of various worlds destabilizing their protection and giving access to the harm of outside darkness.
With the various promises to dark sources, his plans are to draw attention to the rising keyblade wielders. Having the strongest of light within them, he plans to separate the lights and unify them into one strong pure source of light to unleash the path to Kingdom Hearts via the Door to Darkness. However he needs the power to be at their maxed level, so upon the devastation of the Dark Disney villain he also sets much more formidable foes as a test of will. Extracting lights he consumed from past worlds via his keyblade do they manifest into humanoid monsters. These monster come few in various worlds, but the strongest one’s are sent to lay waste to the keyblade wielders homes.
I did read through all the messages, but i wasn't sure how to apply all our thoughts together so this was the best i could come up with at the moment.
Brand: The brash/cocky one. A cocky guy who thinks winning is everything and has a big ego. Being paired with Ciel quickly brings him down to size`though. He is very confident which he sometimes doesn't realize can make him seem arrogant. He’s also the rebellious type.
Ciel: She’s basically a kind of genderswap of Sora, however some of her characteristics differ from his. Ciel is adventurous and is very stubborn too. She also can be all pessimistic and sarcastic. She’s also isn’t that naïve and kiddish like Sora is.
Linnea: Sweet, bubbly, outspoken, not the brightest bulb though. She’s supposed to be somewhat independent at first because of all the freedom she has now (?), but later on she sees how cruel the real world is and starts depending on others again more. Enthusiasm is also one of her main traits, which mostly result in some not clever comments. She's a girly girl and knows she's attractive (kinda iffy on that part though, insecure at first and being all like 'I'm pretty' is kinda contradictive but anyways, this is already decided I guess)
Raine: Introverted, only speaks about things he feels are important enough to talk about, very observant. He’s somewhat the voice of reason so to speak. He’s probably the sharpest of the four, and the most fitting for a leader role if there was one. He’s quite the opposite of Linnea actually.
This is pretty much stringing out what has been planned so far. It's going to be blocked off until more ideas can be more confirmed. In the mean time i'll be readjusting w/e is new, so none of this up to date at the moment. Keep an eye on this every once in a while.
It's gonna be quite a process....@_@
It is believed that the keyblade is a gift from the universe, in an attempt to be stabilized by the very life it breathes into existence. It beckons for the protection of a keyblade in the time of need. Kingdom Hearts will give and take from that which it creates, and that which it creates will always be a part of KH. To achieve a surmountable proof of light will KH open it's power directly to it's caller.
• 4 children at 4 corners of the KH universe.
• Each child is born in their respective world where legends of Keyblade Wielders are only heard through fairytales of village elders. The influence of each hold traditions to the worlds, and during an annual event of shooting stars, children craft wooden keyblades with masks and capes to celebrate.
• During one annual event each child see’s an unusual light brighter than that of the shooting stars. However no one else seems to be aware of the occurrence. So each of them follow the mysterious light.
• The light leads them to temples / caves / monuments where mysterious doors appear. The doors are unlocked.
• Beyond the doors lead to a realm bursting with the flow of circulating energy. Inside lie a mass of heartless swarming all four children and upon being attacked, each black out into a dream similar to deep dive.
• Each dream reveals a test unlocking the light with each childs heart.
• Each child is branded with an insignia; one different from the other (the words aren’t identified but are symbolically implied via a mysterious voice). Courage, Friendship, Tolerance, and Compassion.
• When the light is awoken, the children also wake up, and at the center of where they stand, a keyblade reveals itself.
• At this moment each child realizes the fear the heartless hold towards the keyblade, but are not backing down at the attempt to take their heart. So they valiantly slay the heartless one by one.
• After beating the heartless, beams of light shoot from the areas of the doors they had open. Each awakening in the arms of their village elders. A kindred keyblade spirit appears to tell them of the life that lie ahead of them.
• The spirits speak of troubling influence related to the falling stars. They’re in fact dying planets, and someone is harming the worlds. The spirits do not know why such troubles are occurring, but they ask that wielders of keyblade must once rise again to apprehend the situation.
• This is where the story of each character begins.
• Eventually do each character meet up and join forces to help one another. And they form as a group of Keybladers.
That's as much as i got, and i also have a concrete idea for the villains as well. It'll be worth the look up....so i hope some of you might approve of something like this or close to it.
This is another side of worlds where Oswald reigns in a Kingdom within it. Being the older brother of Mickey, he holds a Kingdom at the opposite side of Mickey's place in the universe.
• As the keyblade wielders scavenge the worlds seeking info, and also helping those worlds and its inhabitants from the sudden occurrence of dangers, they question the possibility of their own planet dying. And so this drives them more on their quest to stop the unknown evil (so far) from destroying the worlds.
• Numerous heartless seemed to have inhabited these worlds, and with the help of various characters within each world do they create small alliances (new companions like Peter Pan, or Jack Skellington for example).
• The source of the problem are led by even stronger heartless who have somehow been able to access the hearts of the worlds (suspense! Weeeeeeee!!!!)
• Like said before, the keyblade wielders do eventually cross each other at certain worlds (like in BBS). This can be by a glimpse at one point, full on conversation, or/and back to back combat helping one another in a stressful situation.
• Someone is in control of the heartless; The Horned King
• This heartless controlling antagonist is working under another source of power with the promise of expanding his/her own power and authority over the worlds.
• Not only is this person trying to take over the worlds but they are also working with an advisor. This advisor being someone who has crossed worlds beyond the dark realm.
The Main Villain happens to be someone who can manipulate the dark and light within one’s heart by the power of his ancient keyblade. Wielding his weapon is he able to open the doors of various worlds destabilizing their protection and giving access to the harm of outside darkness.
With the various promises to dark sources, his plans are to draw attention to the rising keyblade wielders. Having the strongest of light within them, he plans to separate the lights and unify them into one strong pure source of light to unleash the path to Kingdom Hearts via the Door to Darkness. However he needs the power to be at their maxed level, so upon the devastation of the Dark Disney villain he also sets much more formidable foes as a test of will. Extracting lights he consumed from past worlds via his keyblade do they manifest into humanoid monsters. These monster come few in various worlds, but the strongest one’s are sent to lay waste to the keyblade wielders homes.
I did read through all the messages, but i wasn't sure how to apply all our thoughts together so this was the best i could come up with at the moment.
Spoiler ShowAlberosa part 1
(Note: Linnea’s story would probably be the easiest of the four, thus her home world will probably be a little shorter than Raine’s)
Opens to Linnea waking up in her room with a sort of montage of her brushing her teeth, putting on make up and other stuff that girls do in the morning (don’t know ‘cause I’m not a girl) and walks out of her door in a generally happy mood. Her two guards are waiting outside her door and they follow her as she proceeds down the hallway.
Guard 1: Good morning, Lady Linnea.
Linnea: Good morning <3!
Guard 2: Did you sleep well, Lady Linnea?
Linnea: Yes, thank you <3!
Guard 1: Is there anything that you require, Lady Linnea?
Linnea: Hmm… not that I can remember… oh wait! May I go to the lobby?
Guards: Of course, Lady Linnea.
Linnea walks down the hall as the guards follow her.
She stops and turns around.
Linnea: May I go to the lobby ALONE?
The guards look at each other in a startled manner.
Guards: Um… of course, Lady Linnea…
Linnea proceeds to go down the steps.
Guard 1: B-be careful on the steps, Lady Linnea!
Linnea: *looks annoyed but then turns around to the guards with a smile * Thank you <3!
Linnea proceeds down to the lobby (basically, the entrance room to her parents’ mansion).
She sees Shantoto walking through the lobby and runs over to her.
Linnea: Shantoto!
Shantoto: Oh hello.
Linnea: Have you seen Rydia anywhere?
Shantoto: I know that she is up and about. I think I saw her on the grounds.
Linnea: Thank you!
Linnea runs off
Shantoto: Linnea! Do not run in the house! You know how your father-
Linnea: Yeah, okay! See ya’!
Linnea just keeps running.
Shantoto: *sigh*
Player has control of Linnea and has to run through the mansion to the grounds outside. Once you get there, you find Rydia and a cutscene starts.
Linnea: Hi, Rydia!
Rydia: Hi, Linnea!
Linnea: So what’s up?
Rydia: Nothing. You wanna’ play?
Linnea: What? No! You know how mad Daddy gets if he catches us playing with wooden swords! He thinks I might get hurt!
Rydia: Yeah… but what if he didn’t know we were playing ?
Linnea: …what do you mean?
Rydia: I know a secret!
Linnea: Tell me!
Rydia: No!
Linnea: Pleeeeeaaaaasssee!?
Rydia: Only if you say that I’m better than you in every way imaginable!
Linnea: Youarebetterthanmeinanywayimaginable, can we go now!!??
Rydia: *laughs* follow me!
PART 2 - - - - - - - - - -
Alberosa part 2
Rydia: Here it is!
Linnea: What? I don’t see anything.
Rydia brushes away some shrubs and there is a hole in the wall.
Linnea looks at it in astonishment and Rydia smiles amused.
Linnea: There’s… a hole?
Rydia: Yup!
Linnea: …should…should we tell Father?
Rydia: No, silly! We’re going outside to play!
Linnae: …okay! (she says it with a sudden burst of enthusiasm)
They both crawl through the hole and end up on the forest floor. (if the mansion is in the trees, they would climb down a vine, but if it’s on the ground, they would just crawl through and end up in the forest.
When they both get out, Linnea stands up and looks around in astonishment as Rydia has a smug smile on her face like “yeah, look what I found!” the camera pans up and the graphic shows up that says “Alberosa”.
The player then has control of Linnea with a wooden sword and Rydia is across from her, using a whip. Then, there isn’t really a cutscene but when they talk, those orange talk bubbles pop up.
Rydia: Okay, Linnea. We haven’t done this in a while, so I’ll teach you the basics.
Then there is a tutorial battle which teaches you basic fighting.
Cue cutscene.
If you won:
Rydia: *gets knocked down* Wow! You’re really good!
Linnea: Yeah, well I don’t mean to brag, but- wait, someone’s coming!
If you lost:
Linnea: *Gets knocked down* Ow!
Rydia: Haha! Looks like you still need some practice! Wait, someone’s coming!
Either way, they hide behind some trees and watch as Firion is walking through the forest.
As they spy on him, it seems that he’s looking for something. As Linnea tries to peek a closer look (she’s never seen anyone outside of her mansion so she’s not used to new faces) she trips on a rock and noisily falls flat on her face.
Firion quickly turns around and draws his bow but sees that she’s obviously harmless so he lowers his bow.
Firion: Who are you?
Linnea: Oh, um… I-I’m s-sorry.. d-do you live here? I’m sorry if I’m intruding… (she’s pretty damn nervous)
Firion: Hahahaha! No, I don’t live here.
Firion puts his bow away.
Firion: You seem nervous.
Linnea: Oh, um… sorry…
Rydia is trying not to lhfao behind the tree.
Firion: Who’s behind the tree?
Rydia shuts up instantly.
Linnea: Oh, that’s Rydia.
Rydia: *comes out from behind the tree all nervous* Um…hi…
Firion: You two don’t need to be afraid of me. Here, my name’s Firion. What’s yours?
Linnea: I-I’m Linnea.
Rydia: I’m Rydia.
Firion: Nice to meet you.
Linnea: Hey, what are you doing out here, anyway? This is my parents, property!
Firion: As far as I know, your parents’ property only extends to that wall. And you should probably be getting back.
Rydia: Why?
Firion: This forest isn’t what it seems. You can easily get lost and once nightfall comes, it becomes dangerous.
Linnea: Then why are you out here?
Firion: I’m looking for something.
Firion turns around and starts to walk away.
Linnea: What?
Firion: A wild rose.
Firion keeps walking through the forest until he is out of sight.
Linnea: You know, we should probably listen to him. It might be dangerous out here.
Rydia: Oh come on. I’ve been out here before and nothing’s ever gotten me.
Linnea: Yeah…
The player has control of Linnea and can go through the forest to find chests and such and once they want to go back they can talk to Rydia.
Rydia: Ready to go back?
Linnea: Yeah.
They go back through the hole laughing at the good time that they had, only to look up and see Linnea’s father towering over them.
PART 3 - - - - - - - - - -
Alberosa part 3
Linnea’s Dad: Linnea! What are you doing outside of the grounds!? You know you could get hurt!
Linnea: Um…
Linnea’s Dad: And Rydia! How dare you influence my daughter to do such a thing!? Your mother will be very angry with you!
Linnea: Um… Father, it wasn’t Rydia. I-I found the hole and showed it to her…
Linnea’s Dad: …Linnea… I expected better of you! You know how dangerous it is out in the woods!!! I’m having that hole patched up first thing tomorrow!
Linnea and Rydia have shamed looks on their faces.
Linnea’s Dad: You are not to leave your room at all for the rest of tonight, do you hear me!?
Linnea: Yes, Father…
Linnea’s Dad: And you, Rydia! I will have your mother know about this. We’ll see what she has to say about it.
Linnea’s Dad points towards the mansion and Rydia and Linnea sulk as they walk back to the house.
It fades to black and shows Linnea lying down in her room at night all mad.
Linnea: Hmpph!
She looks out her window and sees the hole, still open.
She jumps out her window and climbs down to the ground.
The player gains control of Linnea and has to go through the grounds undetected by guards and get to the hole in the wall.
Cue cutscene
She crawls through the hole and begins to play happily in the woods, enjoying the freedom that she never had. She spins around taking in the night air and dizzily falls against a tree and drifts off to sleep.
Her dive begins.
She lands on the stain glass pillar and a voice calls out
Voice: So naive… are you sure that you can succeed?
Linnea: Hey!
Voice: Do not be angry… anger is the path to darkness…
Voice: Let’s see how you fare against the darkness…
Some shadow heartless appear.
Linnea: W-what are…
The word Heartless flashes and fades across the screen all blurry like (kind of like when Sora battled Xemnas in KH1 and Xemnas talks. That kind of blur).
Linnea: Heartless?
You can try to fight them with the wooden sword, but it does little to no damage.
Linnea looks frustrated when the keyblade appears in her hand.
The same blur effect as before comes across the screen and the word Keyblade flashes across the screen.
Voice: Are you worthy to resist the darkness?
You play as Linnea and defeat the Heartless.
A door appears.
Voice: Do not be afraid.
Voice: You have defeated the darkness, what else is there to be afraid of?
Linnea steps through the door.
As she steps to the middle of the platform, the door disappears and a Sacrifice copy of her is made. The player has to fight it and once you do, the voice appears again.
Voice: Very good… you have succeeded…
Voice: but more challenges lay ahead…
The screen fades to black.
It fades in to Firion walking through the forest at night when he hears a rustle.
He stops and quickly draws his sword as you hear a “BBBBZZZZZZZZZZZ” sound.
It goes back to Linnea sleeping against a tree. It is now about twilight.
She is awakened by the same buzz sound as before.
Linnea *stands up* what? She sees the large machine heartless in the distance proceeding towards the village.
Linnea: H-heartless!?
She looks around, panicked and sees the Keyblade on the ground in front of her.
She picks it up.
Linnea: *looks at the keyblade*
She then looks up wit ha burst of determination and chases after the Heartless.
FINALE - - - - - - - - - -
Alberosa final
Linnea chases the Heartless and it ends up in the main village.
Heartless: *chops shit up*
Linnea: WHAT ARE YOU DOING HERE!? (she has to yell over the large buzzing sound)
The heartless turns around and revs it’s saws just as everyone comes out of the mansion to see what’s going on.
Linnea’s Dad: Linnea! What are you-!?
Linnea: It’s alright, Dad!
Battle starts.
The heartless’ only weak spot is on the back of it’s body and it is always facing you, so you must trick it to chop down trees and make them land on top of the Heartless. This will stun it so you can get in some good damage. But after you repeat that cycle two times, it will try to go for civilians (Linnea’s Dad, Shantoto, ect.) they will try to outrun it, but you have to strike it’s back w/ a complete combo for it to stop and fight you again. Trick it to knock down a tree again and then you should be able to kill it, but if you can’t, it chases after the civilians again.
Once you defeat the Heartless, a cutscene starts.
Linnea is still fighting the Heartless, and it lunges at her, trying to cut her with it’s saw blades but she is able to keep it from doing so with her keyblade. She isn’t strong enough to push it off, but an arrow hits it in it’s side and the camera pans to Firion on a tree, very battered. He nods at Linnea and then collapses.
The heartless is distracted and Linnea pushes it off and deals the finishing blow and then a large heart floats up to the sky.
Linnea’s Dad rushes towards her as she is smiling.
Linnea: Hey Dad! I saved the vill-
Linnea’s Dad: WHAT IS WRONG WITH YOU!?
Linnea: Whu-?
Linnea’s Dad: You could have been killed!!!! And what’s this thing!? It’s clearly a bad influence! I’m taking it away from you!
He snatches the Keyblade and begins to walk away saying
Linnea’s Dad: I’ve HAD IT with this rebellious attitude of yours!
But just then, the Keyblade glows and shows back up in Linnea’s hand.
Her Dad looks shocked.
Linnea’s Dad: Li-Linnea?
Linnea has tears in her eyes and she runs away.
Linnea’s Dad: Linnea!!!
Linnea just keeps running into the forest.
It shows her next sitting on a log in a small meadow crying.
She looks at the Keyblade and throws it on the ground only for it to appear back in her hand.
Linnea: You’ve been nothing but trouble!
She cries some more.
Firion: Both you and I know that that’s not true.
Linnea tries to wipe her tears off but it’s a futile effort.
Firion: You know, I’ve spent years looking for my wild rose; I’ve met some friends and lost some. It looks like that thing has been looking for you for quite a while too. It must’ve had quite a similar journey to make.
Linnea: Well… I don’t want it!
Firion sits down on the log.
Firion: Well, you don’t want to go back to your father’s mansion, do you?
Linnea: N-no…
Firion: Well, then it looks like that’s the closest thing to family you’ve got right now.
Linnea: What am I going to do now?
Firion: Go your own way. That’s what we’re all looking for in the end. Freedom.
Linnea: …Firion?
Firion: Yeah?
Linnea: Thanks.
The door to LC appears and Linnea walks through it.
Spoiler ShowDemarsi - Raine's HomeWorld
Seymour walks out onto a balcony and below are the people of Demarsi.
He gives a speech, after which the people shout and clap in awe of him.
He walks away from the balcony and back into the building.
Seymour: "How was that, Kinoc?"
Kinoc: "Marvelous, Lord Seymour. Everyone out there supports you, you'll definitely stay in office for another term."
Seymour: "Another 3 years...will that be enough?"
Kinoc: "What do you mean?"
Seymour: "I have plans for Demarsi, and I am running out of time."
Kinoc: "Well-"
Raine walks into the room.
Seymour: "Did you enjoy the speech?"
Raine: "Sounds the same as the last one."
Raine sits down in a chair.
Seymour: "You remember Kinoc, don't you?"
Raine: "Why, where did he go?"
Seymour: "He was away on buisiness."
Raine: "Politics...can't get enough of it."
Kinoc: "When you're father is a Political Figure-"
Raine: "Whatever, I'm out of here."
Raine stands up and heads for the door.
Seymour: "Did you need something, Raine?"
Raine stops.
Raine: "Do you know where Khimari is?"
Seymour: "I haven't seen him all day...have you checked the coast?"
Raine walks out.
Kinoc: "I don't know why you ever took him under your care?"
Seymour: "Does he upset you Kinoc?"
Kinoc looks a little scared.
Kinoc: "No, not at all."
Seymour grins.
Seymour: "Then leave him be. He's a growing boy, he can take care of himself."
Screen goes black, then switches to Raine.
He is standing outside in the hall, and the player has control of him.
There's an elevator down the hall that takes Raine down to lobby.
He exit's the building and is outside.
Raine stares up at the sky, and the camera pans to the sky.
The name "Demarsi" appears, showing the name of the world.
Raine is in the Central Plaza, where a fountain is located in the middle.
Branching off the fountain are see-through pipes embedded into the ground.
These pipes run across all of Demarsi.
A man runs towards Raine from the fountain.
Raine: "Hey there Zell."
Zell: "Did you find him?"
Raine: "No, he may be down at the coast."
Zell: "Maybe? That'd be the first place I'd check."
Raine: "Then why didn't you?"
Zell pauses....
Zell: "I thought you did....no?"
Raine looks disappointed.
Raine: "Come on, let's head to the coast."
Raine and Zell start walking.
Zell: "The coast is all the way across town."
The player has control of Raine again.
As the player walks, Zell follows.
There's one exit located south of the Politcal Building, that leads to a street with people walking.
Raine can walk up to the citizens, and they will talk about the speech Seymour gave.
They will say that it was inspiring, and how much they liked it.
Raine will just look disappointed.
You pass through the street, and can go one of two ways.
Both ways lead to more streets which then connect together at the Shopping District.
It's called the Shopping District because there's a bunch of Merchant's stationed around.
Other than that, it looks like the Central Plaza. Meaning there's another fountain in the center.
Past the Shopping District are more streets, which ultimately lead up to the Coast.
The Coast is somewhat like a terrace, that just looks out into the ocean.
There are tables and chairs located around, and people come here to hang and sit around.
Zell: "Do you see him?"
Zell looks around.
Raine just keeps walking, towards the edge, where Khimari is standing.
He stands next to Khimari.
Khimari: "How was the speech?"
Raine: "You didn't hear it?"
Khimari shakes his head.
Khimari: "Khimari stand here the whole time."
Raine: "I can see that. We were trying to find you."
Khimari: "Zell wants another rematch?"
Zell: "You know it!"
Zell runs up next to Khimari.
They all just look out to the ocean and don't say anything for a while.
Zell: "Well, I'll be waiting by the usual spot Khimari."
Zell turns away.
Zell: "I'll see you two later."
He waves and runs away.
Raine: "He's a fiery one."
Khimari: "That he is."
Raine pauses.
Raine: "Do you miss your home Khimari?"
Khimari: "Khimari not remember home, Khimari only remember day he arrived."
Screen goes black....
More will come, tell me how you like it.
Demarsi Pt 2
Demarsi - Raine's Homeworld part 2
Khimari and Raine are both staring out towards the ocean.
They don't say anything for a while.
Then Raine turns to Khimari.
Raine: "We should go find Zell, you know how he gets when we're late."
Khimari: "Let us go."
The player has control of Raine, and wherever he walks, Khimari follows.
They leave the Coast and return to the street before.
The street branches off into 3 ways, and the one to the left is a dead end.
Raine and Khimari head down the dead end and at the end is a dojo.
They enter the building and Zell sees them walk in.
Zell: "You guys are late....trying to skip out Khimari?"
Khimari: "Khimari no turn down challenge."
Zell: "Blah, blah, blah...just get in the ring already."
Zell walks over to a boxing ring and waits impatiently in a corner.
Raine: "Best not keep him waiting."
Khimari steps into the ring.
He and Zell go a few rounds, hitting each other.
Zell with boxing gloves, and Khimari with a pole.
Raine watches from the sidelines.
After a while, Khimari knocks back Zell, and Zell lands on his butt.
Zell: "Aw man! I can't believe I lost again...."
He looks sad.
Raine: "Cheer up Zell, don't be such a sore loser."
Zell: "Oh yeah!"
Zell walks over to Raine.
Zell: "I'd like to see you try to take him down."
Raine looks over to Khimari.
Raine: "I could use the practice."
Raine steps into the ring, as Zell exits.
Khimari gets into his battle stance.
This is the part where the player gets the feel of basic fighting controls.
It's a tutorial.
Raine uses a wooden sword for the fight.
If the player wins the fight, then Zell looks sad and Khimari is knocked on his butt.
If the player loses the fight, then Zell laughs, Raine is knocked on his butt, and Khimari helps him up.
After that, Raine steps out of the ring and Khimari follows.
They head for the door.
Zell: "Hey, where are you guys going?"
Raine: "Home, it's getting late."
Zell: "C'mon, just one more round?"
Raine: "Not today Zell."
Zell: "Well if you guys ever want a rematch, you're welcome anytime."
If the player wants to, they can return to the dojo and fight against Zell or Khimari.
Back in the street, Raine and Khimari can walk around. The player has control.
The other two ways in this street lead to the same street, and then return to the Shopping District/East Plaza.
Once the player makes it back to the Shopping District, a scene happens.
A man in a cloak runs into Raine, and knocks him down.
??????: "Hey, watch where you're going!"
He tries to run away, but Khimari blocks his path.
Raine steps up, and approaches the man.
Raine: "That wasn't very nice."
Khimari: "Say you're sorry."
??????: "Look, I can't stay to chat...."
Three officers come into the Shopping District.
Officer 1: "You there, Stop!"
The three run towards him.
??????: "Uh oh, looks like I gotta run."
A tail slips out of the cloak and wraps around Khimari's leg.
The man pulls Khimari's leg with his tail, and Khimari falls down as the man escapes.
Raine: "Are you okay?"
Khimari: "Khimari fine."
Khimari stands up, and then runs after the man.
Raine: "That was odd."
Raine turns around and sees the officers.
Officer 2: "Where did he go?"
Raine: "Khimari? He chased after that man with the tail."
Officer 1: "Not you're friend, the thief."
Officer 3: "Where did he go?"
Raine: "He went that way."
Raine points in the direction the man went.
Officer 1: "Thank you citizen."
The officers run in the direction.
Player has control of Raine, and once they get back to the Political Building another scene happens.
Raine steps into the lobby, and begins heading for the elevator.
The three officers from before come walking in with Khimari and the cloaked man.
They all walk up to the front desk.
Receptionist: "Who do we have here?"
Officer 3: "The thief, we're going to lock him up."
Receptionist: "What's his name?"
Khimari sees Raine, and walks towards him.
Raine: "Had fun Khimari?"
Khimari grunts, and walks by Raine.
Raine: "What's his name?"
Khimari: "Zidane."
Khimari walks to the elevator, and Raine stays at the stairs.
Raine: "Zidane..."
Another person walks through the entrance and into the lobby.
They walk right up to the receptionist, who just waived off Zidane and the officers.
Receptionist: "How may I be of service?"
?????: "I have an appointment with Seymour."
Receptionist: "Name please?"
Faris: "Faris, Faris Schweriz."
Receptionist: "Well let me check here....ah yes, Ms. Schweriz, just take the elevator to the 9th floor."
Faris: "Thank you."
Faris walks towards the stairs, and sees Raine staring at her.
Faris: "You're Seymour's boy aren't you?"
Raine: "Aren't you a pirate?"
Faris: "I'll take that as a yes."
Faris walks passed him and heads to the elevator.
Raine waits for the next elevator and takes it up.
When it stops, Raine is at the 9th floor.
He walks down the hall, and waits at the door to Seymour's office.
He can Faris and Seymour talking.
Faris: "I don't see any Heartless around. Looks like you're doing your job."
Seymour: "It could not have been done without you patrolling the seas."
Faris: "Yeah, that's why I'm here."
Seymour: "What's wrong, Faris?"
Faris pauses.
Faris: "My men and I were attacked last night. A swarm of Heartless came out of nowhere and nearly tore apart my ship."
Seymour pauses.
Seymour: "So you require more money? Is that it?"
Faris: "I'm saying keep your money, I'm done being your watchdog."
Seymour: "Very well, is that it?"
Out in the hallway.
Khimari: "Raine shouldn't spy."
Khimari stands right behind Raine.
Raine turns around.
Raine: "Oh Khimari...how long have you been standing there?"
Khimari: "Come, time to rest."
Khimari and Raine walk to the elevator and take it down to the 8th floor, Seymour's appartment level.
Back in Seymour's office---
Faris is gone, and Seymour is standing looking out the balcony.
Seymour: "The pieces have fallen into place."
An old man in a cloak appears behind Seymour.
Seymour: "What do you want Old Man?"
Old Man: "You know what I want."
Seymour: "Just checking up on things?"
Old Man: "You're a big investment Seymour, and I keep an eye on my investments."
Screen goes black......
More will come soon. Tell me what you think of it.
Demarsi Part 3
Demarsi - Raine's Homeworld part 3
Raine is lying in his bed, thinking about the day.
Raine: "What was up with that guy....Zidane?"
"They were calling him a thief...what'd he take?"
A pause....
Raine: "What was that pirate doing here?"
"She mentioned "The Heartless"....what are "The Heartless"?"
A loud noise comes from outside Raine's window.
He looks out his window and sees two guys carrying a case of something, by the docks.
But they dropped it.
Raine: "Who are they?"
Faris walks over to the two men.
Faris: "You idiots, can't you read? The thing says "FRAGILE", so don't drop it."
Raine: "Is that Faris?"
Pirate 1: "Sorry captain, but it's heavy."
Faris: "Quit your complaining and just get the thing off my ship already."
Pirate 2: "Will do captain."
Faris walks away.
Pirate 2: "You see what you do, now she's mad at us."
Pirate 1: "It's heavy!"
Pirate 2: "Quiet down! No one's supposed to know of this!"
Pirate 1: "Say it loud enough? I don't think everyone heard you!"
Raine: "They're up to something....I'm going to find out."
Raine gets out of bed and runs out the door.
Raine is outside the Politcal Building and in the Central Plaza.
He runs away from to the street, towards the Shopping District.
Khimari steps out of the Political Building.
Once Raine makes it to the Shopping District, he sees the two Pirates with the crate.
They are dropping off the crate at a shop.
Pirate 2: "Did we forget anything?"
Pirate 1: "I don't know, let me check my list."
Pirate 2: "You have a to-do list?"
Pirate 1: "Yeah...what's wrong with that?"
Pirate 2: "Nothing at all...."
Pirate 1's To-Do List:
-Take shipment off ship *check*
-Bring shipment to Shopping District *check*
Pirate 2: "Wait, is this the right store?"
Pirate 1: "I hope so...."
Pirate 1's To-Do List:
-Leave shipment at the medicine store
Pirate 1: "Is this the medicine store?"
Pirate 2: ".....yep!"
Pirate 1's To-Do List:
-Leave shipment at the medicine store *check*
-Return to ship
-Most importantly, don't let anyone see you!
Pirate 1: "Looks like we just go back now."
Pirate 2: "Well alright-"
Pirate 2 turns around and sees Raine staring at them.
Pirate 2 pauses....
Pirate 2: "Do you see the man standing over there?"
Pirate 1: "What guy?"
Pirate 1 turns around and sees Raine.
Pirate 1 pauses....
Raine: "What are you two up to?"
Raine starts walking towards them.
Pirate 1: "Let's get out of here!"
Pirate 1 runs away.
Pirate 2: "Don't leave me here!"
Pirate 2 follows. Both Pirates ran behind a store, a secret path to the docks.
Raine chases after them.
He finally makes his way to the docks, but is too late.
Faris' ship is leaving as he got there.
Faris sees Raine.
Faris: "So long, I hope you're a good fighter!"
She turns to Pirate 1 and 2.
Faris: "You let him follow you!?"
Pirate 1: "No captain!"
Pirate 2: "He left first, captain!"
Pirate 1: "Is that how it's gonna be? You're gonna sell me out that quick?"
Pirate 2: "Better you then me."
Faris: "SHUT UP!"
The two are scared.
Faris: "The both of you will be on clean-up duty from now on."
She walks away.
Pirate 1: "This is all your fault."
Back at the docks-----
Raine: "They're gone. What did she mean, "I hope you're a good fighter"?"
Raine walks back to the Shopping District.
Once he gets there, he sees the crate has been broken open.
Raine walks over to it to examine it.
Raine: "What could've done this?"
Raine hears a sound from behind.
He turns around, but there's nothing there.
He turns back towards the crate and a Shadow Heartless is standing next to it.
Raine: "What is that?"
The Shadow seeps into the ground, and changes shape to Raine's shadow.
The Heartless stands back up and has become Raine's Shadow.
Raine: "What's going on!?"
More Shadows appear, surrounding Raine.
They jump at him, as his Shadow does nothing.
Screen goes black, and Raine is shown falling into this darkness.
He falls for a short time, and then lands on a crystal pillar.
He looks around and sees nothing.
He looks down and the stained glass floor shows pictures of his friends.
Raine's Dive begins.
More will come soon. I enjoy your comments.
Demarsi pt 4
Demarsi - Raine's Homeworld part 4
Raine's Dive-----
Raine is standing on the pillar and looks around.
He sees nothing.
Raine: "Where am I?"
Ominous Voice: "Do not be afraid."
Raine: "Who's there?"
Ominous Voice: "Fear leads to a weakened heart."
"They prey on the weak."
Raine: "Who does?"
Ominous Voice: "Be vigilant, for they are here."
Shadow Heartless appear and surround Raine again.
Raine: "These things, are they the Heartless?"
Raine tries to fight off the Heartless with just his hands and legs.
After a few failed attempts, the Heartless retreat.
Ominous Voice: "This won't do."
Raine: "You're telling me."
Ominous Voice: "Focus, survival means everything."
NeoShadows appear, and surround Raine.
Raine: "Focus...focus..."
He takes a breath.
The NeoShadows creep closer.
One gets right up behind Raine.
He quickly turns around, and in a flash of light, his Keyblade appears and cuts through the Heartless.
Raine proceeds to take down each Heartless.
After that, a bridge appears that leads to the next pillar.
He runs up it, and when he gets there, the bridge disappears.
He looks back to see it gone.
He walks towards the center, as he turns around.
He looks to the other side, and sees his Shadow from before.
Raine stops and readies his Keyblade.
His Shadow summons a shadow version of the Keyblade.
Raine fights against his Shadow.
After the fight, the Shadow is still standing and is ready to strike again.
The Shadow is stabbed through the back by a Warrior Sacrifice.
The Shadow disappears, and the Warrior is ready to attack.
Two more Warriors appear beside the first one.
Raine fights all of them.
Ominous Voice: "You lack experience, you're skill is sloppy at best.
"Light begets darkness, even yours...even..."
A bright light flashes, and Raine's Dive ends.
It is still night time in Demarsi, Raine lies knocked out in the Shopping District.
Khimari appears, and picks up Raine.
A merchant comes walking into the area.
It's the merchant who owns the Medicine Store.
He looks over and sees Khimari with Raine.
Medicine Merchant: "Hey you, what are you doing by my shop?"
Khimari looks at the merchant, and runs away, back to the Political Building.
The merchant runs to his shop.
He looks around and sees the smashed open crate.
Screen fades black.
The nexr morning, Raine awakes in his bed.
He stands up.
Raine: "Oh, my head."
He walks to the door, while holding his head.
Raine: "That was some dream."
He looks down the hall and sees Khimari standing in the elevator with three officers.
Raine: "Khimari?"
The elevator closes, and it goes down to the holding cells, Basement Floor 2.
Raine runs to the elevator and waits for the next one to come.
He gets in and heads to the 9th floor, Seymour's office.
He gets there, and runs into Seymour's office, barging in.
Seymour is sitting at his desk, and Kinoc is standing in the room.
Seymour: "Someone looks awake."
Raine: "Where are they taking Khimari!?"
Raine slams his hands down on the desk.
Seymour: "I have no idea what you're talking about."
Kinoc: "I was just about to tell you that."
"He was arrested this morning for suspicious activity, he may have stolen something."
Raine: "He wouldn't do that!"
Seymour: "Calm down, we will sort this out."
"In the meantime, go and see him in the Holding Cells."
Raine storms out of the office, and heads for the elevator.
Kinoc: "Why wouldn't you tell him about Khimari?"
Seymour: "He had to hear it from someone other than me, and he already hates you."
Kinoc: "He hates me...?"
Seymour: "Relax, it's not like he's going to kill you...yet."
Kinoc looks scared.
Raine is down in the Holding Cells, and looks for Khimari.
He finds him down by the end, next to Zidane.
Raine: "Khimari!"
Khimari: "What is Raine doing here?"
Raine: "Raine is here to find out what happened."
Khimari: "You don't remember last night?"
Raine: "What happened last night?"
Khimari: "Khimari don't know, Khimari find Raine passed out in Shopping District."
Raine: "The Shopping District?"
Zidane: "Hey, can you guys keep it down. Trying to sleep here!"
Khimari: "Khimari see you leave room, so Khimari followed."
Raine: "So it wasn't a dream..."
Raine pauses.
Raine: "What about the crate?"
Khimari: "Mysterious crate was destroyed, they think Khimari did it."
Zidane: "Did you say something about a crate?"
Raine walks over to Zidane.
Raine: "What do you know?"
Zidane: "I remember you, you're that guy I ran into yesterday."
Raine: "You're Zidane, right?"
Zidane: "The one and only."
"Anyways, it came off Faris' ship right?"
"Did she leave already?"
Raine: "It left last night."
Zidane: "Looks like I'm stuck here then, they left without me."
Raine: "You're part of Faris' crew?"
Zidane: "I was supposed to plant evidence that Seymour was corrupt."
Raine: "What evidence?"
Zidane: "He's been having Faris capture Heartless."
Raine: "For what?"
Zidane: "I don't know, that crate had the last shipment."
"The guy who owns the Medicine Store, works for Seymour."
"And that's all I know."
Raine: "So why are you here?"
Zidane: "Oh, uhm...I kinda helped myself to some of Seymour's money."
Raine: "You stole it?"
Zidane: "Yeah..."
Raine walks back to Khimari.
Raine: "Don't worry Khimari, you'll be out in no time."
Raine walks back to the elevator.
Zidane: "What about me!?"
Screen fades to black...
More will come soon.
Demarsi pt 5
Demarsi - Raine's HomeWorld part 5
Seymour's office-----
Kinoc: "What are you going to do about Khimari?"
Seymour: "Bring me Tulor, I want to hear his side."
Kinoc: "The Medicine Merchant?"
"I will send someone to get him."
Kinoc walks out of the room.
Seymour: "Back again are you?"
The mysterious man from before walks in from the balcony.
Mysterious Man: "It is nearly time Seymour, are you ready?"
Seymour: "Once I sort out a little problem, everything will be alright."
Mysterious Man: "What problem?"
Seymour: "It is nothing, a common theft. You know how the law is."
Mysterious Man: "It doesn't sound too common."
Seymour: "It's nothing I can't handle on my own."
Mysterious Man: "If you say so..."
The man disappears.
Seymour grins.
Seymour: "Tonight...tonight is the night."
Screen fades black.
Raine is outside the Political Building, in the Central Plaza.
Player has control, and once they get to the Shopping District, a scene happens.
Raine walks towards the Medicine Store.
Zell comes running at him.
Zell: "Raine!"
Raine looks at Zell.
Raine: "What is it?"
Zell looks around Raine.
Zell: "Where's Khimari? Is he down by the coast already?"
Raine: "He's not coming..."
Zell: "Why's that? Is he sick?"
Raine: "Why don't you just wait by the coast, I'll be there shortly."
Zell: "Well okay...don't you chicken out on me."
Zell runs towards the coast.
Raine continues to the Medicine Store.
Tulor: "Hello there, how may I be of service?"
"Need any medicine? Maybe an ether?"
Raine: "No thank you, I wanna ask you about last night."
He looks shocked.
Tulor: "What do you mean?"
Raine: "I know what happened, now tell me what you know."
Tulor: "You're the one Kinoc sent? I was told someone was going to come for me soon, but man you're quick."
Raine hesitates.
Raine: "Yes, I'm here to collect your information."
Tulor: "Well alright, all I know is that the shipment that came last night was destroyed when I got here."
"And all I saw was Khimari standing right over it."
Raine: "Anything else? Can you be sure?"
Tulor: "I've already described him to the officers, all I know is that the "goods" were gone, and Khimari was carrying something as he ran away."
Raine: "Thank you for your cooperation."
Raine starts to walk away.
Tulor: "Wait a minute..."
"You're supposed to take me to Seymour."
Raine: "Change of plans..."
Raine walks away.
Shortly after, an officer arrives to the Medicine Store.
Officer 2: "Mr. Tulor?"
Tulor: "Yessir..."
He turns around and sees the officer.
Tulor: "How may I help you?"
Officer 2: "I am to escort you to Lord Seymour."
Tulor: "You...?"
Officer 2: "Yes."
Tulor looks scared.
Officer 2: "Is there a problem?"
Tulor: "No no, let's go."
Tulor stuttered as he talked.
Raine makes his way down to the coast to meet with Zell.
Down by the coast, there's also a little food stand.
Zell is standing at the food stand.
Zell: "What do you mean there's no hot dogs!?"
Zell looks disappointed.
Raine just laughs as he walks over to him.
Zell sulks away and sees Raine.
Zell: "Hey, you're late."
Raine: "At least I made it."
Zell: "Are you ready for some training?"
Zell's stomach growls.
Raine: "Doesn't sound like you are."
Zell: "It's not funny."
His stomach growls again.
Raine: "You want to reschedule?"
Zell: "At least until I get some food."
Zell walks away.
Raine: "What am I going to do with him?"
Raine starts heading back home, when he hears an explosion.
He runs to it, in the direction of the Shopping District.
Once he gets to Shopping District, he sees the Medicine Store is on fire.
There are people gathered in the area, avoiding the flames.
Five guys, firefighters, come running into the area, with a hose.
They attach the hose to a valve on the fountain, located in the center of the area.
The turn on the hose, and shoot water at the store to put out the flame.
Raine walks over and stands by a passerby, random civilian.
Raine: "What happened?"
Civilian 1: "I don't know, one minute everything was fine, and the next..."
Raine: "It burst into flames?"
Civilian 1: "Yep."
The man walks away.
Raine: "Who could've done this, and why?"
The fire is put out, but the store suffered severe damage.
Firefighter 1: "Who's the owner?"
Firefighter 3: "Tulor, it's his Medicine Store."
Firefighter 1: "He wasn't in there was he?"
Firefighter 3: "Oh no, no one was in there."
Firefighter 1: "Then where is here?"
Firefighter 3: "People are saying that an officer escorted him to the Political Building."
Raine overhears the whole conversation.
Raine: "He's there? So the officer showed up after me then."
"I've got to go see him."
Raine runs off towards the Political Building.
The screen fades black...
I will post more later. The end is almost here.
Demarsi pt 6
Demarsi - Raine's HomeWorld part 6
Seymour's Office------
Seymour is standing by the window.
Tulor is in the room and looks scared.
Tulor: "I said I was sorry Seymour."
Seymour says nothing.
Tulor: "Can I go now...?"
Seymour walks back towards his deck.
He stops next to Tulor.
Tulor: "Seymour?"
Seymour reaches out his hand and grabs onto Tulor's throat.
He chokes Tulor and lifts him up off the ground.
Seymour: "You're expertise is no longer needed here."
Tulor: "Sey..mour?"
Seymour, still choking Tulor, walks towards the window to the balcony.
Seymour: "Rejoice...you'll be leaving now."
Tulor is running out of breath.
Seymour: "Isn't that what you wanted?"
Seymour grins. His eyes flash yellow.
He raises Tulor up higher and then throws him out the window.
Seymour returns to his desk and sits back down.
Screen fades black.
Shopping District------
The player has control of Raine again.
Once they make their way to the Central Plaza, a scene happens.
Two paramedics carrying a stretcher with Tulor on it rush right by him.
Raine continues to walk to the Political Building.
Zell is in the area and sees Raine.
He runs to him.
Zell: "Raine, where were you? You missed it."
Raine: "Missed what? The paramedics?"
Zell: "Yeah, apparently Tulor, the guy who owns the Medicine Store..."
Raine: "Tulor?"
Zell: "Yeah, his shop just caught on fire so people are thinking..."
Raine: "Excuse me."
Raine pushes past Zell.
Zell: "Raine...?"
Raine gets into the building and makes his way to Seymour.
He enters Seymour's office and there are three officers searching the room.
Kinoc and Seymour are standing by the desk.
Seymour: "Raine, what a surprise."
Raine: "What happened here?"
Seymour: "It seems Tulor jumped out my window."
Kinoc: "It's gonna take awhile to fix that."
Raine: "Is that all you can think about?"
Seymour looks at Kinoc.
Kinoc: "It's time I leave."
Kinoc walks out of the room.
One of the officers comes up to Seymour, while the other two leave.
Officer 3: "We're sorry for the inconvenience Lord Seymour."
Seymour: "It was no trouble."
The officer leaves the room.
Only Seymour and Raine remain in the room.
Seymour walks to the balcony.
Raine: "What was Tulor doing here?"
Seymour: "I believe you already know the answer to that..."
Seymour turns around.
Seymour: "After all, you impersonated the officer."
Raine looks away.
Seymour: "Why did you do that, I wonder?"
Raine: "I was worried about Khimari."
Seymour: "Is that so?"
A long pause.
Seymour: "Sorry to say, but Khimari must stay the night in lockup."
Raine: "Why?"
Seymour: "This is still an ongoing investigation, you know how the law is."
Raine storms out of the room.
Seymour: "Such a shame..."
Raine's room------
Raine is lying in his bed, and hears a noise coming from the hall.
He gets up and leaves the room.
He sees the elevator close.
He waits for the next one and goes down.
When he reaches the lobby, he sees a cloaked man leaving the building.
Raine follows.
In the Central Plaza, it is nighttime.
The player has control of Raine, and once they leave the Central Plaza, the man appears in the area.
The player continues down the way, and once they leave the Shopping District, the man appears in the area again.
Once the player makes their way to the Coast, a scene happens.
Raine looks around and doesn't see anybody, or anything.
The whole place is vacant.
Raine runs to the center of the area, and the ground shakes.
He almost loses his balance.
After the shake, he turns around and sees the man again.
The man walks away, and Raine tries to follow, but as he does, Heartless begin appearing in the area.
Raine: "Heartless! Here?"
Raine tries fighting them, he doesn't have his Keyblade.
He gets knocked back after awhile, and is mad.
Raine: "Why isn't it working?"
The Mysterious Voice from his Dive echoes in his head.
*Mysterious Voice: "Focus...focus...focus..."*
Raine stands back up and takes a breath.
Raine: "Focus."
He closes his eyes, and focuses on his hand.
His Keyblade appears in his hand.
He strikes down a Heartless.
The player has control, and they fight against the Heartless.
Once their done, they run out of the area.
OPTIONAL:
If the player passes by the dojo, they will encounter Zell.
He is standing in front of the dojo, which has been destroyed.
Zell has his hands in fists.
Raine walks up to Zell.
Raine: "Are you alright?"
Zell: "Look what they did!"
He turns to Raine, and points at the dojo.
Raine: "The Heartless did this?"
Zell: "Heartless, is that what they're called?"
"They're gonna pay for this."
Zell runs away.
Raine: "Zell..."
If the player takes the main way from the Coast to the Shopping District, they will see that the street is blocked off by rubble.
So they have to take an alternate route across from the dojo.
The player will fight against Heartless as they make their way around.
There are many optional dead ends, that the player can take.
One of which will lead to a guy being attacked by a Heartless.
Raine cuts right through it, and the man thanks him, and then runs away.
The player takes the alternate route towards the Central Plaza, but sees that the way is destroyed.
The player goes back to the Shopping District, and a scene happens.
Raine runs into the area, and sees a bunch of Heartless converging around the fountain.
The Heartless all combine together and form a large, menacing Heartless.
The player fights against the Heartless.
Once the fight is ended, the Heartless isn't dead yet.
The Heartless knocks into the fountain, and destroys it.
Where the fountain was, is now a giant hole that leads to the sewer.
The Heartless goes down the hole, and Raine follows.
Sewer System-----
There are many ways to go in here.
There are dead ends in this place, and some have chests located in them.
In the end, the player must make their way to the Purification Chamber.
All the sewage in Demarsi converges on this place, and it is purified into clean water, which is then dumped back into the ocean.
There is a platform in the middle of the place.
But outside the Purification Chamber, is a Moogle.
The Moogle will ask Raine his name, and then tell Raine that he has been down here for awhile.
He will then tell Raine that he saw the Heartless pass by and head to the Purification Chamber.
This Moogle will sell Raine items, and offer a save point.
Raine runs into the Purification Chamber and sees the Heartless on the center Platform, it is drinking the sewage that comes into the place.
The Heartless is a lot bigger than before.
It sees Raine, and charges at him, as Raine charges at it.
After the fight, the Heartless falls off the platform.
The Moogle will appear in the Purification Chamber after the fight.
If the player talks to it, the Moogle will thank Raine for getting rid of the Heartless.
The Moogle will also give Raine an item.
There's a way Raine can go, that will lead him to the Political Building.
In the Political Building, Raine emerges from a sewer drain in a Holding Cell.
He looks around, but doesn't see anyway out.
His Keyblade is summoned, and unlocks the Cell door.
Zidane comes rushing to his cell's door.
Zidane: "Is someone there?"
Raine comes rushing over.
Zidane: "Raine, how did you get here?"
Raine: "Never mind that, stand back."
Raine raises his Keyblade and unlocks the door.
He goes over to Khimari's cell and does the same.
Khimari and Zidane get out of there cells.
Khimari: "Raine free Khimari and Zidane."
"What Raine doing here?"
Raine: "The city is under attack, I'm just trying to find someone."
Zidane: "Who? Maybe we can help."
Raine: "A man in a cloak."
A pause.
Zidane: "That's not much to go off from."
Raine: "I know, let's just get out of here."
The three of them go to the elevator and head up to the Lobby.
At the lobby, Khimari and Zidane get off.
Zidane: "You're not coming?"
Raine: "I need to check on something first."
Raine and Khimari look at each other.
Khimari nods, and then runs away to fight Heartless.
There are Heartless in the Lobby.
Zidane: "Hey, wait for me!"
Zidane follows Khimari.
Raine takes the elevator up to Seymour's Office.
Once he gets to the floor, the door opens and Kinoc falls in.
Raine catches him.
Raine: "Kinoc!"
Kinoc: "Raine...something wrong...with Sey..."
Raine: "Don't strain yourself, can you stand."
Kinoc: "Yea...yeah."
Raine: "Khimari is downstairs, go find him."
Kinoc: "Okay."
Kinoc stands up in the elevator, Raine walks out and the elevator heads down.
Raine heads down the hall towards Seymour's office.
Demarsi Finale
Demarsi - Raine's HomeWorld Finale
Raine walks into Seymour's office.
The windows are all smashed, and the room is torn apart.
Seymour is standing out on the balcony.
Raine walks to him.
Seymour has a Shadow Heartless in his grasp.
Seymour: "Such a small world, compared to all the others."
"So much must be done, but with so little time."
Seymour crushes the Shadow.
Raine: "What did you have planned Seymour?"
Seymour: "No hug for your father?"
Seymour turns to Raine.
Raine: "You're not my father."
Seymour: "No, but I've been one for you. I even accepted that pathetic animal into my home."
Raine: "Don't talk about Khimari that way!"
Seymour: "It does not matter."
He turns back around.
Seymour: "Soon this insignificant speck on the world will be gone."
"And all will go with it."
Raine: "What do you mean?"
Seymour walks closer to the edge of the balcony.
Seymour: "Perhaps a demonstration."
Seymour raises his hands, and a dark aura radiates from his body.
From the Central Plaza below, three giant Heartless, the same as the one Raine fought in the sewer emerge from the ground, making huge holes.
The Political Building is shaking the whole time.
Raine charges at Seymour, but is stopped by three NeoShadows, which grab hold of him and keep him from moving.
Down below in the Central Plaza, Zell, Khimari, Zidane, and Kinoc are in front of the Political Building.
Khimari is holding Kinoc. He sets down Kinoc and Zell, Zidane, and Khimari charge at each Heartless.
Back in Seymour's office, Seymour walks towards Raine.
Seymour still has his dark aura radiating off his body, and his eyes have changed to a solid yellow.
Seymour: "You see how helpless you are, you cannot save them, even if you tried."
Raine: "Shut up!"
In a flash of light, the Heartless holding Raine disappear, and Raine has his Keyblade.
Seymour: "So you persist."
Raine tackles Seymour and they both fall off the balcony and land in the Central Plaza.
They crash into the fountain.
After the dust clears, Raine stands up. He is by the entrance to the Political Building.
He looks around, and sees Khimari, Zell, and Zidane knocked out.
Seymour arises from the fountain.
He raises his hands.
Seymour: "I shall free you from your misery!"
Darkness encircle Seymour and rises in a tower of darkness.
The three large Heartless Seymour summoned from before get sucked into the dark vortex, and Seymour absorbs them.
Raine braces himself. Khimari, Zidane, and Zell are blown away.
When the darkness clears, Seymour is gone and a giant Sea Serpent Heartless is in his place.
The Serpent flips Raine against a wall with it's tail.
It slithers away, and Raine catches up enough with it that he grabs onto the tail.
The next part is the Serpent slithering down the streets towards the Coast.
Raine is holding on to the tail with all his might.
Once they get to the Coast, Raine jumps off and the Serpent goes into the ocean.
When it arises, it is even bigger, and Raine fights against it.
The fight consists of the Serpent snapping it's jaw at Raine, and also shooting water from it's mouth.
The Serpent would also strike with it's tail, sweeping the whole area.
When it attacks with it's tail, it gets stuck in the ground/wall, and this is when Raine can deal some good damage.
When the fight is finished, the Serpent roars in agonizing pain, and lands near Raine.
The Serpent's exterior disappears and Seymour remains, lying on the ground.
Raine turns Seymour over, and Seymour is still alive.
Seymour: "You...will never understand."
Seymour lies, lifeless.
Kinoc and a lot of officers come running into the area.
Kinoc: "Seymour!"
Raine looks over and sees everybody.
Officers come running closer, and ready their weapons.
Commanding Officer: "Open Fire!"
Raine dodges them and tries to run away, but his path is blocked by officers.
So he is left with no choice but to incapacitate them.
Afterwards, he runs away.
In the street, the player has control, and they must run away from or fight oncoming officers.
Once the player gets back to the Shopping District, a scene happens.
Officers come running into the area from all sides.
Raine runs to the center, and sees the hole to the sewer.
So he jumps in.
Player has control in the sewer, and the officers are no longer pursuing.
Once the player gets to the Purification Chamber, a scene happens.
Raine is sitting on the edge of the platform, and the Moogle is sitting next to him.
Raine: "What am I supposed to do..."
The Moogle looks confused.
Raine: "I can't stay here, they think I'm a criminal."
The Moogle looks behind him and sees a bright light.
The Moogle tugs on Raine's shoulder.
Raine: "What is it?"
Raine stands up and turns around.
When the light fades away, a door is standing in the center of the platform.
Raine: "This wasn't here before...what's a door doing here?"
The Mysterious Voice from his Dive starts talking.
Mysterious Voice: "Your escape, is here."
"Pass through and your troubles will be mended."
Raine pauses, inspecting the door.
Raine: "Will I be able to come back?"
Mysterious Voice: "Why would you?"
Raine: "This is my home..."
Raine looks sad.
Mysterious Voice: "Very well."
The door opens up and light shines through it.
Raine covers his eyes as he steps through.
The screen shines with a bright white light.
And that is the end of my Demarsi - Raine's HomeWorld Story.
Spoiler ShowCiel's Story, v0.2
“Destati” Awakening
- We simply cannot deviate from this KH tradition of the awakening sequence. For now, the stained glass floors should be set aside, since we don't quite know what will yet be important enough to depict on them. The narrating voice should be Lucius', considering that he is the catalyst for the game's events.
- Ciel will be lead to a fight with a Darkside Heartless (or similarly menacing Heartless), which will be suddenly be slain by a Sacrifice that vaguely resembles Ciel herself. This will be accompanied by a narration from Lucius, something along the lines of the following: “The brighter the light, the darker the shadow...and the more likely you are to be blinded.” After defeating the Sacrifice, Ciel awakens in a manner similar to Sora with the Darkside.
2. Aria Peaks
- Here we'll enjoy some exposition: We'll meet Ciel's homeworld friends, briefly explore the world, and gather a snapshot of whatever Aria Peaks is like. Perhaps there could be some sort of “schoolyard bully” character who serves as another practice fight (different from Sora's sparring and Roxas' Struggle matches). Everything is fine and dandy, until...
- Someone from town arrives with heavy wounds and the clear signs of a struggle. Something hostile is clearly on its way—and during a sleepless night, Ciel sees it firsthand. An enormous Heartless, accompanied by several lowly Heartless minions, arrives. Ciel flees through the settlement for a short while, until a close encounter with a Heartless unlocks her ability to wield the Keyblade.
- Ciel encounters the Heartless, along with somebody she knows. (I have no idea whether this will be the “town bully”, a friend of hers, or an important figure like Mayor Seymour of Raine's world—but this character's “shadow” counterpart will be fought before the final encounter with the Horned King.)
Ciel feels as though she is about to be swept away by the storm, until a ray of light slices through the darkness. She hazily moves towards it, and arrives in...
3. Legacy City (Visit 1)
- Ciel is awakened by one of the FF guards (who I think should be led by Lightning, Cecil, Steiner, and maybe Kain). She is allowed to explore for a short time, mingling with all of the city's residents. Here, we should try not only to explain the city's plight (the darkened areas), but offer as many cameos/references as we can get away with. A little foreshadowing would also be nice here.
- Lucius gathers the Fab Four to an area that is just within the darkened part of the city, to some once-important location (a former Keyblade temple, or something like that. It could even be someplace that has significance to Lucius personally—like his and Orpheus' old home.) Here, introductions are made:
- Introductions: Linnea is the first to introduce herself to Ciel, eagerly bubbling up in true Linnea form. Next, Raine introduces himself, with more calmness and cordiality, possibly making an awkward remark about Linnea. Brand would be last—and would present himself arrogantly, but not without some friendliness.
- While the exact circumstances can be ironed out later, the Fab Four are placed in pairs of Ciel/Brand and Raine/Linnea. Ciel and her somewhat difficult partner set off through the first gate prepared for them by Lucius...
- Meanwhile, some dastardly foreshadowing is added: The night sky would transition to black—and as it does so, a few vague lines from Lucius' final confrontation with his brother are echoed. These lines would become clearer as the game progresses. (Also, I would love for a track like thisto be associated with the Lucius/Orpheus scenes, especially at 2:04.)
Once the transition is complete, we find ourselves in the darkest reaches of the Horned King's stronghold in Prydain. Animus discusses a few plans, with the Horned King mostly off-camera—until the King cuts in with that chilling voice of his. His instructions are clear: "Do not delay in capturing the keyholes. Once the living heart of the world has been captured, any . . . flaws can be reshaped." This scene would essentially serve the purpose of introducing the two, but could include some allusions to past and future events.
4. World 1
- This world should be fairly isolated at its beginning, allowing Ciel and Brand to interact uninhibited for a short while. Brand, of course, will naturally place himself at a leader's position—or just separate himself from Ciel altogether. Some lifesaving moment should change his perspective.
- The boss here should be kept simple, a Heartless of some kind. Whether it is affiliated with a Disney villain or not should depend on the world. If so, that villain should be similar to Clayton and Gaston, in that they are not affiliated with the Horned King.
5. World 2
- Here, Ciel and Brand should act more as a duo, but still with some obvious differences and difficulties. The world should remain fairly lighthearted for a while, with the Disney partner's goal still vague; perhaps the Heartless are only appearing sporadically, and the Keybearers are enlisted to help track them down.
- They track down and defeat a miniboss/faux boss—when they suddenly realize that the “main hub” of the world has been attacked while they were away. Animus is briefly spotted near the world's Disney villain, before he disappears into darkness—leaving Ciel and Brand to fight the villain, who has been manipulating the Heartless from the beginning. This scenario could possibly stir old feelings of helplessness in Ciel, because her world was destroyed in a similar way to how this world was almost destroyed. She could begin to see the duty that comes with the power of the Keyblade.
6. World 3
- In this world, some rumors of a “person with a key” have been circling about—and in Legacy City, some of the FF characters have heard/speculated that Raine and Linnea went through that door. Since the four have not been able to reunite since their first meeting, Ciel and Brand follow in suit. There, during some world-centric exposition, they indeed hear rumors of “strangers with keys”, and the Disney ally volunteers to help Ciel and Brand locate their friends...
- Along the way, the trio meets a few Heartless—if any at all. A “pursue the suspicious figure” minigame takes place at a certain point, and suddenly the Heartless appear in great numbers, trying to impede both Ciel and the strange figure. When they finally reach the figure, it reveals itself as a Sacrifice (which they obviously haven't encountered yet), and serves as a miniboss. The Heartless, as it turns out, were being led by Animus, who wished to track down this strange being of light.
- Furthermore, Linnea and Raine have also been adventuring in this world, tracking down the source of the Heartless—which have been appearing more abundantly wherever they've been. Once this is established, there should be some sort of reason why the four split up again. Perhaps Animus has sent four Heartless squads to search for the world's keyhole? The boss would then be a solo boss, after which Ciel reunites with the others—who are trying to help Brand: His hotheaded nature has landed him in a duel with Animus.
After Brand loses, Animus warns them not to “meddle in affairs beyond your understanding”, uses some sort of dark magic to scatter them about. Ciel is stranded on an unfamiliar world, with the gate to Legacy City locked behind her...
7. World 4
- Ciel wanders about for a while, until she meets the Disney cast of this world, and is lead to their “hub”. They're suspicious of her, because many strange phenomena have been taking place lately, and they aren't about to take any chances. Ciel's willingness to aid them against the Heartless changes their minds, however, and they go off . . . doing whatever these Disney folk need to do. (For example, if A Bug's Life is used here, they would be preparing for the grasshoppers' arrival.)
- Somehow, Ciel and Disney friends come across Raine, who has been struggling in a different part of the world. Raine and Ciel help piece together where the others must have flown off to (relatively speaking, since they obviously don't own a map of the worlds). They conclude that they can't be very far away—and that they may already have returned to Legacy City. Here we can insert a little interaction between Ciel and Raine, but obviously not as much as between Ciel and Brand.
- As for the boss, I have no idea...
Spoiler ShowSpoiler: Brand's homeworld part 1
A few soldiers are walking down a hall.
Someone comes yelling down the hall, followed by three other people.
Brand: "Move out of the way!"
Brand, Biggs, Wedge, and Jesse are the four running through the hall.
Brand is in the lead, followed by Wedge, Jesse, and Biggs at the end.
They run through a few halls, as the people in them shove to the sides, avoiding the runners.
Biggs: "Slow down you guys....wait up for me!"
Brand: "No time for slackers."
They pass by a corner and run behind it.
They sit there waiting.
Another man comes running by, furiated. It's Steiner.
He runs right pass them, not noticing them.
Once he runs to another hall, Brand looks out and doesn't see anyone.
He gets up and starts walking the opposite way of Steiner.
As he turns the corner, he runs into Angeal.
Angeal: "Well what do you know?"
Biggs, Wedge, and Jessie turn the corner and see Angeal.
They quickly turn around, and try to escape.
Angeal: "Hold it right there."
The three of them stop.
Angeal: "I got a call about Steiner..."
He looks at Brand.
Angeal: "Now you three wouldn't know anything about that, now would you?"
Brand backs up.
Brand: "Us, what...of course not"
Angeal: "I know when you're lying to me Brand."
Brand: "I'm not lying, right guys."
Brand turns to Biggs, Wedge, and Jessie.
They're all turned away, acting like they don't know anything.
Brand: "Thanks guys..."
Steiner comes running back the way he came.
He stops by Biggs.
Steiner: "How dare you kids-!"
He sees Angeal.
Angeal: "Hello there Steiner, are these the boys?"
Steiner: "Yes, yes they are. And I demand they be punished!"
Angeal: "What did they do this time...?"
FLASHBACK..........
There's a doorway, and there is a bucket of water sitting on top of it.
It's connected to a pulley system, that leads to Brand, Biggs, Wedge, and Jessie sitting in a corner.
Brand is holding the rope to the pulley.
He motions for each of them to be quiet.
Steiner comes walking through the doorway, and Brand pulls the rope.
The bucket flips over, and the water spills all over Steiner.
Steiner soaking wet, sees Brand and the others, and is furiated.
END OF FLASHBACK.....
Steiner: "And that's what happened."
"They've been calling me "Rusty" all day!"
Angeal: "Rusty?"
Brand and the others start laughing.
Steiner: "Silence this minute!"
Angeal: "Calm down Steiner, I'll take care of this."
Steiner: "See to it they are punished severely, maybe clean-up duty."
Angeal: "I'll keep that in mind."
Angeal motions to Brand and the others to follow.
Angeal: "Come on, we've got lots to talk about."
The four of them sulk their heads, and follow Angeal down the hall.
Steiner turns around and starts walking away.
Steiner: "Justice, sweet justice."
Screen fades black.....
Kitchen-----
The door opens and steps in Angeal, Brand, and the others.
The head chef, named Chef, walks over to them.
Chef is an old man, he thinks he's a funny man.
Chef: "To what do I owe the pleasure, Angeal?"
Angeal: "I have four boys right here who have volunteered to assist you in anyway possible."
Brand: "What!?"
Angeal: "Tell them what to do, Chef, and they will get right on it."
He turns the four.
Angeal: "Isn't that right boys."
Brand, Biggs, Wedge, Jesse: "Yessir"
Angeal: "Good, I'll leave you all to your duties."
Angeal walks out.
Chef: "Well, I need two of you to cut up vegetables. Who want's to do that?"
Biggs/Wedge: "We'll do that sir!"
They run over and grab aprons. They put them on.
Chef: "It looks like you two will clean the dishes then."
"Grab an apron, and get to work."
He points to the sink, which is overflowing with dishes.
Brand: "When was the last time you cleaned these!?"
Jesse: "C'mon Brand, better get it done now."
They both go to the sink, and start washing dishes.
Time passes, and the pile of dishes shrinks gradually.
Chef: "Well you boys have done quite the job."
All 4: "Thank you sir."
Chef: "What was it you boys did anyway?"
Brand puts down the dish he's cleaning, and walks to Chef.
Brand: "Well, we pulled a prank on Captain Steiner."
Chef: "That stubborn man...what kind of prank?"
Wedge: "We spilled water on him."
Chef: "Well that's no prank, why back in my day...."
Steiner walks into the room.
Steiner: "And how are today's rapscalions doing...?"
"I hope you all learned your lesson."
Brand: "Sure we did Rusty."
Steiner: "What was that!?"
Brand: "Nothing Captain!"
Steiner: "I thought so..."
Chef: "Are you done here Steiner?"
Steiner: "I guess I'll be going."
Steiner heads for the door.
Steiner: "Work them to the bone Chef."
Steiner walks away.
Chef: "So...Rusty?"
Everyone laughs.
Screen fades black
Dorm Hall----
A soldier/guard walks down the hall, and stops at a door.
A light is coming from it.
Soldier 1: "Light's out!"
Inside the room----
It's Brand's, Biggs', Wedge's, and Jesse's room.
There are two bunkbeds.
Biggs and Wedge share one, while Brand and Jessie share the other.
Biggs is on the top and Wedge is on the bottom.
Brand is on the top and Jesse is on the bottom.
Everyone but Brand is asleep.
Brand: "The test is tomorrow, getting caught today really cut into my training time."
He rolls over.
Brand: "Whatever, I'm not worried. I'll definitely pass."
Screen fades black.......
Brand's World part 4
Brand's HomeWorld part 4
In the Trial Hall.
Brand, Biggs, Wedge, Jessie, Zack, and other soldiers are all lined up.
They all participated in the test.
Steiner and a soldier are standing at the ends.
Angeal, two soldiers, and Lazard walk in.
One soldier is holding a box, and the other is holding a list.
Lazard: "First off, I'd like to mention that you all did a great job."
"But only some of you passed."
The soldier with the list steps forward and calls out a few names.
A few soldiers step forward, and Zack too.
The last name he calls is Jessie's.
Lazard and the other soldier walk up to each person called, and the soldier opens the box.
Inside the box are medals. Lazard pins them to each person.
Brand is standing next to Jessie, and when she gets her pin, he sees that it's the last one.
His confidence is lowered.
Lazard: "I hope you all will continue to do your best."
He walks out with the soldiers.
Angeal and Brand look at each other, and Angeal walks away with Lazard.
The people in the room clear out, and only Brand and his friends remain.
Biggs and Wedge gather around Jessie and admire her medal.
Wedge: "Wow Jessie, I can't believe you passed."
Jessie: "Neither can I."
Biggs: "Yeah, didn't you lose to..."
They all stare at Brand.
Biggs: "Sorry Brand."
Brand: "Don't be."
Jessie walks over to him.
Jessie: "Brand..."
She puts her hand on his shoulder.
Brand shrugs her off and walks out.
Out in the hall, the player controls Brand and they need to go to the Training Room to progress the story.
Zack is in the room and sees Brand. He waves, and runs to Brand.
Brand continues walking to a weapons rack..
Zack: "So Brand, how did you do in the test?"
He doesn't answer, he picks up a sword and swings it.
Zack: "Something eating you? What's up?"
Brand turns around and slashes at Zack.
Zack: "Woh!"
He jumps back.
Brand: "I want a rematch."
Zack: "Well alright."
They both fight.
Once Zack is down low enough, the fight ends and a scene happens.
Zack ends up knocking down Brand.
He runs out of the room.
Player has control, once they make their way to the courtyard a scene happens.
The courtyard is outside the base, and this is where we see the wall surrounding the place.
Brand runs up to the wall, and pounds it with his fist.
Brand: "I need to get stronger."
"Why can't I beat him..."
Angeal: "I'll tell you why."
Angeal stands behind Brand, and Brand doesn't turn to face him.
Angeal: "You're too cocky, you've gotta realize that you won't win all the time."
"There will be times when you lose, you need to learn to deal with it."
A pause.
Angeal: "You're a sore loser..."
Brand: "I am not!"
Brand turns around.
Angeal: "Oh really, then why'd you run away after your last fight with Zack."
Brand turns his head.
Angeal: "You couldn't face him, and you won't be able to, until you overcome you're own problems."
Angeal walks away.
Brand sits down, his back against the wall.
Brand: "What does he know...?"
"I know..."
He yawns.
Brand: "what I'm doing..."
He falls asleep.
Brand: The brash/cocky one. A cocky guy who thinks winning is everything and has a big ego. Being paired with Ciel quickly brings him down to size`though. He is very confident which he sometimes doesn't realize can make him seem arrogant. He’s also the rebellious type.
Ciel: She’s basically a kind of genderswap of Sora, however some of her characteristics differ from his. Ciel is adventurous and is very stubborn too. She also can be all pessimistic and sarcastic. She’s also isn’t that naïve and kiddish like Sora is.
Linnea: Sweet, bubbly, outspoken, not the brightest bulb though. She’s supposed to be somewhat independent at first because of all the freedom she has now (?), but later on she sees how cruel the real world is and starts depending on others again more. Enthusiasm is also one of her main traits, which mostly result in some not clever comments. She's a girly girl and knows she's attractive (kinda iffy on that part though, insecure at first and being all like 'I'm pretty' is kinda contradictive but anyways, this is already decided I guess)
Raine: Introverted, only speaks about things he feels are important enough to talk about, very observant. He’s somewhat the voice of reason so to speak. He’s probably the sharpest of the four, and the most fitting for a leader role if there was one. He’s quite the opposite of Linnea actually.
This is pretty much stringing out what has been planned so far. It's going to be blocked off until more ideas can be more confirmed. In the mean time i'll be readjusting w/e is new, so none of this up to date at the moment. Keep an eye on this every once in a while.
It's gonna be quite a process....@_@
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