I bought Kingdom Hearts 3D about three months ago (was it three months? August 2012 was when I got it), expecting a Birth by Sleep quality experience via gameplay at the least, and a Kingdom Hearts II quality experience via gameplay at best. However, what I received was something below even Kingdom Hearts Re:coded quality experience; KH3D completely and utterly lacks command melding. Instead, we have to raise our Dream Eaters--essentially playing a minigame--to collect our abilities and commands.
Now, I personally felt like Square Enix threw all loyal fans to the side in order to grip at a child's audience with KH3D. You know, as if they did not even try with KH3D. By not being able to meld commands and instead having to go through arbitrary loops and bounds to get commands, I felt the game was largely flat. But what about you? What did you feel about the lack of command melding?
Now, I personally felt like Square Enix threw all loyal fans to the side in order to grip at a child's audience with KH3D. You know, as if they did not even try with KH3D. By not being able to meld commands and instead having to go through arbitrary loops and bounds to get commands, I felt the game was largely flat. But what about you? What did you feel about the lack of command melding?