KH: Order and Organization [Always Open To All]



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Orion

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BACKGROUND

Two decades after the defeat of Xehanort, the Realm of Light is united under the leadership of the Keyblade Masters Riku and Mickey. To combat ever-present threats posed by hostile forces, they established the Order of Light - a group of warriors, wizards, Keybladers and more. Sora declined the offer to lead the Order of Keys, instead opting for a life of distant adventure with Kairi.

Though all the fragments of Xehanort's being - Heart, Darkness, power and more - are gone, his influence still lingers in the minds of some. A pair of powerful though formerly benign Nobodies - Berexus and Nyx - hatch upon a plan inspired by Xehanort's. They seek completion of all suffering Nobodies and a true unification of the worlds, not some deeds and agreements between places separated by sometimes impassable barriers.

By forging the X-blade and gaining control over the true Kingdom Hearts, they hope to restore and merge all worlds back into one, returning them to their state before the Keyblade War so long ago. Since emerging from obscurity, they've begun gathering followers and reconstructing the Organization of old to further their goals. Naturally, the Order of Keys plans to stop them.


PLOT


A group of fluctuating size and nature, the Order of Light is constantly on the lookout for defenders and warriors new and experienced to join their ranks. In the bustling world of Radiant Garden, the capital of the Kingdom of Light, your character is a young and promising cadet in the Order Academy, an illustrious place of learning and training for those wanting to serve and protect the Kingdom of Light.

Be you a mage, Keyblader, fighter, sharpshooter, pilot or anything else, there is a place for you to hone your skills at the Academy. Your studies balance practical and conceptual topics in equal measure, such that even the most disenfranchised student may learn to excel. On week that might otherwise be totally devoid of note, an otherworldy shimmer hangs in the sky unexplained. At the conclusion of your studies, before the leisure of the weekened can commence, a hole tears open in the sky.
 
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Orion

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Re: Kingdom Hearts: Order and Organization

RULES


  • Global Rules
  • No profanity
  • No violently or sexually explicit content
  • By joining this roleplay, you agree to be active. That's means myself and the other judges/managers expect more than just one post per week.
  • Be reasonable and original with characters. The Kingdom Hearts canon offers a lot of possibilities, but we don't want something cliche'd like a main character's long-lost-brother or things of that nature. Try not to have them anchored to non-Disney, canon characters.
  • Your characters will be cadets in the Order of Light. Myself, OmniChaos, Ordeith and Professor Ven will play the roles of some leadership characters within the order, as well as antagonists in the Organization.
  • When your character is completed, add the following to the top of the template post by editing it: 'May all bask under the Order protectorate.'

CHARACTER CREATION


Name: What your character is called, simple enough
Age: As anywhere between 14 and 22 is acceptable.
Gender: Self-explanatory

Background: A little bit on your character. Because they're young we can't expect them to have undergone any great noteworthy adventures. Some details on where they came from, why they sought entry into the order, and a bit on the significant events in their life (if any) would be fine.
Personality: What your character is like as a person - their quirks, fears, strengths, and so forth.
Appearance: What your character looks like, inclusive of plain clothing that isn't enchanted and isn't armor.

Equipment: Specialised gear your character has. This includes weapons, spell tools, gadgets and more.
Proficiencies: What your character is passively good at. Are they lithe and small, thus able to move and dodge quickly? Do they come from a desert world, and so deal with dehydration much better?
Abilities: Spells and active powers your character can call upon.
 
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Orion

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Re: Kingdom Hearts: Order and Organization

ROSTER

Order of Light

[TABLE]Name|Gender|Archetype|Roleplayer[/TABLE]
 

Smoofy

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May all bask under the Order protectorate!

If anyone wants to establish some form of link with my character (so there is a form of familiarity with some characters in the RP at the start) I'm cool with that.
Spoiler Spoiler Show


I hope my temp is up to scratch and that there are no issues with it.
 
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saphexteni

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Hey! This if my first time creating a character in these khinsider forums, so let me know if there's anything I need to fix (formatting, errors, incorrect skills, etc.)


Spoiler Spoiler Show
 
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Orion

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Smoofy, Mykah is excepted. He's a competent, solid character who fits the bill perfectly for a recruit perfectly.

Saphexteni, Kaori can join the club. She sounds like the sort of person the Order would be especially eager to help re-unlock their powers.
 

SwagStarIV

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May all bask under the Order protectorate.

I hope this isn't to much haha

Name:
Taiyo Sobisha

Age: 20

Gender: Male

Background: Taiyo was born in the lands of Ivalice, Rabanastre to be exact, and lived a pretty exciting middle class life. His father was a special classified Judge Commander, that was trained in all areas of the imperial elite, and his mom was a Rozarrian Sage who worked in the Cathedral of Rabanastre. Taiyo always wanted to become a great soldier and trained to be just like his father, but because of the death of his mother he has chosen to hinder and constrain his powers of darkness. His mothers funeral was held on his 15th birthday, and this spawned a new side of Taiyo. His father was only around to watch his birth, and from then on he has been MIA. Without a guardian figure to assist him, he became a struggling adolescent who's only dream was to wander and fight for his own cause. At 18 Taiyo became a sky pirate so that he could wander the world in search of the greatest weapons and legendary beings known as Espers. On his 20th brithday, Taiyo was contacted by his father to meet him inside the Renne Mines. After meeting his dad soaked in darkness, his father explained his situation and what caused it. After giving Taiyo his journal, his sword, and a box containing various personal items, Taiyo set out on a journey to a designated area and was forced to defeat and finally conquer the Esper of his fathers Zodiac sign. Once he achieved this endeavor he was greeted by the Occuria, Venat, who possessed his body and claimed him the Neo-Zodiac Knight Ventaiyo. While under the complete influence of Venat, Ventaiyo summoned Ultima and created a cockpit for outerspace travel. Once Taiyo regained control, he vowed to keep his land safe from the evil his father could only describe to him as the Heartless.

Personality: Taiyo is your iconic optimistic hero. He is generous, honest, passionate, strong willed, and obliviously brave. He often throws himself into situations not knowing the outcome and relies on his instincts and abnormally good luck to guide him through his endeavors. He loves a challenge and uses his battles and comrades to build on himself as person and in his technique.

Appearance: http://img10.imageshack.us/img10/5134/2009102701.jpg

Equipment:
Tournesol: The strongest great sword in the land of Ivalice. Wielding it grants you an all around boost in speed, agility, power, and magic, due to its unique ability to unlock the true potential of its user. It can be summoned from combining the power of the 2 blades that imitate its glory.
Excalibur: Legendary sword that grants its user a boost in physical strength, as well as contains the power of pure light. It is said that its design was made to praise another great sword of legend.Worn on his back crossed in an X with its imitator.
Excalipoor: Imitation of Excalibur that does no damage when being used physically, but magically enhances its user and contains the power of darkness. Worn on his back crossed in an X with the real sword of Legends.
Flare of the Zodiac: The sword given to him by his father. Its secrets have yet to be revealed. All that is known of this sword is that it grants him the power to call his strongest Espers. Worn on his waist. (Sword in pic)
Anti-Gravi Band: Metal band around his wrist that grants him the ability to be slighty more gravity resistant. Given to him by his dad.
Nethicite Orbs: Crytals that are made from raw magickal energy. They are logged in his bands and there is a considerably nice sized one in his fathers sword. They are made of manufactured nethicite. Venat says he can convert them into deifacted nethicite, but refuses to.

Proficiencies: My character is physically and magically proficient, but is average in speed and lacks in the mental area. He is a fast learner once he can wrap his mind around a concept. Being a sky pirate he is familiar with the element of wind and the concept of flight. He is a natural wielder of light.

Abilities:

Fire, Blizzard, Water, Aero, Aeroa, Haste, Gravity, Cure

Shine: An ability that shoots piercing light from a chosen source.

Kasanagi: Summons a blade made of pure light.

Mach: Summons a blade made of wind.

Shroud: An ability that shoots darkness from a chosen source.

Clutch: Taiyo can merge his weapons together as well as with various elements.

Release: Taiyo can launch the elemental effect as a slice.

Transcend: Transform into his ancient Zodiac Knight Form. Raises his speed, strength and magic. Gives him the ability of flight. The true potential of this form is unknown.

Retrocede: Something goes wrong and his darkness takes over during his transformation into his Zodiac Knight Form. Sends him into berserk for a random amount of time. Taiyo does not recall the events that happen during his rage.

Summon: Belias, Chaos, Zeromus, Hashmal, Ultima, Exodus, Shemhazai, Adrammalech, Famfrit, Mateus, Zodiark.
 
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