Re: is 365/2 days worth getting?
i don't think kh 358/2 days was bad...just didn't meet up to people's expectations...they were really hoping for a kh game that would explain organization member's history, but it didin't.
of course the story wasn't like we expected and it mainly focused on Xion (though arguably, i could say Roxas was still the main focus considering he was the only one playable in the story).
though what i did find upsetting was over repetitive missions, but then again even before the game released, nomura said he game was suppose to be about daily life of the organization, so i guess we should expected something like repetitive missions.
Another thing i personally thought was upsetting was no missions with Xemnas or Saix. i think these games could've been in better systems such as PSP at the time, that way all 3 would be on one system.