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If there WERE a KH3 Final Mix



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MATGSY

Silver Member
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Nov 28, 2005
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Kairi's not a bad writer per se.

But she puts every sentence on a new paragraph.

Even if each sentence is a connected thought.

She still separates them like this.
The equivalent of messing with the margins & doubling spacing after periods in order to claim you did the 3 pages for your homework.
 

horto12485

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Jul 25, 2012
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I don't know about a KH3 Final Mix but if there was a Final Mix version then....

  • Arena/Coliseum this one was a Missed Opportunity in KH3 i enjoyed fighting in Coliseum/Arena in the Past Games if that were to return then i'd be up for Coliseum/Arena fights for prizes.
  • Customization i did had a Soft Spot for Customization in Birth By Sleep 0.2 i wished they bring it back
  • More Character interactions
  • Gummiphone Additional Features
  • Re-Implement 0.2 In the Tutorial
 

AegisXIII

Well-known member
Joined
Jun 23, 2017
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I agree with the previous answers:
- 0.2 as the tutorial (similar to Roxas prologue)
- Endgame abilities obtained throughout the game
- Remind integrated in the main campaign
- Expanded twilight town
- Playable Radiant Garden and Mysterious Tower
- A Kairi epilogue Episode that acts as a Melody of Memory replacement where Kairi explores her memories and actually fights in the final world in search for Sora.
 
Last edited:

Launchpad

ass flatter than a kh2 level
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this is a bit hyper specific, but the one thing I'd want more than anything else in a KH3 re-release is a significant tweak to boss behavior. Rock Troll, Tornado Titan, Angelic Amber, King of Toys, Chaos Carriage, Grim Guardianess, Marshmallow, Skoll, Catastrochorus, and even Xehanort himself occasionally go into a neutral, inactive state in the middle of combat, where they walk/float around waiting for you to attack. This actually makes the game harder AND less engaging. I don't know how many times I've been standing there like an asshole holding up my Countershield waiting for the Rock Troll to fucking attack me so I can build up my counter, only for him to start pacing left and right... Are we fighting or not?!

Bosses should maintain a rhythm of aggression that the player can learn and engage with. I absolutely believe such a tweak could be made even far after release.
 
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