.. by which I mean the memory manipulation by Naminé and the "smell darkness" stuff by Riku. Let me explain.
Back then, when I first played Re:Com in 2013 (Europe didn't have the PS2-version of the game and the GBA one was expensive) I really admired the idea how memories work. A lot of games, movies and other media depict memories as standalone information units that allow you things like keeping someone's general memories intact and erasing specific parts of it, like an event or a person. First thing that comes to mind is in Yugioh, where Yami Marik specifically erased the memories of Mai's friends, one by one. Re:Com explained memories as a chain and when one part of the chain is missing, it affects the parts linked with that - which I always thought made sense, if I don't remember the day I met that friend in school or that friend, it would affect my memory of that friend or vice-versa, the memory of that day changes. In a series that is so much about being connected to others, this is a very neat idea, especially the part that it doesn't only affect Sora's memories, but the memories of Sora that Sora's friends have, it kinda strengthens that connection thought. Limiting this manipulation power to people strongly connected to Sora made sure that it wouldn't be too broken.
So, upon finishing Re:Com, I imagined what kind of cool plots could be spawned out of this. Would Naminé tamper with the memories of Sora's enemies if he became closer to them? Could she use that power to fight somehow? Could she manipulate people into helping the heroes? What would her role be? Would she be guilt-ridden or get used to using her powers like that? Could those powers be evolved? Could she have made Sora meet people he only indirectly knew, e.g. Terra through Ventus?
... needless to say, that didn't happen. I love the beginning of KH2, but I still miss how they could've made this power interesting by making Naminé a character who is so weighed down by her guilt. Which is fine, but I felt kinda disappointing how a concept that had so much potential was just dropped and reduced to a repair device.
Next, Riku's sense to "smell the darkness". The wording of that is awful and I always imagined (I don't know what it was in the Original) that they meant some kind of dark "aura" rather than a smell in the literal sense of the word. Riku could've sniffed out bad people or good people who pretended to be bad or there could be morally grey stinkers, thus pointing out to them that they don't smell bad enough to actually be bad (with people like Demyx). I'm kidding here, but my point still stands, I thought this was a cool idea and it fit Riku, but nearly everything in Re:Com was kinda left behind ...
How do you guys feel about it?
Back then, when I first played Re:Com in 2013 (Europe didn't have the PS2-version of the game and the GBA one was expensive) I really admired the idea how memories work. A lot of games, movies and other media depict memories as standalone information units that allow you things like keeping someone's general memories intact and erasing specific parts of it, like an event or a person. First thing that comes to mind is in Yugioh, where Yami Marik specifically erased the memories of Mai's friends, one by one. Re:Com explained memories as a chain and when one part of the chain is missing, it affects the parts linked with that - which I always thought made sense, if I don't remember the day I met that friend in school or that friend, it would affect my memory of that friend or vice-versa, the memory of that day changes. In a series that is so much about being connected to others, this is a very neat idea, especially the part that it doesn't only affect Sora's memories, but the memories of Sora that Sora's friends have, it kinda strengthens that connection thought. Limiting this manipulation power to people strongly connected to Sora made sure that it wouldn't be too broken.
So, upon finishing Re:Com, I imagined what kind of cool plots could be spawned out of this. Would Naminé tamper with the memories of Sora's enemies if he became closer to them? Could she use that power to fight somehow? Could she manipulate people into helping the heroes? What would her role be? Would she be guilt-ridden or get used to using her powers like that? Could those powers be evolved? Could she have made Sora meet people he only indirectly knew, e.g. Terra through Ventus?
... needless to say, that didn't happen. I love the beginning of KH2, but I still miss how they could've made this power interesting by making Naminé a character who is so weighed down by her guilt. Which is fine, but I felt kinda disappointing how a concept that had so much potential was just dropped and reduced to a repair device.
Next, Riku's sense to "smell the darkness". The wording of that is awful and I always imagined (I don't know what it was in the Original) that they meant some kind of dark "aura" rather than a smell in the literal sense of the word. Riku could've sniffed out bad people or good people who pretended to be bad or there could be morally grey stinkers, thus pointing out to them that they don't smell bad enough to actually be bad (with people like Demyx). I'm kidding here, but my point still stands, I thought this was a cool idea and it fit Riku, but nearly everything in Re:Com was kinda left behind ...
How do you guys feel about it?