I guess that makes sense but i certainly do think the finite amount of worlds was a little tiring
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I think the DS cartridge was actually full. They had 256 Mb to work on, and more than 250 were filled I think. Oh, and here's the pic.
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I think the DS cartridge was actually full. They had 256 Mb to work on, and more than 250 were filled I think. Oh, and here's the pic.
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I was reading a description for the original trailer for this game (which was shown behind closed doors) and a scene was mentioned where Axel was talking with King Mickey. Then I later came across some old Famitsu scans and saw screens of a cutscene between Axel and Saix in the world that never was but outside of the castle. This got me wondering how much got cut and whether it was just because the scenes weren't necessary or because they had no space.
Links please ?
:wink:
I would like to seem them as well
I think the DS cartridge was actually full. They had 256 Mb to work on, and more than 250 were filled I think.
Axel confronting King Mickey? Hmm seems like a pretty significant cut. I'm disappointed you only see King Mickey for one cutscene in the game![]()
Those scenes were made all the same way. It was basically just text code made for them, nothing more, so the big total of all of them together had to take a few Mb, maybe even less. The cut stuff on the other hand ate a lot more space.eh, Personally, I could have used less of the ice cream scenes and more of the stuff you are talking about.
Don't get me wrong. I liked the Roxas-Axel-Xion relationship, but having those pointless scenes after every mission is, well, pointless.
eh, Personally, I could have used less of the ice cream scenes and more of the stuff you are talking about.
Don't get me wrong. I liked the Roxas-Axel-Xion relationship, but having those pointless scenes after every mission is, well, pointless.