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I've been gradually more hyped for this game the more I think about it. Don't know if that's a good thing XD
When I first watched the trailer I was kinda meh.
The visuals seems utterly UGLY as hell, compared to everything we were getting from the last 2-4 years with MoM and KHIII and Remind, which were both really beautiful... Even the 2D version of that Old-Scala in Union X had more visual appeal and striking colors. But the 3D counterpart is... bland, I'd say. I really wish thay will improve on the lighting, because I can't feel the starry night vibes the location is supposed to be.
Then my first surge of positive emotion was because at least this time we're getting a KH story with voice acting and camera angles and animation again, which I dearly missed in the UX/DR 2D era with all those cool characters.
But the more I think about Missing Link, more reasons I have for being hyped for it. My list of cons and pros continues like this:
- First of all, I've always wanted some kind of Multiplayer Online in Kingdom hearts where you get to actually help, heal and whatnot your allies, and they can help you with that too.
I'm not sure if Missing link is this, but I can imagine from what we've seen that in this game, when you fall out of HP, a ally can come to your aid and heal him/herself, and the area around, just like you do in KHII and III with party members. Kh games almost always nails the combat system (even when everything else is bad) and if somehow the Co-op in this game actually makes a difference in gameplay like its teasing to be, I'm almost sure I'll love to play this with friends. I'd love to buff my allies or help them stay alive in the heat of battle, and struggle with them for surviving in a cool disney boss or heartless. If I have fun struggling by myself in KH for 10 games, why I wouldn't like it more experiencing with other players?
- As a game that updates constantly, we're bound to have the same lenght/rythym of updates to the story and general progression. It is a pain having to wait too much for a new story beat, specially if the 'last chapter' of the month is building some cool mystery or a really good story. Disconnecting from the story because of the long time is really bad for the emotional impact or revelations.
- Because of the game's updates, we can expect new content coming over eventually. I didn't play UX too much but I remember having different updates where you could go to a PvP battle or something? I like the idea of playing through the story every month and suddenly unlocking some special thing to do that I couldn't before. I can see the game coming out really dull at first but eventually building itself to be really fun.
- I hate playing on my phone. I'm a console and PC person, I only use my phone to do more important tasks so I feel this is not for me. But at the same time, if there is a franchise that can change that in my life sure is Kingdom Hearts ~ I'd love to play this on switch tho, It'd be neat if we'd have Square Enix updating the game constantly on the Switch exactly like they'll do on mobile. However I think Kingdom Hearts has some problems with Nintendo for some reason and that won't happen. And unfortunately launching M-L on PS4 or PS5/XOne with these graphics wouldn't sound right...
- Finally some 3D real action battle gameplay again for portable games. This is what I love about the KH series. I mean, I love to expect new things for every new game announced. And specially the portable games, because it tends to go the route of reinventing the battle system with something new and NOT SAFE, a weirdly familiar machanic - and from what nomura told us in the interview this new gameplay system seems different enough from BBS, DDD and ReCoded.
- I don't like too much the idea of having enemies around the street and entering a 'Battle Room', it sounds a bad idea in KH where the focus always were about exploring and battling in one setting, but I have some hope it'll work some way.
I feel like if this game was announced before Union X or Dark Road, there'd be a lot more hype sorrounding it - UX/DR left us in such a bad taste and expectations, that having a new portable (and 3D) KH game announced... I was more like "oh finally is 3D again" than "oh look at that game". But then KH4 came to be and I forgot about it lol
So what do you think about Missing Link from the trailer?
When I first watched the trailer I was kinda meh.
The visuals seems utterly UGLY as hell, compared to everything we were getting from the last 2-4 years with MoM and KHIII and Remind, which were both really beautiful... Even the 2D version of that Old-Scala in Union X had more visual appeal and striking colors. But the 3D counterpart is... bland, I'd say. I really wish thay will improve on the lighting, because I can't feel the starry night vibes the location is supposed to be.
Then my first surge of positive emotion was because at least this time we're getting a KH story with voice acting and camera angles and animation again, which I dearly missed in the UX/DR 2D era with all those cool characters.
But the more I think about Missing Link, more reasons I have for being hyped for it. My list of cons and pros continues like this:
- First of all, I've always wanted some kind of Multiplayer Online in Kingdom hearts where you get to actually help, heal and whatnot your allies, and they can help you with that too.
I'm not sure if Missing link is this, but I can imagine from what we've seen that in this game, when you fall out of HP, a ally can come to your aid and heal him/herself, and the area around, just like you do in KHII and III with party members. Kh games almost always nails the combat system (even when everything else is bad) and if somehow the Co-op in this game actually makes a difference in gameplay like its teasing to be, I'm almost sure I'll love to play this with friends. I'd love to buff my allies or help them stay alive in the heat of battle, and struggle with them for surviving in a cool disney boss or heartless. If I have fun struggling by myself in KH for 10 games, why I wouldn't like it more experiencing with other players?
- As a game that updates constantly, we're bound to have the same lenght/rythym of updates to the story and general progression. It is a pain having to wait too much for a new story beat, specially if the 'last chapter' of the month is building some cool mystery or a really good story. Disconnecting from the story because of the long time is really bad for the emotional impact or revelations.
- Because of the game's updates, we can expect new content coming over eventually. I didn't play UX too much but I remember having different updates where you could go to a PvP battle or something? I like the idea of playing through the story every month and suddenly unlocking some special thing to do that I couldn't before. I can see the game coming out really dull at first but eventually building itself to be really fun.
- I hate playing on my phone. I'm a console and PC person, I only use my phone to do more important tasks so I feel this is not for me. But at the same time, if there is a franchise that can change that in my life sure is Kingdom Hearts ~ I'd love to play this on switch tho, It'd be neat if we'd have Square Enix updating the game constantly on the Switch exactly like they'll do on mobile. However I think Kingdom Hearts has some problems with Nintendo for some reason and that won't happen. And unfortunately launching M-L on PS4 or PS5/XOne with these graphics wouldn't sound right...
- Finally some 3D real action battle gameplay again for portable games. This is what I love about the KH series. I mean, I love to expect new things for every new game announced. And specially the portable games, because it tends to go the route of reinventing the battle system with something new and NOT SAFE, a weirdly familiar machanic - and from what nomura told us in the interview this new gameplay system seems different enough from BBS, DDD and ReCoded.
- I don't like too much the idea of having enemies around the street and entering a 'Battle Room', it sounds a bad idea in KH where the focus always were about exploring and battling in one setting, but I have some hope it'll work some way.
I feel like if this game was announced before Union X or Dark Road, there'd be a lot more hype sorrounding it - UX/DR left us in such a bad taste and expectations, that having a new portable (and 3D) KH game announced... I was more like "oh finally is 3D again" than "oh look at that game". But then KH4 came to be and I forgot about it lol
So what do you think about Missing Link from the trailer?