- Joined
- Apr 9, 2007
- Messages
- 5,386
- Awards
- 19
After experiencing the new Data Organization and Yozora boss fights, I've been wondering whether Phase 2 will implement such creativity into the boss fights during the story. I don't expect a Yozora fight during the main story, but I'm kind of hoping for interesting fights or fights that require some preparation/planning, rather than just running in and hitting X then Cure, rinse and repeat.
The only boss in KH3's story (pre-Keyblade Graveyard) that was a standout to me was Skoll. Sure, Critical Mode did make them a little bit tougher and let me see their truest potential, but I still didn't feel that challenged. I miss boss fights where you have to figure out what to do, like Oogie/Ursula or Demyx, or others that really challenged your skills like Cloud.
Anyway, do you all think that Nomura may opt for more complex boss fights going forward? What do you want to see in future boss fights?
The only boss in KH3's story (pre-Keyblade Graveyard) that was a standout to me was Skoll. Sure, Critical Mode did make them a little bit tougher and let me see their truest potential, but I still didn't feel that challenged. I miss boss fights where you have to figure out what to do, like Oogie/Ursula or Demyx, or others that really challenged your skills like Cloud.
Anyway, do you all think that Nomura may opt for more complex boss fights going forward? What do you want to see in future boss fights?