Awesome! Glad everything works for you. I'll clarify it in the temps on break; I work vampire shift, and I'm on the clock atm.
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Spoiler ShowThis is a Miscellaneous sticker that appears as a grinning white smiley face that has no eyes. This area where eyes would be located has the shape of a purple infinity symbol with a diagonal white line dissecting it. By using her sticker, Rain can turn any inorganic object that she touches into an inter-dimensional access portal to a heavenly dimension. Such objects are able to emit a dimensional bonding agent to basically "summon" a being from the firmament much like an angel,which is called a Sentinel. The sentinel Fortinbras takes the shape of an ethereal "mecha" which forms all along Rain's body, going mostly unnoticed other than shimmers of light and the tell-tale black rectangular digital visor spanning across the left side of her face. As most of Fortinbras' physical being is actually applied over Rain as an ethereal mecha, Rain can shift/change outfits at will because the form of ether as a "fabric" can take any shape or look, furthering this strange mechanization. Fortinbras the sentinel isn't completely visible due to being "worn" by Rain. It appears as a floating pair of sooth, plump, alabaster lips with rippling space around them. The teeth inside the mouth glisten whiter than the purest snow, sharp and jagged. Most of them are displayed in a wicked grin. There normally is also a grotesque looking black hand or claw in the vicinity. It holds a white crystal. The visor that Rain wheres acts as a digital HUD display that feeds her various environmental, tactical and enemy based information without her having to actual change or lose sight of her normal vision.
The main ability of Fortinbras' Sentinel Suit is bestowing Rain with both physical and astral power through an ability it refers to as the "Demiurge Arts". This is a spiritual power that allows Rain to battle foes by entering attacks into the interface which are defined as < > v ^. Displayed within her interface is a gauge that recharges itself as Fortinbras stays attached to her. While the four input commands can seem limiting, the Sentinel power bestowed upon Rain gives her tactical prowess. She can perform various types of basic strikes involving the < > ^ v commands without being repetitive.
Each input consumes part of Fortinbras' spirit gauge. Rain's body within the suit gains heightened physical strength during these attack sequences, harboring a power that ignores resistances, basically making her blows of both the physical and astral nature. Rain's body though still within her control, acts in a semi-automated state, the suit allowing her to perform feats that she doesn't have any innate skill in. Such strikes are potent, causing the spirit gauge to drain fairly quickly, so at the current level she can only perform four strikes before she has to stop attacking for AT LEAST 15 seconds. This is the rate at which Fortinbras' Spirit Gauge resets. By allowing the ethereal mass of Fortinbras to bio-merge with her body, Rain can temporarily grasp more of Fortinbras' spirit which amplifies her own. This increases and extends the spirit gauge input from 4 to 6 consecutive attacks, also costing Rain a recharge time of 30 seconds. While spirited, Rain's defense heightens greatly, allowing her to withstand damage that would normally incapacitate or leave her badly injured.
Certain combinations of < > v ^ activate more intense strikes called "Arts" to be unleashed. Normally arts are a stylish combo that is like a power up to the normal limit of attack. Higher level arts add extra hits. IE: (^^vv)has three strikes leading to v which performs (Hurricane) a 2-strike art. ^^<v> would be 4 strikes leading to > which performs (Burst Blow) a 3-strike. It is also possible to link arts together to perform chain combos by Rain inputting an art command that contains part of another art. IE: ^v^(Somersault) + ^vv(Dragon Tail) would be ^v^vv. There are also more power techniques called Super Arts which consist of multiple arts linked IE: ^v^^^v^(Somersault Finale). Rain's use of Fortinbras' Spirit with her own can also produce Hyper Arts that she will learn to cause great damage with development. Fortinbras also supports Rain by transmitting its Sentinel powers which can be activated from her mainframe display. She can use the visor interface to gain information on arts she's learned or switch Fortrinbras' active power from LIGHTSABER to GRIN.
LIGHTSABER
Fortinbras' crystal forms a handle that Rain holds in her hand, while Fortinbras' hand replaces hers, at that point becoming a highly dangerous astral-material weapon with otherworldly or mystical properties housed in physical matter. The blade itself appears as a purple gaseous substance in a solid shape of a lightsaber style weapon outlined in white. The sword has a composition of Fortinbras' astral form that is compressed and scattered throughout and in between ambient particles of dust, earthen materials, and energy drawn directly from Rain's use of the sticker. aether "matter" is also present.
As the blade is formed of ultra dense astral-matter and separate particles of random material, Rain can change the state and shape of the blade as she wishes, making it be thick, thin, dull, blunt, sharp, curved, flat, etc. She can also retract and extend the blade a distance of roughly 12 feet, this happens at a speed of 25 mph.
GRIN
Fortinbras can swallow the crystal, in turn using the mass of dense physical essence to perform two odd tasks.
~抹消ã™ã‚‹~
(Obliterate)
Fortinbras' lips can move around at will, attaining speeds upwards of 20 miles an hour, stretching out to terrifying proportions to bite, chew, breakdown and swallow objects of any type. The lips can stretch to swallow a dumpster or car sized mass at this point but it would take awhile to eat the entire thing. It is unknown what really happens to the material consumed by Fortinbras but things bitten by it heal at a much slower rate. When Fortinbras bites something its teeth and saliva secrete an ethereal agent much like acid that simultaneously breaks the bonds between materials and partially coverts them to an astral form which Fortinbras "consumes".
~ç¥ç¦~
(Bless)
Fortinbras can spit out jagged clumps of light red(almost white) crystalline substance that is semi-translucent. This crystal matter is in fact a manifestation of edible ethereal matter that when consumed by biological creatures, causes their natural healing factor rate to rise exponentially. This "Ether Candy" also floods the body with a small burst of pure ether. This restores a lot of stamina, which could be considered a "second wind" effect, enabling a tired ally or Rain to fight longer even if they're already tired, or injured. Surprisingly enough the crystal is a lot softer than it looks. It tastes and smells like Trix Cereal which is apparently linked to Rain's favorite snack choice. Consuming larger amounts of this ether candy increases both the "second wind" effect and the rate at which biological damage can be healed/reversed.
Eating a Jolly Rancher sized piece would allow the body to heal from a wound such as a sliced finger or bruised jaw immediately. The same sized piece could heal a gash in about 30-40 minutes. A larger chunk the size of a candy bar is enough to heal broken bones in an hour and 1/2 or so. Eating larger quantities of the ethereal material the size of a large cake or pie slice bring out even greater healing. By doing so, one can heal even life threatening wounds or nerve damage, severed wounds etc. This takes quite a bit of time, at least a day but it IS possible.
BioSpoiler ShowThis is a strange Miscellaneous sticker shaped like a white-maroon cloud on the base of Rain's neck. It signifies the cloudy substance that surrounds the base of the Great Ethereal Tree Progonoskes, which is located in the Firmament dimension where Fortinbras is from. The roots of this heavenly tree take root from any biological matter Rain chooses in her immediate area, normally herself. Her body grows the "energy" emitted from the base of the tree, taking the form of reddish white cape that has the likeness of a cloud. It never attains the same shape when Rain grows it but always looks damaged. The cloudy cape billows loosely about and behind Rain, its rips, tears and various tatters able to extend in various directions, using it to block incoming attacks or ensnare objects. The cape itself is literally formed from the roots of the Ether Tree. The cape can snatch things that touch it, slowing down the speed of impacts or buffering the damage exerted by projectiles.
First and foremost the cape acts as a disruptive force to physical objects(matter and energy) so that objects coming into contact with of the "fabric" of the cape lose stability/speed/force/pressure/etc Not only does the composition of the cape allow Rain to generate defensive options, Progonoskes is extremely dense and produces intense heat/light which Rain is unaffected by.
She can extend the cape's roots anywhere from 0-10 feet in any given direction, using her hands to get better direction of the cape's tattered pieces. While actually having the cloud cape present only requires a small amount of stamina, when it extends beyond 1 foot of her personal space, Progonoskes roots immediately begin to drain Rain's strength because they seek nourishment.
Spoiler Show
These are the beginning Arts that Rain will acquire as she fights using directional inputs. It should be noted that throughout the rp this section will gain arts as Rain develops and her sticker gets stronger.
^v^
Somersault
A reverse somersault kick performed at high velocity. Both legs are used in this assault simultaneously. The force of this kick can knock enemies skyward.
^vv
Lizard Tail
A front flip-kick from a leap, that uses the force of the legs to smash a foe to the ground. It can be used as an anti-aerial attack as well.
>v>
Sonic Javelin
A forward punch or thrust delivered to the abdomen at extreme speeds. It can cause staggering, or stun Rain's foes.
^^VV
Hurricane
A swerving dual-kick performed by rolling the hips with centripetal force.
V^^^
Swan Driver
A spinning two stage jumping, lateral kick that targets the mid and upper-sections of the body.
^^<v>
Burst Blow
A rapid palm strike emitting pulse energy that finishes with a crushing elbow strike.
v^v<>
Fairy Dust
A bright flash that throws sparkling dust and grime into the foes face for distraction.
~~~~~
HYPER ARTS
<<>>
~元気玉~
Genki Dama
By raising the Grin above her head, Rain can emit the ethereal matter flowing from the mouth of the Fortinbras to flow upwards into the air or higher up into the atmosphere, clumping, clustering, forming and fusing together into a sphere of destructive force that harbors great destructive potential. From varying heights it can be slammed down to the earth causing a shock-wave and detonation of crushing spirit energy. It doesn't lose shape even upon impact until Rain uses a had gesture to explode the Genki Dama. It can be charged to grow to great sizes in theory but as of now Rain hasn't mastered or evolved this art.
>><
~月牙天è¡~
Getsuga TenshÅ
When Rain swings Fortinbras in an arc, it rapidly charges and further condenses the material flowing from the lightsaber, also imbuing Rain's own inner energy into the sword. This greatly magnifies the spray of material flowing from the Lightsaber. It erupts into a crescent moon blast of purple spirit energy that travels at rapid speeds, tearing forward until it dissipates and bursts apart, causing a blast that spreads out in a 10 foot area which is followed by a massive vibration that extends the damage zone another 10 feet. This technique has the potential to be a technique for great destruction as it grows in power with Rain's own growth in mind, body and spirit
Spoiler ShowName: Aliviana, usually goes by Anna or Liv though. A select few can call her Livvy, but she'll be more likely to attack you then permit it to fly.
Age: 19
Gender: Female
Type of Fragmented: Fingerprint
Personality: Anna has a spunky attitude, always questioning things and she's willing to tease pretty much anyone in the group. She's almost completely fearless, willing to give pretty much anything a try, even if it's something that would involve the risk of her 'dying' like puffer fish. She does seem to have an intense fear of physical contact, something that she can't explain, it's just there. Friendly and fiercely loyal, Anna can fly off the handle if her friends are in grave danger. She can be a little hyper at times, so it can seem like she doesn't think her actions through, although she does most of the time. She's pretty observant on most things, but there's other things where it just goes over her head completely. She can be awkward at times, almost like she wants to fit in but she's not sure how to. Devoted to those she cares about, Anna's willing to do pretty much anything to help them. She's even willing to help total strangers, but her deepest wish is to make those around her happy and to be accepted for who she is.
Appearance: 5'6". Anna has upper back length light chestnut colored hair, it's wavy and frame her face. It also constantly rests over her shoulders, concealing the collar bone. She has pale skin, almost like china. There's a light pink color to her cheeks, hinting at her shier nature. She has incredibly light grey eyes, to the point that they're almost white but despite that they're unfocused. Her eyes are rimmed by dark sooty lashes, something that's a mild surprise to people. Pretty heart shape face, she has delicate features and pink lips. Anna wears finger-less white lace gloves that go up to her elbows, the gloves compliment the strapless white dress that goes to just below her knees and white flats that she wears. While she may not look it, Anna has a modest set of curves and she is toned, letting her pack a more powerful punch than what someone would expect but she's still not a heavy hitter. In terms of accessories, Anna doesn't wear much, she just wears a simple pair of gold stud earrings and a purple velvet choker that has a winged heart charm.
Anna *stupid computer's not letting me place it directly* (I'm still leaving the link up in case the picture link stops working again)
Stickers/Tattoos: Anna's fighting style is a little unusual, in the fact that she uses her abilities in art and dance to fight. Meaning there is always an artistic design to how she fights, swift, graceful strokes are how she prefers to fight, like a skilled artist creating a masterpiece.
WB *or would this be WU?*: She can also summon a fan that despite it's paper-like appearance, it's actually made of metal. The sticker for this one is on the back of her left hand, and despite it being covered by a glove she can still get access to it. Can be used for offense, but it's usually defense and mid-range to long-range combat.
WU: Anna could be considered an improbable weapon user with her second weapon sticker, in the sense that she uses a violin of all things in combat. It is a polished wood that's been painted black, there are purple and pink flowers on a white branch painted in the upper left and lower right corners of the violin. It is 4/4 size, classifying it as a full size violin. Anna can control her wind abilities through the instrument.
AU: The design of this sticker seems to be of someone mediating with the different chakra areas colored to the corresponding colors, and surrounding the person is about nine different colors white being the closet to the body then it's the colors in a rainbow and the outer most color is black. With this sticker she has the ability to sense someone's aura, letting her figure out when there's someone near her. *usually active, she has zero control over this* Also because of this ability, Aliviana seems to be able to sense when the Static are going to show up before the usual warning signs, but it seems to be a hit and miss kinda thing. The way she can detect it is the "electrical current" that moves across her skin whenever a Static is in the area.
AB: Anna can use wind for offense and defense, either in conjunction with her fan or by itself. She can use the wind to form a barrier around herself for a short amount of time, but it's not a hundred percent guaranteed to be effective, there's still ways to get around it. She can also use her wind manipulation to glide along the ground, but at the moment it's difficult to control and she tires quickly from it. The sticker resembles a whirlwind.
This is her current arrangement of stickers, may or may not get more as the rp progresses, but they do get stronger.
Bio: I can't seem to remember....
Other: Anna has a pet border collie called Alice that stays with her at all times, the two are very close and Alice is extremely protective of Anna; she even helps Anna in combat. Not only is Anna color blind in ways, she is also considered legally blind. To put her at even more of a disadvantage, Anna is deaf too. Although I wouldn't recommend underestimating her just because of her "handicaps".
Phone: Talkio Universe 2.5, it's the purple mountain mystery color.
Voice Actress: Karen Strassman *in the style of Suigintou from Rozen Maiden, the doll in the Gothic Lolita dress*
Theme Song: Reflection by Christina Aguilera
Spoiler ShowLook at me
You may think you see
Who I really am
But you'll never know me
Every day
It's as if I play a part
Now I see
If I wear a mask
I can fool the world
But I cannot fool my heart
Who is that girl I see
Staring straight back at me?
When will my reflection show
Who I am inside?
I am now
In a world where I
Have to hide my heart
And what I believe in
But somehow
I will show the world
What's inside my heart
And be loved for who I am
Who is that girl I see
Staring straight back at me?
Why is my reflection
Someone I don't know?
Must I pretend that I'm
Someone else for all time?
When will my reflection show
Who I am inside?
There's a heart that must be
Free to fly
That burns with a need to know
The reason why
Why must we all conceal
What we think, how we feel?
Must there be a secret me
I'm forced to hide?
I won't pretend that I'm
Someone else for all time
When will my reflection show
Who I am inside?
When will my reflection show
Who I am inside?
Hidden Theme: Shatter Me by Lindsey Stirling feat. Lzzy Hale
Spoiler Show[Verse 1 - Lzzy Hale:]
I pirouette in the dark
I see the stars through a mirror
Tired mechanical heart
Beats 'til the song disappears
[Chorus:]
Somebody shine a light
I'm frozen by the fear in me
Somebody make me feel alive
And shatter me
So cut me from the line
Dizzy, spinning endlessly
Somebody make me feel alive
And shatter me
[Violin drop]
Shatter me!
Somebody make me feel alive
And shatter me
[Verse 2:]
If only the clockwork could speak
I wouldn't be so alone
We'd burn every magnet and spring
And spiral into the unknown
[Chorus]
[Violin drop]
[Bridge:]
If I break the glass then I'll have to fly
There's no one to catch me if I take a dive
I'm scared of changing
The days stay the same
The world is spinning but only in gray
If I break the glass then I'll have to fly
There's no one to catch me if I take a dive
I'm scared of changing
The days stay the same
The world is spinning but only in gray
(Only...)
[Chorus]
[Violin drop]
Me...!
Shatter me!
Somebody make me feel alive
And shatter me!
Battle Theme: Roundtable Rival by Lindsey Stirling
Why Do You Decide to Participate?: Classified Information.
Spoiler ShowName: N/A
Nickname: Sync
Physical Age: 18, it's his actual age.
Street Name: Doesn't have one, this is his first game as a collector.
Gender: Male
Personality: Sync has two different sides to him, one that's more commonly seen, generally the one he uses with strangers; and then the rarer seen side that he reveals to his friends. Sync is normally seen as cold, emotionally distant and quiet; keeping his mind focused on his surroundings so he can be ready to react to any given situation. He is quite sarcastic, usually instigating a fight between him and his opponents. Sync can also be quite cunning and defiant, quite often abandoning his orders in order to do what he wants.
When with his friends, Sync is much more upbeat and cheerful, but he still has a relatively reserved nature. Open-minded, Sync will joke around and laugh with his friends, he's also more likely to show his insecure and gentle side, but you'd have to be an extremely close friend to see this side of him. No matter which side of his personality he's showing, Sync doesn't care much for authority, although he'll commonly keep it in check, and has a major weak spot for a good book and music. Heck, his nickname should give that much away! Although while he doesn't mind physical activity, he'll rarely participate in it due to the fact he tires quickly. Despite having chosen to become a Collector, Sync would much rather be back in the real world; but in his mind he doesn't have a life waiting for him in the real world.
Warning: Do not let him get crazy hyper, bad things happen when he gets hyper.
Appearance: 5'9". Pale skinned, almost to an unhealthy point. Short, messy green hair *his brother dyed it as a prank* and emerald green eyes. Sync is slim yet muscular, there is almost always a pensive look on his face. Sync wears a dark, sleeveless shirt, he can sometimes be seen wearing a white coat over his shirt; but it's rare. Black wrist length gloves, with faint pale scars crisscrossing his arms (not because of the fact he’s suicidal; but from fighting). From the waist down, he wears a green accented black cloth that stretches up his legs, giving extra protection that has a rectangular cut out in it, beneath this cloth is a pair of black shorts. The finishing touches for his outfit are black boots, that has been torn from battles with fellow Collectors, previously fellow Fragmented or Static from during his Fragment run. Sync wears a gold chain that he conceals under his shirt, no one knows what is concealed at the end or what‘s inside of it. The other things that need to be known is that it seems as if he constantly has bruises decorating his skin, making it even more obvious how pale he is and it seems as if his voice will suddenly get hoarse so during that he doesn't talk and instead he uses sign language or his phone to communicate.
Stickers/Tattoos: In terms of combat, Sync prefers magic and speed to force, making him more of a fragile speedster and squishy wizard in comparison to Blaster's lightning bruiser style.
WB 1: While skilled in hand to hand, it is not Sync's forte, he's only skilled in it enough to hold his own in a fight for when he's backed into a corner. The gloves he wears on a regular basis are the ones that he uses for combat, the sticker is constantly activated.
WB 2/WU *would this count?*: His preferred method of combat is to attack from afar with a pair of three barreled revolvers that can also quickly double into a pair of daggers by flipping a switch on them. The sticker for them is pretty simple, it has a revolver crossed over a dagger, the two weapons forming an X. It's located on the inside of his elbow.
AU (Light Manipulation/Prism): Sync can also bend the light a bit, turning himself invisible for about thirty seconds. He can do this back harnessing the light and splitting it into various colors, which can be used for various things, but this is taxing on his body and tires him out quickly. He can't use it if there's no light for him to use. He only seems to use the color superviolet, a color that's invisible to the naked eye, in the forms of pranks. *come on, it's invisible, it's best for tripping people!* The sticker seems to be starting to shift into a tattoo even though Sync hasn't gotten full mastery of it, but the design of it is of a clear prism that has captured some light so you can see a miniature rainbow in it but once the light exists the prism it's gone invisible again. The sticker/tattoo is located on his left collarbone.
Spoiler ShowRed: Fire-like, gives the illusion of being burned and being temporarily blinded. Smells like wood smoke.
Orange: Slick, oily and has a citrus smell to it. Otherwise pretty harmless. It's just slippery.
Yellow: Not one you want to look at directly, it has a similar effect to what looking directly at the sun. Smells like there's a faint lemon scent in the air.
Green: Much like red and blue, green has earth type abilities, fitting with the color. Smells similar to sun warmed earth and spicy.
Blue: Water type abilities. Smells similar to rain and the ocean.
Superviolet: Reserved mainly for getting away and pranks, it invisible to the naked eye and can turn Sync invisible. No detectable scent.
AB 1 (Wind Manipulation): Sync's strongest ability is probably his wind one, with it he can cause a whirlwind to form around himself to protect himself from attacks (although there is still away to get around this defense), can send it to attack his opponent or knock them off balance and even get the ability to fly by surrounding himself with wind. He is only limited to wind based attacks with this, so a hurricane with the fact water is needed? Nope, he can't cause one of those. His attacks also fluctuate how long they can work and how powerful they are (think of a tornado and/or hurricane. Hurricanes = stronger the closer to the ocean they are, but they grow weaker the more inland they get. Tornado = typically destructive, but they have a short distance they can go). The tattoo has migrated from the back of his left hand to his back, and it takes the form of a funnel cloud that has a thunderstorm surrounding it. Main form of offense.
AB 2 (Water Manipulation): Not as strong as his wind manipulation, but Sync can coax water to help him in battle. He typically uses it for healing himself and his allies, or by creating a barrier of water around himself and allies. He'll sometimes even use his water abilities to heal his opponents so it's on more of an even footing before the battle begins. Sync can cause the water to attack his opponent, which he'll typically use a tsunami to do, but it's mainly used for defense and healing. The tattoo is located on his right shoulder. It's design is a simple pitcher of water that has been tipped over slightly, making it seem as if it's being poured out into the base of a fountain.
AU 2 (Blood Manipulation/Bending): An ability Sync has only just become aware of, he can use his own blood to attack and defend, morphing it into different weapons for use in battle. Sync only has access to this ability if he's already been injured, otherwise he can't use it because the blood is still inside his body. Currently it's a hit and miss on being able to use it, the sticker is located close to his water tattoo it is in the hollowed out part of his collar bone. It's design is similar to his water sticker, but the water has turned to blood and it's pouring out. Although while he seems to have an easier time with this ability compared to water and wind, Sync bruises easier than with his other techniques. He's still trying to get complete control of this one, but like was already stated, it's a little hit-n-miss at the moment.
Bio: Sync's childhood was pretty normal, despite his fights with his older twin brother and quite often getting in trouble with his teachers. Entering the week before hand as a Fragment, Sync worked together with his brother to make it through that batch of Fragmented, both watching the each other's back to prevent the other from being sniped. At the end of the week, Sync volunteered to stay behind so his brother could get off Scot free since they both figured that one of them had to stay behind. And, unlike Sync, Solstice had a life waiting for him back in the real world. Now with the new game beginning, Sync is a Collector and anxious because of who he's supposed to work with.
But, beyond that don't expect much information on him until you get to know him.
Other: Sync used to be a Headphones, and while he has the majority of his memories back; there are still a couple of things that are missing. Since this is his first week as a collector, Sync is ranked as a Harasser level collector.
Phone: He has a black BLDE 7, he used to have a Nooky Prime that was dark black; but he gave it to his brother before his brother left the game.
Voice Actor: Johnny Yong Bosch *in the style of Firion from Dissidia* (he's the one in the armor that has whitish hair and brown eyes)
Theme Song: Call Me by Shinedown
Spoiler ShowWrap me in a bolt of lightning
Send me on my way still smiling
Maybe that's the way I should go,
Straight into the mouth of the unknown
I left the spare key on the table
Never really thought I'd be able to say
I merely visit on the weekends
I lost my whole life and a dear friend
I've said it so many times
I would change my ways
No, nevermind
God knows I've tried
[Chorus]
Call me a sinner, call me a saint
Tell me it's over I'll still love you the same
Call me your favorite, call me the worst
Tell me it's over I don't want you to hurt
It's all that I can say. So, I'll be on my way
I finally put it all together,
But nothing really lasts forever
I had to make a choice that was not mine,
I had to say goodbye for the last time
I kept my whole life in suitcase,
Never really stayed in one place
Maybe that's the way it should be,
You know I live my life like a gypsy
I've said it so many times
I would change my ways
No, nevermind
God knows I've tried
[Chorus]
Call me a sinner, call me a saint
Tell me it's over I'll still love you the same
Call me your favorite, call me the worst
Tell me it's over I don't want you to hurt
It's all that I can say. So, I'll be on my way
I'll always keep you inside, you healed my
Heart and my life... And you know I try.
[Chorus]
Call me a sinner, call me a saint
Tell me it's over I'll still love you the same
Call me your favorite, call me the worst
Tell me it's over I don't want you to hurt
It's all that I can say. So, I'll be on my way
So, I'll be on my way
So, I'll be on my way
Hidden Theme: Second Chance by Shinedown
Spoiler ShowMy eyes are open wide
And by the way,
I made it through the day
I watched the world outside
By the way,
I'm leaving out today
I just saw Halley's comet
She waved
Said, "Why you always running in place?"
Even the man in the moon disappeared
Somewhere in the stratosphere
[Chorus]
Tell my mother,
Tell my father
I've done the best I can
To make them realize
This is my life
I hope they understand
I'm not angry, I'm just saying...
Sometimes goodbye is a second chance
Please don't cry one tear for me
I'm not afraid
Of what I have to say
This is my one and only voice
So listen close,
It's only for today
I just saw Halley's comet
She waved
Said, "Why you always running in place?"
Even the man in the moon disappeared
Somewhere in the stratosphere
[Chorus]
Tell my mother,
Tell my father
I've done the best I can
To make them realize
This is my life
I hope they understand
I'm not angry, I'm just saying...
Sometimes goodbye is a second chance
Here's my chance
This is my chance
Tell my mother,
Tell my father
I've done the best I can
To make them realize
This is my life
I hope they understand
I'm not angry, I'm just saying...
Sometimes goodbye is a second chance
[2x]
Sometimes goodbye is a second chance
Battle Theme: Adrenaline by Shinedown
Spoiler Show[Verse 1:]
Give me the wheel, so we can move a little faster
I make it real, I'm not a glorious disaster
What part of living says you gotta die?
I plan on burning through another nine lives
One more for measure, that's ten for the soul
That never sleeps, so are you ready to go?
[Chorus:]
Bloodshot against the clear blue sky!
Tick tock, I think the well is running dry!
My my!
I can't lie!
I need a shot again, that sweet adrenaline
Dead scared 'cause I'm fearless in the head!
Bang! Bang! 'Cause the needle's in the red!
My my!
I can't lie!
I need a shot again, that sweet adrenaline
My my!
My sweet adrenaline!
[Verse 2:]
Crack in the vision, who said the motivation's all wrong?
Not your decision, the detonation of a time bomb
Which way is up, when your high is low?
It's time to find it are you ready to go?
[Chorus:]
Bloodshot against the clear blue sky!
Tick tock, I think the well is running dry!
My my!
I can't lie!
I need a shot again, that sweet adrenaline
Dead scared 'cause I'm fearless in the head!
Bang! Bang! 'Cause the needle's in the red!
My my!
I can't lie!
I need a shot again, that sweet adrenaline!
My my!
My sweet adrenaline!
[Bridge:]
My my, I just can't lie,
It's the speed and the sound that I'm dying to try
My my, I just can't lie,
It's the love of the chase that created the ride!
[Chorus:]
Bloodshot against the clear blue sky!
Tick tock, I think the well is running dry!
My my! (My my!)
I can't lie! (Can't lie!)
I need a shot again, that sweet adrenaline
Dead scared 'cause I'm fearless in the head!
Bang! Bang! 'Cause the needle's in the red!
My my! (My my!)
I can't lie! (Can't lie!)
I need a shot again, that sweet adrenaline
My my! (My my!)
I can't lie! (Can't lie!)
I need a shot again, that sweet adrenaline
My my! (My my!)
My sweet adrenaline!
Why Did You Decide to Become a Collector?: N/A
~-------------~
Yes, inspired by the one from Tales of the Abyss, but I assure you they are two different characters. And yes, the bio is a cop out! Also yes, I've got the Lightbringer series by Brent Weeks on the brain.
NooooooSince the minimum for posting is once a week, I don't believe I'll be able to meet that expectation, but I'll definitely be following this! Good luck yall~
Spoiler ShowName:Selene
Age: 20
Gender: Female
Type of Fragmented: Pixel
Personality: Selene can be a bit hot tempered at times, but that temper hides a tender heart. She’s a dreamer, both comfortable in large groups and lost in her own thoughts for hours at a time. She tries to keep track of her surroundings, but sometimes, she misses things, a fact that irritates her to no end. She’s brash, she’s moody, she’s sweet; she’s a contradiction. She likes to think that she’s a flirt, but she’s a bit awkward when it comes to boys. She’s got a bit of the perfectionist about her, so she’ll also procrastinate big time because of high personal expectations, leaving her work to be done just under the wire because she’s afraid of failure. She’s a little insecure in her abilities at times, but she hides that insecurity behind attitude. What’s even more hidden is that she’s afraid of being in any sort of serious relationship because she’s afraid of being hurt, so she’ll flirt with the guys, but she rarely takes it much further than that. And yet, Selene can't help but feel that there's a vital fact that's missing, something that's leading to more of her personality being falsified than she would like to believe. However, she can't root out what's false and what's true, leading to an irritation and need for control that's hard for her to hide in tense situations.
Appearance: 5’10â€, Selene is long limbed, her fingers slim and quick, and she always seems to be on the move. Her skin is like ivory with soft pink undertones, highlighting the delicate make-up of her face. High cheekbones, a fine nose and large, bright green eyes are her greatest features; a rose pink mouth with just the softest pout is a close second. She has long, wavy red hair that falls to mid back and with layered bangs.
Her usual attire is simple and functional to her; what others see on the other hand, is sweet with an edge of sexy. She favors tank tops with spaghetti straps, one shoulder or halter type ties typically; currently, her favorite top is a one shouldered, deep black affair. Dark wash jeans are her go to for leggings because of durability and comfort. Both articles are usually close fitting to keep out of the way, but not so tight that her mobility is restricted. She has a pair of boots made out of soft black leather with a low heel on them that she practically lives in. She has double pierced ears, two hoops in her left ear and a hoop and a stud in her right. She wears a small stack of silver bangles on her right wrist.
Spoiler Show
Stickers/Tattoos:
Gravity (AB): Selene has a fair amount of control over is her own personal gravity, allowing her to lighten her weight to allow her greater maneuverability during a fight. She can also lend her strikes more power by increasing the pull of gravity right before she makes contact with her target. Effects of her gravity manipulation will expand over the course of the RP to include effecting the personal gravity of other characters and the ability to weaponize this technique.
Time Warp (AB): Selene is able to influence the flow of time. She can either rewind, pause, fast forward, or stop time during battle with this sticker. At the moment, calling what she does "influencing" time is being generous; she can't control what the sticker does on a consistent basis. So, while she may try to stop time, it might go backwards or forward instead. Selene can also only affect about two minutes worth of time time at any given moment. Once she gets the kinks worked out, the length of time she can manipulate will become longer, and she'll also be able to use her time manipulation in conjunction with her gravity powers.
Future Sight (MC): Selene has the ability to see the future as, well as events that are happening outside of the game. Sounds like it'd be useful, right? Well, it would be, except for the fact that she feels like she's getting a real bad video feed. She has no control when the visions strike, and she's lucky if they resemble anything even remotely useful. As the Game progresses, she'll crack the lock on how to control this ability; until then, she'll be lucky if she's able to understand any part of her Sight until the event actually comes to pass.
Archmage and Angel Wing (WB): Selene can summon two, two bladed daggers. The blades are the length of her forearm, and are actually very strong and flexible despite their appearance. They may or may not grow into a short/long sword combo later in the RP; I'm not sure yet.
Spoiler Show
Bio:
Other:
Selene has a pink Talkio Universe 2.5
Theme Song: Taking Over Me by Evanescence
Alt. Theme: Music Box from Silent Hill OST arranged by Erutan
Battle Theme: Carol of the Bells by Trans Siberian Orchestra
Voice Actress: Julie Ann Taylor as Souseiseki from Rozen Maiden; the doll in the top hat
Why Do You Decide to Participate?: Selene thinks she's looking for someone, but she's not... entirely sure...