I’m not the one saying FF got stale, Square Enix was. Why do you think they’ve refused to release a mainline turn-based FF after 10? They think turn-based combat is archaic, stale. That if they make one now, people will lose interest and sales will tank. You guys keep bringing up sales figures as if that disproves my argument when if anything, it ratifies it. After 10 they waved goodbye to classic FF gameplay and it paid off. In their eyes, nobody cares about turn-based combat anymore. If they did these new FFs wouldn’t sell. SE was proven right. Some of you guys are getting way too hung up on my stale comment.
If I was a fan of a series that’s gotten to that point, I’d want them to stop and make something new. FF has the benefit of already having tons of spin-offs so making more of those instead would’ve still left the possibility of another classic numbered game in the future. New fans can enjoy those new games and old fans don’t have to watch the mainline games turn into something different.
“Expands on the previous game”
“Brings back a an old mechanic and improves it”
“Adds new mechanics”
Like I said, pretty standard sequel stuff. They’re all still turn-based strategies. That’s what classic fans want. Not individual mechanics from a specific game. Those themes are in every single FF ever, not just the mainline ones.