- Joined
- Feb 13, 2018
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- 27
I was thinking to myself...
I really miss some kind of battle with waves of enemies mode like that from Olympus in KH1/ 2 and Mirage Arena's Birth by Sleep.
And i mean, I don't think that would take too much work to do? All they really had to make is put some enemies to appear in sequences in a battle space, is that too much too ask?
KH3 does have some extra content with ReMind and Limit Cut, but they are all basically the same thing - new boss battles. In KH2, Olympus and Mirage Arena in BBS were the most fun parts of those games for me so I feel specially 'hurt' that they decided to not do any type of arena battles utilising the enemies already from the main game...
Battle Gates were great but I don't think they were that much fun considering how you don't have a time limit, you don't have any strict rules to follow, or some kind of rank to follow up to. Also, Battle gates are usually much shorter and if you have a high level Sora you won't even face a challenge like the last arena missions were always designed to be (I still didn't beat the last Hades Cup in KH2).
So yeah, did you miss the -Arena Mode- in KH3 too, or you don't care that much about that? Was Limit Cut and the Battle Gates enough for you who likes playing the game and wanted more content?
Between the Limit Cut Superbosses, the Battle gates, and an Arena Mode, which one do you like the best and which one do you like less? And why?
I really miss some kind of battle with waves of enemies mode like that from Olympus in KH1/ 2 and Mirage Arena's Birth by Sleep.
And i mean, I don't think that would take too much work to do? All they really had to make is put some enemies to appear in sequences in a battle space, is that too much too ask?
KH3 does have some extra content with ReMind and Limit Cut, but they are all basically the same thing - new boss battles. In KH2, Olympus and Mirage Arena in BBS were the most fun parts of those games for me so I feel specially 'hurt' that they decided to not do any type of arena battles utilising the enemies already from the main game...
Battle Gates were great but I don't think they were that much fun considering how you don't have a time limit, you don't have any strict rules to follow, or some kind of rank to follow up to. Also, Battle gates are usually much shorter and if you have a high level Sora you won't even face a challenge like the last arena missions were always designed to be (I still didn't beat the last Hades Cup in KH2).
So yeah, did you miss the -Arena Mode- in KH3 too, or you don't care that much about that? Was Limit Cut and the Battle Gates enough for you who likes playing the game and wanted more content?
Between the Limit Cut Superbosses, the Battle gates, and an Arena Mode, which one do you like the best and which one do you like less? And why?