Regarding KINGDOM HEARTS Melody of Memory Spoilers
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I bought the Mass Effect trilogy based off playing a little of the first one at a friend's house, then when I was partway through the first one I realized that relying so heavily on dialogue choices really hurt the story for me. Seemed like a huge waste since I had two more games that I didn't even touch.
As Chronicles was the closest we got to an Archie Sonic game, so too was Forces the closest to a SatAM game. And boy is that depressing.Sonic Forces. I actually haven’t played a modern Sonic game since Sonic Heroes (not counting the GBA or DS games)
It was incredibly short and repetitive. Totally not worth it.
Also, Bloodborne. I’ve never been so frustrated at how hard a game is. I couldn’t even get past the very first part of the game.
I…can’t…stop!After I got the platinum for that game, I sold it and never looked back. I love the Sims but those damn expansions are addictive.
Turning character development into a game mechanic seriously messed up the story writing in Persona 4 and 5. Not only that—because the main character is supposed to be a player avatar, the player character is the only party member with any real agency within the plot, and it's boring as hell.I really fucking hate how in Persona none of the dialogue choices matter unless you're playing the devil survivor games.
I remember a video interview of a dev for that game calling out Nintendo for Brawl's shortcomings & how PTE would improve on the formula at least as far as the Story Mode was concerned. In hindsight, it was a bit of a red flag.Punch-Time Explosion.
I was a dumb kid back in the day.