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Dream Drop Distance Debuts in Nintendo Power



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MadasaHatter

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Cool, finally some info in English! I will be picking this up for sure! So when will it be out in stores? the 28th? or as soon as tomorrow? I'll have to keep a lookout after work. Oh and I just realized my little brother has a subscription to a nintendo mag, but I'm not sure if it's this one. I'll have to call him up, if it's NP, he'd probably let me have it.
 

Chaser

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Oh, this would just be for America wouldn't it? Well, I already have DDD in my Gameinformer from months ago so ner.
 

Recon

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Dream Drop Distance; Using the Streetpass feature for Spirit sex xD

The original enemies were to be Heartless and Nobodies, but that didn't fit with the theme.

Hmm I think I agree on it being a bit weird, but introducing these colorful Spirits/Nightmares has been weird itself lol.
 

Sephiroth0812

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-YMX interrupts the exam.
Hah, Xehanort somehow interrupting the heroes schedule we had predicted already very early on, lol.

-TWEWY characters are sent to Traverse Town while they are playing the Game (so, assumably, the Reaper's Game doesn't happen in Traverse Town, the TWEWY cast just gets sent there for some reason). They are looking for their partners.

-The illustrator for TWEWY is the Art Director for KH3D

-Nomura originally planned Heartless and Nobodies instead of Dream Eaters, but decided that it didn't make sense
Ah, so it is practically in the middle of the TWEWY-timeline when they are interrupted and sent to the RoS.

Nice callback to the very first trailer where we saw the Twilight Thorn and Heartless.

-YMX has something to do with Xemnas, Axel, Xion, and Roxas appearing???
Shouldn't it rather be Xemnas, Ansem SoD and Vanitas?
We haven't seen Xion and Roxas truly in-game yet and Axel is running around as Lea.

-The plan is to have every VA return in the NA version.
Great news.

-The only thing planned for the 10th Anniversary is the box set, which is Japan only right now. But, Nomura hopes they will be able to do something for NA fans.

Typical Nomura with his Japan-only stuff...geez.
And why only NA-fans again? Are they ignoring Australia, Europe and the rest just again like with Re: CoM?
 

Sora2016

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Hah, Xehanort somehow interrupting the heroes schedule we had predicted already very early on, lol.


Ah, so it is practically in the middle of the TWEWY-timeline when they are interrupted and sent to the RoS.

Nice callback to the very first trailer where we saw the Twilight Thorn and Heartless.


Shouldn't it rather be Xemnas, Ansem SoD and Vanitas?
We haven't seen Xion and Roxas truly in-game yet and Axel is running around as Lea.


Great news.



Typical Nomura with his Japan-only stuff...geez.
And why only NA-fans again? Are they ignoring Australia, Europe and the rest just again like with Re: CoM?

Maybe he specified NA because that is where the magazine is being released :p I really hope they wouldn't give you guys something if NA gets something :/ No repeats of Re:Com...
 

Chaser

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God, if they do that again with a 3DS bundle or KH Collection, I'm going to QUIT Australia.

'The lucky country' my arse.
You have me. Consider yourself lucky.

And yes, they need to release the 3DS bundle here.
 

snow_flake40

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Grrr. I wish I could get this magazine, but, y'know, different continent and all... [/looking gift horse in mouth]

I was hoping this game would use StreetPass, so hurrah. But YMX being involved in the appearance of Axel, Roxas and Xion? Just...what? And definitely Axel and not Lea? Hmm.

Also, if America gets 10th Anniversary stuff then I swear to Jeebus the rest of us sure as hell better get 10th Anniversary stuff as well. I like things, dammit!
 

KevVentus

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I'm really excited to see the plans for the NA VA's : ) (Yes that was intentional)

It sounds to me he doesn't know what to do with the 10th anniversary for anywhere that's not Japan... which makes the fabled KH Collection almost ruled out, and even the 3DS bundle going overseas too... hopefully he's just leading us on though
 

Sign

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so transcripts have been okayed. sorry for the inconvenience.
 

mykatsuki

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wait im confused...is this nintendo power from japan or north america..cus I read that nintendo power comes out nxt wk in north america
 

Sign

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wait im confused...is this nintendo power from japan or north america..cus I read that nintendo power comes out nxt wk in north america

It's in English. It's already available hence the news and transcript.
 

rokudamia2

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credit to silver3drago from KH13

-- Kingdom Hearts 3D was first announced at the same time as the Nintendo 3DS hardware. What made you so eager to bring the series to a new platform?

Nomura: We were impressed with the passion Nintendo put into the design of the N3DS hardware. And personally, I was excited by the idea of a Kingdom Hearts game that could be played in 3D in the palm of one’s hands. That was certainly a big part of it.

-- Can you explain what the title-Dream Drop Distance-Means?

The story for this installment takes place in a world submerged in sleep, and from that “Sleep” we derived “Dream”. “Drop”, from the phrase “Drop off to sleep”, is our name for the system in which players alternate between control of Sora and Riku during gameplay. And since Sora and Riku are progressing through the story on different storylines, we chose “Distance” to express the gulf between them. And of course, since all three words start with the letter D, it can be shortened to 3D to add to the meaning of 3D functionality.

-- What can you tell us about the overarching story of the game and how it ties into the future of Kingdom Hearts?

The story for this installment picks up where Kingdom Hearts Re:Coded on the Nintendo DS left off, making it the most recent chapter in the timeline. It’s the story that takes place right before the final chapter of the “Xehanort arc”, which began with the very frist Kingdom Hearts.

To give a brief summary of the game’s premise, Yen Sid assigns Sora and Riku with visiting the Sleeping Worlds and open the seven Sleeping Doors as their Mark of Mastery exam, which they must complete in order to become Keyblade Masters. However, a mysterious boy in a black cloak appears everywhere they go, and nothing ends up going exactly as planned. That’s the gist of it.

In terms of future Kingdom Hearts, I know fans are eager for the arc’s final battle, and I hope to begin writing it soon.

-- In a previous interview, you mentioned that the Mark of Mastery exam won’t span the entirety of the game. Could you elaborate on that a little bit?

As I just mentioned, the mysterious boy in the black cloak causes the story to take an unexpected turn. Whenever he appears, Xehanort and other characters that have been linked to him, like Ansem, seem to follow, even though they’ve already been defeated in the past. Their story isn’t about the Mark of Mastery exam, so that plotline proceeds in a different direction.

-- How did you decide which new Disney worlds to include in the game?

Tai Yasue, the game’s codirector, suggested that since the film Fantasia contained many worlds, we could use that in the game to separate the worlds that Sora and Riku traveled through. I’ve always wanted to visit Fantasia in a Kingdom Hearts game, so I jumped at the chance. It’s a similar story with the other worlds. We considered how their worldview and settings could be used in interesting effect with the particular mechanics and scenario we had written for this installment, and selected them on that basis.

-- Why did you choose to make both Sora and Riku playable characters this time around?

Sora and Riku represent the theme of the Kingdom Hearts series, which is “the light and dark sides of the heart.” This story takes place right before the final battle, and so we wanted to go back to the origin of the series and depict the polarity of light and darkness through their respective stories.

-- As big fans of The World Ends with You, we’re excited to see its characters appear in Dream Drop Distance. What role do they play in this game?

In previous games in the Kingdom Hearts series, Final Fantasy characters made appearances and gave Sora guidance to help with his adventure. This time, it’s characters from The World Ends with You who perform that role. The basic story is that the characters wandered into this world while playing the Reapers’ Game, and became separated from their partners. Their stories begin with the teammates searching for each other.

-- Aside from yourself, did anyone on the Kingdom Hearts team work on the World Ends with You?

The illustrator who worked on TWEWY, Gen Kobayashi, is now serving as the art director for Dream Drop Distance. That games composer, Takeharu Ishimoto, has also created some music for DDD. Finally, the director of TWEWY, Tatsuya Kando, is working as this game’s animation supervisor.

-- What are the origins of the Dream Eaters? And can you explain the difference between the two types: Spirits and Nightmares?

Actually, as you may have seen in the debut trailer, I was originally planning to go with Heartless and Nobodies. But when I started thinking about setting the game in a dream world with enemies who could grow and fight alongside the player, I felt that it wouldn’t really make sense to be raising Heartless and Nobodies. So I came up with the Dream Eaters as a new kind of enemy that appears in Sleeping Worlds and that feeds on dreams instead of being focused on hearts the way Heartless and Nobodies are.

Nightmares are the Dream Eaters who eat dreams born in these worlds and sow nightmares instead; they appear as the main enemy for this installment. Spirits are good monsters who eat nightmares, and they fight alongside Sora and Riku as allies.

-- Will Sora and Riku fight alongside Disney characters at any point? Or do they strictly fight alongside their Spirit allies?

In this installment, they will be fighting almost exclusively alongside their Spirit allies. To be clear, this game isn’t a spinoff, since it’s a continuation of the series’s main story. But when I’m working on a game in the series that isn’t a numbered title, I like taking the opportunity to incorporate ambitious new systems like this.

-- The action in Dream Drop Distance is a lot faster and more frenetic than in the previous Kingdom Hearts games. What was the motivation behind that?

I have a clear direction for how I want the Kingdom Hearts series evolve, and this change is part of moving in that direction. The games in the series are known as RPGs with a high level of action, in which anyone can perform flashy moves. In order to make the gameplay even more dynamic, we’ve implemented a new system called Flowmotion. With that, I think we’ve taken another step towards our ultimate goal for the series.

-- In a recent trailer, we spotted various Nobodies like Xemnas, Xion, and Axel. How is it that they’re around for the events of this game?

I can’t discuss details just yet, but the mysterious boy in the black cloak has something to do with this. They will confuse Sora and Riku wherever they go.
answer.

-- Who would you say is the main villain in Dream Drop Distance?

I can’t make a definitive statement because that would be giving away a secret, but I will tell you once again, the mysterious boy in the black cloak is the key to the answer.

-- Will this game take advantage of StreetPass or SpotPass?

The game does take advantage of StreetPass capabilities, and uses them in the Spirit-breeding system.

-- Who’s composing the soundtrack for the game? Will it include a new theme song?

With this installment, Yoko Simomura will continue her role as the series’s main composer. Takeharu Ishimoto and Tsuyoshi Sekito-who have worked on previus installments like Kingdom Hearts: Birth by Sleep-will also be contributing music to this game. Ishimoto will not only be handling songs from The World Ends with You, but from other games as well. As with our previous titles, the theme music is going to be a song by Utada Hikaru.

-- Will all of the US voice actors from previous Kingdom Hearts be reprising their roles in Dream Drop Distance?

That’s certainly a plan. In fact, the voice recording for the North American version is already underway.

-- This year marks the 10th anniversary of the series. Do you have anything special in store for 2012 to celebrate this occasion?

In Japan, we’re planning to release a 10-year commemorative box set. We don’t have any other solid plans, but the series has a lot of support from fans in North America, so I hope we can do something special for them as well.

-- Finally, if we ask nicely, would you share something about Dream Drop distance that you haven’t mentioned anywhere else?

This is the first time we’re doing this, but there’s a surprise during the end credits. So even when the credits start to roll, don’t put down your N3DS, and don’t let your guard down!
 
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Sign

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roku, it's already been added to the op xD
 

XIII Heartless

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^^I didn't read that as we might have to fight something, just be prepared to see something important to the story perhaps.

Great interview though, glad to hear VA's have already started recording. And "maybe we'll do something for NA"...you damn well better!! Honestly, doesn't the series sell better here?
 

OathkeeperRoxas XIII

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^^I didn't read that as we might have to fight something, just be prepared to see something important to the story perhaps.

Great interview though, glad to hear VA's have already started recording. And "maybe we'll do something for NA"...you damn well better!! Honestly, doesn't the series sell better here?

I said might. But I rarely put my ds down when I play, so I might ready for anything.
 

Sora2016

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^^I didn't read that as we might have to fight something, just be prepared to see something important to the story perhaps.

Great interview though, glad to hear VA's have already started recording. And "maybe we'll do something for NA"...you damn well better!! Honestly, doesn't the series sell better here?

Does it? I mean it may not surprise me...almost everyone in my graduating class knew what Kingdom Hearts was and had at least played 1 and 2. I know because every time I wore a Kingdom Hearts shirt I got tons of compliments and people like "OMG KINGDOM HEARTS!" :p
 
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