The use of abilities in the those 2 games made them very essential for character growth. I'm not sure why they decided to go down that path but hey, I can't really complain. This kind of structure for the ability system for me seems poorly executed. BBS's abilities can be quite tedious to gain if you plan on getting them all and DDD's.....although it hadn't suffered the same problems from BBS, it doesn't allow for much adjustment when it to boosting stats to a grand margin. Maybe using this ability system in KH3 doesn't seem to be a good idea, but what do you guys think?